just do the season journey... its not hard at all to get guardian withing the first 2 weeks of the season
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Jan 6, 2017AnaheimDanger posted a message on What is the best way to approach seasons in general?Posted in: Diablo III General Discussion
Feb 7, 2016Posted in: Diablo III General Discussion
There's no denying Haedrig's Gift made a massive change to the way the season unfolds. I'm a super casual player and within two weeks of this season starting, my character was more advanced than the best I'd ever achieved in any previous season or in non-seasonal play! I found this quite enjoyable, especially since the build pushed on me by the class I chose and the set they awarded me - Leapquake Barbarian - is incredibly fun to play.
But I absolutely understand that it would have really undermined the seasonal experience for some people, unavoidably so.
I like the suggestion mentioned in Bagstone's post about the Gift giving you two pieces each of three sets. That's generous without being game-defining.
Jan 14, 2016BillyMancer posted a message on A helm transmog. My unexpected dissapointment of path 2.4...Posted in: Diablo III General Discussion
So I'm going to be the first one to admit that what I'm about to say may be a little stupid, and seem like knit picking a otherwise awesome path. here goes:
Sadly, I'm that kind of person that's really into making my characters look super badass via dyes and transmogs. When I saw they were adding a hood and shoulder to the shadow's mantle set, I finally thought "Awesome, I get to where a demon hunter type hood on any class now, the hype is insane".
Now in reality, this is almost true. Almost...
Why oh why Blizzard, did you give EVERY CLASS EXCEPT THE MONK (Yes, I checked) a hood transmog via the shadow's mantle helm, and leave the monk with something that looks exactly like either Zorro's mask, or those eye masks people use on flights to sleep easier. Why why why?
Barb, Crusader, WD, and Wiz get an awesome looking hood transmog from the shadow's mantle helm. Monk get seriously short changed by having that exact same helm look like the mask of Zorro. Whyyyyy I ask you? I wanted to be hooded ninja monk!!
Other than that, great patch
Dec 23, 2015Posted in: Diablo III General Discussion
Hey my fellow Diablo Friends,
im working on a little project called "The Diablo Magazine". For me it is a learning progress and also i can put my D3 Passion into this magazine and maybe there are players out there who would read it.
For the beginning i started with the cover first and some ideas for the design.
My question is now, is it worth for this website to create a little magazine with the most popular builds and some recent Twitter News in it? Would you read it? If yes or no please describe why.
Thank you very much for reading!
Dec 21, 2015Posted in: Diablo III General Discussion
Interesting topic Drahque.
For season I think I will try wizard. Never played one before and want to try this class also. Seems quite decent overall. New stash space = more items = new experiences/classes for me. Not to mention that this class was almost totally absent from season 4.
For non-season I think i will try to boost my DH's marauder set since I've saved one from the old days. No need to start a new one since most of the gear is ancient and I'm missing only 2-3 items.
Also you want to look on lag issues. I mean I played WD helltooth set this season and it was a B*TCH dude! I get kicked from groups right away just because they know that this set has serious lag issues. Don't know if they managed to work on this problem but it was a BIG thing for me. I'm struggling to reach paragon 800 only because I can't find groups willing to play 65+ with me.
P.S. Having a macho barbarian dude leaping around like jiminy cricket seems ridiculous or is it just me?
Dec 9, 2015Posted in: Diablo III General Discussion
I don't really post on here much and I don't know where this really belongs as it's for all classes and I don't know if I should of made it for each class section.
But anyway I've created guides on how to achieve *Mastery* for each set dungeon with it's location. Some dungeons I've gone into detail with items and skills to achieve the mastery some not so much because they're really easy.
Thanks for passing by!
Showcase of the Rewards https://youtu.be/CQ6QwcIHdEE
Immortal King's Call - https://youtu.be/T8WinYufaMQ
Legacy of Raekor - https://youtu.be/Yr6HV2uavQI
Might of the Earth - https://youtu.be/i4euiyUwOSQ
Wrath of the Wastes - https://youtu.be/JxSznDFOAoI
Roland's Legacy - https://youtu.be/z7Y2bcfoVrU
Seeker of the Light - https://youtu.be/Dw9xHNWuum0
Thorns of the Invoker - https://youtu.be/Yt7uNp1bPgQ
Armor of Akkhan - https://youtu.be/A6MdcoocZ8A
Unhallowed Essence - https://youtu.be/M54Y8iT_i5g
The Shadow's Mantle - https://youtu.be/YCLlVwy2Q8s
Natalya's Vengeance - https://youtu.be/HM-UBsEKyLI
Embodiment of the Marauder - https://youtu.be/2CKRpB0liQw
Raiment of a Thousand Storms - https://youtu.be/X2q6AkTrP_0
Uliana Stratagem - https://youtu.be/Pasvq9jglTo
Sunwuko - https://youtu.be/jkMHI3t9Dno
Inna's Mantra - https://youtu.be/qgxKM8L39JY
Jade Harvester - https://youtu.be/kw9WqzITElY
Spirit of Arachyr - https://youtu.be/e5hP_kMBbOA
Zunimassa's Haunt - https://youtu.be/AvPPfXZYMus
Helltooth Hardness - https://youtu.be/iM0POCRHYps
Delsere's Magnum Opus - https://youtu.be/aVwpjGi-oEY
Tal Rasha's Elements - https://youtu.be/A-wwCkOhbaA
Firebird Fingery - https://youtu.be/2Stxl7_0zvU
Vyr's Amazing Arcana - https://youtu.be/1QPdE1YAZi8
Nov 15, 2015jhow4 posted a message on Set Dungeons - Complete List of Locations w/Video GuidePosted in: Diablo III General Discussion
So one question that I'm already asked a lot is "Where are the set dungeons?" Mostly just a specific one every time. I decided to put together a video that should make it fairly easy to locate each and every one for every class.
