- maori
- Registered User
-
Member for 15 years, 9 months, and 21 days
Last active Tue, Nov, 22 2011 09:58:21
- 0 Followers
- 18 Total Posts
- 0 Thanks
-
Oct 17, 2011maori posted a message on Beta Key Contest #3Posted in: News
Apparently the thriller idea was that obvious, but I spent a little time on it so I figured it was worth posting.
I'll attempt to be more clever next time. -
Jul 22, 2008maori posted a message on Bashiok Answers Gameplay Video ConcernsPosted in: NewsQuote from "ryanmax24" »Bashiok: Aw, of course we care! A large part of my job is specifically to ensure that the valid concerns, comments, and critiques are brought to the appropriate people's attention. That doesn't mean that every idea or suggestion is something we agree with, or are going to base changes on though. There's a point where, as a game designer, you have to stick to your guns and know that your choices and direction are what's best for the game and ultimately those that will be playing it. There's a point where you have to be confident that you're making the right decisions. So at the end of the day you're staying true to your vision and design, and doing what's best for the game.
The top sentence ive highlited, sorry but to stick to your guns?, look what happened to HGL they tryed to stick to their guns with forced instances and crapy trading and look what happened to them, its the same with most other games, if you stick to your guns on shit that YOU yourselves want in the game, doesnt mean the 6million + people who buy your games want what you want cause atm we DONT.
HG:L makes for a bad example here. You're pointing out examples of poor implementation of concept and design decisions, and then faulting the directional choices, rather than the shoddy mechanics or implementation.
As per Bashiok's quote, Blizzard often sticks to their vision and design over other changes; not in lieu of better options because of effort or hours, but rather because of the direction they want to take the game.
Oh, in comparison to you, Bashiok has proven himself kinder, more sane and coherent, and he works for my personal favorite video company. Ergo, I like him more than you. - To post a comment, please login or register a new account.
0
Apparently the thriller idea was that obvious, but I spent a little time on it so I figured it was worth posting.
I'll attempt to be more clever next time.
0
Quoted for reference: (feel free to delete the quoted material once looked at mods)
Left [ removed from some offending links for purposes of quoting.
Basically any image from albumid=88 is a bust for me at least.
I'm particularly interest in the 'layer of ice', 'face of diablo' and the 'purple penguin-esque creature'.
0
I know it's just a minor issue, but thought I'd suggest it anyway.
0
I frequently check the site from various computers to see the news page and the timezone is off from when I'm checking (I'm in CST). Could the time zone of the poster be added at the end of the posting time stamp (or the default site time zone or whatever it's showing as?)?
e.g. (addition is in green)
More Hopes Dashed, 1.13 Delay Going Strong
November 18, 2009 7:53PM EST by Seth
0
HG:L makes for a bad example here. You're pointing out examples of poor implementation of concept and design decisions, and then faulting the directional choices, rather than the shoddy mechanics or implementation.
As per Bashiok's quote, Blizzard often sticks to their vision and design over other changes; not in lieu of better options because of effort or hours, but rather because of the direction they want to take the game.
Oh, in comparison to you, Bashiok has proven himself kinder, more sane and coherent, and he works for my personal favorite video company. Ergo, I like him more than you.