Eh. I got banned. And i used nothing this season! (C) gabynator.
These salty tears of cheaters.
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Eh. I got banned. And i used nothing this season! (C) gabynator.
These salty tears of cheaters.
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As much as i hate hackers and cheaters myself. I do know for a fact that you get false positives from time to time and everytime someone post it on the forum everyone jumps straight on the "you are a filthy lier" bandwagon. And do you know how frustrating that is ?Quote from Dionysus1300»
... sounds just like steroid using athletes ... I never used a cheat program, and if I did, I don't know how it got on my computer ...
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If you wanted to cheat in that other game with a clicker, how were you even able to play Diablo?
Wouldn't it have clicked like crazy everywhere you pointed your cursor?
So since you can't even play Diablo when you have that running, why would you have Diablo running?
Sounds to me like you were botting and trying to use a stupid excuse for it.
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WD! There may be classes that are faster, but very few which are both so fast and so easy. I much prefer the smooth speed of WD to the jittery dashing of Monk, DH, and Wiz, and Barb Crusader tend to have much slower startups and melee annoys me.
For solo levelling 1-70, learn how to chain Haunt in Fields of Misery. 700+ kill combos give nice bonuses~
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Doesn't picking up 9 books in different locations take way longer than just kill a few mobs in any map (like HoA) to get to 90% of level 1?
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PTR goes down tonight.
Quote from Demonmonger»
This is probably the best advice anyone can give regarding the topic. Once 2.4.1 goes live tomorrow, simply test out the starter builds with ONLY YELLOWS. Maybe simulate the process of having the 2pc, not using paragon, and killing Izual with each set. Then try a GR20 with the 4pc. After you get the 6pc, just use that as well as yellows and run a few T6 runs to see how you like the synergy. Then go for whichever one feels the best as you are playing!
Do you have a source that it goes live tomorrow? Can't seem to find anything on that matter.
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Literally the only reason I chose to use Corruption for this was because of the artwork....so perhaps they could reassign the artwork to these shoulders but keep their original functionality and apply it to a new pair? OR.....they could just make a more "Hydra friendly" looking pair of shoulders. I personally think this game is missing a serious amount of viable legendary shoulders....I mean especially with what Demonmonger said about the "ignores durability shoulders" like wtf is that Blizzard?
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It's a mess, because the paragon system creates the need for 3 types of leaderboards and we only have one:
1) The one we have right now - the mixed LB, grind + skill
2) The one the competitive players want - the skill LB, based purely on skill, with capped paragon and gem levels
3) The one the paragon lovers want - the grind LB, based purely on paragon level
Wudijo run the last week of the season clearly showed that even the best DH in the world can NOT be rank 1 and overcome the time variable on the mixed LB (case 1). Has wudijo been competing on a case 2) LB he would have reclaimed the rank 1 position again.
I personally don't expect any changes in the paragon system until the next D3 expansion (aka Q3 2017). A lot of time passed since the paragon problem has emerged and the devs didn't show any initiative at all to solve it. It's their game after all. It's their mess also.
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wowish developers? wow clone... this thread and your posts are complete nonsense.
Depends on who the new members will be.
If they get again wowish developers then nothing will change, game will be meh as it is now.
If they get, as I said, devs that know what to do in a game like D3, then the game will be better.
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I think they need to keep them, but adjust them, and I am pretty sure that is what Wyatt will do, as he hinted in the tavern talk.
The goal is to have you do trials, but once you unlock say GR25, you can then use your trial keystone and turn it into any GRift 1-25 without running the trial.
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Only way to really fix this, not saying it needs to be fixed however, would be to have a group XP formula. What they could implement is that all XP boosts between the group are added together and then divided by the # of players in the group.
For instance, if we had a combination of +280% XP boost, and 4 players in the group, each player would get +70% XP boost. Doing something like this could open up new avenues of game play where 1-3 DPS and 1-3 Tanks/Support/Leechers group to benefit everyone as a whole.
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I personally see no reason to keep more than 1 of a class in a specific game mode.
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Worth being noted though, I sort of like the idea of having CC and CD tied to your main stat, opening items up for things such as resource reduction and other rolls. Have no idea how balanced that would be though, think it could possibly make the game a bit trivial. I also know they have been debating having CC and CD tied to level and having a max of 35%/350% when you hit lvl 70. I would be perfectly fine with this as well as it means you are more likely to have an effective ring or ammy rather then requiring it has main stat, CC, CD, and a socket to be BIS or near BIS.
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Let me try to clarify a little more for you.
With more CC and CD, you will see more damage on crits, however, if you replace your main stat with CC or CD, you will see a lower damage number, but, you will crit more often or hit harder with your crits, so the game is estimating that you actually proc your crits such as your % suggests. Rule of thumb for every item is Primary>CC=CD>CDR(AS if CDR not needed). This is not exact, but it is a base rule of thumb.
In some instances, if you are running low on CC or CD in other slots such as your gloves (Gotta love RNG) that is when people often drop their primary stat on a ring for the CC or CD in order to maintain a 1:10 ratio. This is typically negated now with paragon levels which allow a much easier path to create that 1:10 ratio. For a target, most people aim for 40% CC and 400% CD, but most usually end up around 38%/380%.
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This embodies everything that is wrong with the community currently.
Seasons will be tied to patches, and are going to be tied to new content. That was the goal all along, but people whined that season 1 was running to long, so blizz rushed a mediocre patch 2.1.2 instead of just launching their intended 2.1.2 which is our soon to be released 2.2
In the end, fans need to just stfu and enjoy what blizz gives them, you do not pay anything monthly to get this new content. If you want to kill a bunch of monsters and look for that new piece, do it, nothing is stopping you. But if you want to whine and B**** incessantly like immature brats, you are just embarrassing yourselves.
I for one love the idea of new patches coming out every 4-5 months (intended goal) and the new season being attached to that (intended goal). This 4-5 month window is perfect for the grinder, the casual, and the newbie.
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Common sense is something taught, not innate (especially in a video game).
You learned your Diablo 3 common sense by playing a lot of Diablo 3 or reading, researching, and asking questions, so why is it an issue if our OP is doing the same thing now? What if the OP is new to D3 with maybe 2-3 months of experience only. He may not understand that you want to base your damage off of elites as that triggers onto the Rift Guardians, meaning that the SoJ actually gives him a near 38% boost should he decided to go with a physical build.
Word of advice, stop being a rude, and put yourself in the shoes of the OP. Not everyone is a seasoned pro with Hundreds of hours of game play and research behind them. In fact, you should feel honored that someone is willing to come to this site, a website you use to post something, and ask questions regarding the game. Instead you troll around and waste a solid opportunity.