**Video Guide:** https://youtu.be/ck3ASjPn0VU
If you wish to find these on your own then wear the 6-piece bonus and go to Leoric's Library in the new zone in A1 of Leoric's Manor.
Below is a text description for each and every location with pretty straight forward details.
- Immortal King's Call - A3 Ruins of Sescheron: Walk northwest and just inside the ruins take a right turn.
- Might of the Earth - A2 City of Caldeum: Take the WP and fight through the enemies towards Belial. To the right of the entry the dungeon will open.
- Raekor's - A5 Overgrown Ruins: Walk to the right of the Survivor's Enclave and go out. Follow the path and just before a set of arches on the left the dungeon will open.
- Wrath of the Wastes - A5 Pandemonium Fortress Level 1: Go to the waypoint and walk down and back. Make your way up the stairs and at the very top after a few flights will be the dungeon.
- Akkhan's - A3 Bastion's Keep Stronghold: At the bottom right you will go down into The Armory. Inside here simply walk to the bottom of the Armory and here you will find it.
- Invoker - A1 Tristram: Walk out of town towards Outlook Road, which is the path when you first start the game. Walk up the path and as you near the very beginning there will be a small nook at the bottom where you will find the dungeon.
- Seeker of the Light - A2 Ancient Waterway: Take the Ancient Waterway WP and then enter the Waterlogged Passage. Walk all the way down and before the next exit it will be on the right.
- Roland's Legacy - A2 Road to Alcarnus: Take the WP and follow the path to the left to where it's a dead end. At the very end of the path it will be at the end here.
- Marauder's - A3 Bridge of Korsikk: Take the Korsikk WP and work your way to the middle of the map. This is located where the large trebuchet is during the campaign where the short bridge hangs over the lava.
- Natalya's Vengeance - A1 Wortham Chapel Cellar: Walk outside the cellar and directly outside will be the set dungeon.
- Shadow's Mantle - A5 Pandemonium Fortress Level 3: This is a bit of a hike. Take the Pandemonium Fortress Level 2 WP and make your way all the way to the end of the map where you go to fight Malthael. Right inside of level 3 the dungeon will show up.
- Unhallowed Eessence - A2 Howling Plateau: You can take the WP to the Howling Plateau or walk through the Caldeum Bazaar. If you take the Plateau then walk south through the canyon and before it hooks back to the left you will find it in the bottom right corner of the map.
- Inna's Mantra - A2 Caldeum Bazaar: Take the portal from the Hidden Camp at the north to the Bazaar. Walk into town and take a left when you get inside where the Flooded Causeway.
- Sunwuko - A4 Pinnacle of Heaven: Fight your way through the Silver Spire Level 2 to access the Pinnacle of Heaven. Before Diablo's entrance go to the left to find the dungeon.
- Raiment of a Thousand Storms - A1 Old Ruins. Simply take the way point and walk northwest. Within just a few steps at the top the dungeon will show up.
- Uliana's Strategem - A5 Zakarum Cathedral. Walk north in the Survivor's Enclave to the large cathedral at the top of the map. Walk inside and at the top left is where you will find it.
- Helltooth Harness - A1 The Royal Crypts: Fight your way through the crypts and just before you enter the room to fight Leoric you will find the dungeon just inside the caged area at the north end right beside the door.
- Spirit of Arachyr - A2 Dahlgur Oasis: Probably the most difficult one, this will be at the left of the map. There is a small nook that will be the same every time. The video showcases what it looks like for reference.
- Jade Harvester - A4 Vestibule of Light: Simply take the Gardens of Hope 1st tier WP and walk straight down. This will take you back to the Vestibule. Once you're there walk your way down the stairs and back to the beginning. At the far back right of the map you will find the dungeon.
- Zunimassa's Haunt - A3 Core of Arreat: Take the Core WP and make your way up the map. Where the map turns to the right this will be on the far left in the corner.
- Firebird's Finery - A2 Desolate Sands: To make this easy, simply take the Archives of Zultan Kulle WP and go backwards to the entrance. Here you will find the portal to the Desolate Sands. Make your way just across the bridge and at the top you will find the dungeon.
