dropped in a GR 90 ^^
i want an icon so i can see when i get the dmg buff from the circle, not always possible to see if you are in the circle or not, would be nice with an indicator like the other buff icons
i dont have space so i can fit the ring myself, it`s on my follower!
depends on how fast you kill, it procs on your kills as well now, so it`s quite often for me
I'd like to see this or atleast make the sheet dps change accordingly (better than nothing).
But, just out of curiosity, does the ring (on follower) procc less for certain classes? I main a raiment monk and a ht garg wd. And imo the ring proccs a lot less on my wd. Atleast thats my thought.
Tal Rasha/Firebird is quite insane, once you kill the first Goblin, and get in-geom activated, they are doomed!
You dont even have to finish them off, just blast once and they will burn till they die
Save the 1 cent and buy your mom smt nice ^^
excellent idea! , as said, you should post this in the main forum
If you're like me, a new season starts, and you revel in all that empty, delicious, unused stash space. If only that feeling could last.
Instead, it fills over the first few days, with items you intend on cubing once you have more bounty materials. Well I had an idea, a simple change to the way the cube works.
Lets say an item drops, nothing you'd want to use, or spend materials on cubing right away, but something you'd like to cube in the future just for completionist sake. What if when that item dropped it registered in your cube, like how an item transmog registers upon pickup, except the item would remain locked in the cube, until you spent the required bounty materials to unlock it. You could then safely salvage the item, and unlock it later with bounty mats at your convenience.
So lets recap: item drops > item registers in cube, but remains locked > you salvage/vendor item > you get bounty materials at your convenience > you unlock said item at your convenience (all the while not having to keep it in your stash/inventory)
As a final note, a variation of this idea would be to allow you to use the blacksmith/jewelcrafter to break down a legendary item for its blueprint. Allowing your recraft that legendary later on when you need it (Something similar to a system used by Destiny)
Thanks for reading!
Diablo 2-3 is a grinding/farming game, so what is the problem, games like these will always have ppl that are able to farm/bot the hell out of the rest of us, but accept it and start comparing yourselves with others the same p-lvl, and let the nolifers top the leaderboards