PoE combat is crap. PoE maps layouts are badly randomized, not interactive and contain very few monster types. They are nevertheless moddable and include a few encounters. What I am describing is more like:
- D3 combat
- New engine allowing highly interaction with the environment
- Superb randomization of map layouts not constricted by terrain or placement of objects in it
- Superb variety of mob types, elite affixes and enemy spells/skills
- PoE map modding abilities
- Many rare and unique encounters (like in Fallout 2 for example)
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Wanna hear a joke? D3 and player skills, kek.
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It's simply way more fun to full clear and sometimes have wtf moments in a dense rift with 5+ packs at once or a huge Goblin Rift. 2min rush then 30s waiting is not fun at all.