- Delsere's - A3 Skycrown Battlements: Walk right outside of the Bastion's Keep Stronghold and take the portal to Skycrown. Make your way down the far right side of the map and in the back corner the dungeon will be there.
- Vyr's - A3 Rakkis Crossing: This is at the very end of Rakkis Cross before you get to Siegebreaker. If you have an Aether Walker you will save yourself a lot of time to get to the end. Take the top left staircase to find the dungeon at the end.
- Tal Rasha's - A1 Old Tristram Road: Simply take the Old Ruins WP and follow the path to the northeast. Take this path all the way around and when you are near the place on the left where there is a lower entry area and bodies are hanging you will find this in the bottom left of the map after making your way around.
Hope this helps!
Nov 15, 2015Posted in: Diablo III General Discussion
TL; DR: I stopped playing Diablo 3, it takes too much time. And the Diablo 3 development team is lying to you and hardware limitations will make sure your dreams of big dungeons never come true. Also, botting and turbohud is kinda OK because it spites the development team into "fixing" the game.
I think you and many others forgotten the point of games. It isn't supposed to be the number-crunch that Diablo 3 has become, it is supposed to be a game for fun and to pass time, and that's what it looks like they're trying to achieve in the new 2.4 patch. They're adding a set which will make using only Legendary items very viable and updating old stuff to be more in line with the power level of the current stuff. This will open up a huge pool of items that were previously completely unused simply because the "big sets" gave you much greater benefits.
Early to mid-season 4 I was Top 50 on the HC Barbarian leaderboards with a IK + Fury of the Vanished Peak Seismic Slam build and it worked just fine into the low GR60's. So it was possible for me, a random guy who doesn't play for 10-15 hours a day, with a sub-optimal (although highly optimized) build to push into GR's other people normally only reached by running WW and more or less permanent Ignore Pain.
And that was good enough for me as a casual player.
If you want to go to the next level, you have to invest time. It is the same with Diablo 3 as with any game but for some reason it seems like the Diablo 3 crowd is so juvenile or naive that they can't see it. Of course I'm not going to have better rolled gear or be higher in paragon than someone who can do 10 hours a day if I can only do 2-5 hours a day.
Play World of Warcraft or any other MMO and you'll quickly see that people with good raiding guilds are "favored" because it allows them to access items and content with much higher level than a casual player can get. Play Counter Strike or any other FPS game every now and then in a competitive game with a few friends and you'll also quickly realize that you don't stand a chance against people who put in ten hours a day. Play Destiny which is a mix of the two above and you also start realizing that you have to invest time in order to get the best stuff and be the best at stuff.
If time prevents you from playing in the top layer of a game that's just a reality you have to face.
I'm not saying the Diablo 3 end game content is perfect - far from it - but it was the same deal with Diablo and Diablo 2. The original game is from a different era of games so it's hard to compare it to the current Diablo 3 but basically, only the most hardcore player would ever get a character above lvl40, let alone lvl50. Diablo 2 was the same, it was an endless grind in Baalruns and Cowruns and for Runes and Runewords and only the people who invested the most time in the game would reach lvl99.
It is extremely difficult to create worthwhile content in any game, but especially in a ARPG game like Diablo 3 which has a fairly small narrative: kill stuff and get loot.
What can you do to improve this? Polish the existing aspects of the game and add more stuff to kill and more interesting loot to find. Diablo 3 is a completely different game now than what it was when it was first released and I think people have forgotten this.
Nov 8, 2015Posted in: Diablo III General Discussion
I'm a bit surprised (although that has been an integral part of the Diablo 3 community since release) about the amount of negativity that still shows up in this thread. The last couple of patches and even more so the next one are absolutely awesome. The game is getting better and better. To me, Diablo is not a game you can play every day over a long period of time. But I come back every new season and create 2-3 heroes, do some Greater Rifts and gear out with my friends. It has been a blast since Season 1 and it is getting better with every new season added. You can play so many different builds right now, even more so after the patch, and there will be even more in 2.5. You can see how much the Blizzard staff is still willing to commit to this "dead" game. I have rarely ever seen a game that receives so many massive content patches so long after it's release.
You should just take a look back at the journey and take some distance to look at the current Reaper of Souls. This game has become really good and they are still working on making it better. D3 RoS is already one of the very best ARPGs of all time. Why so negative?
Nov 8, 2015Posted in: Diablo III General Discussion
If you look up the meaning of gamer today you'd probably find words like spoiled, entitled and over-privileged.
What the fuck is wrong with so many people...you get all this updated stuff for free for a start in a game that is rammed with content already and it changes every 4 months...this is a good deal. No it might not all hit the mark, but it's still a good deal in my eyes.
More importantly, how many of you even know the meaning of responsibility, know anything about about game development, working in a corporate business , or have even been in a situation where you have been responsible for trying to please so many people? It's not easy you know. Fans, budgets, boards, bosses, shareholders, employees, market analysts, reviewers...etc. It's hard and stressful...and yet the updates come for free and come regularly, but still complaints...gamers!
To those whining, take that silver spoon out of your asses people!
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