The general forum on the TL2 page has topics that have been there for *months.* There is like one or two significant comprehensive mods that anyone can name. It is nowhere near the level of years of D2 which didn't even have official tools.
- 12/12/2013 8:54:25 AM Posted in: Diablo III General Discussion
12/12/2013 1:07:18 AM
Maybe I'm out of touch but the "big issues" in the past seemed to mostly be auction house and difficulty related. You do self-found with yourself or a small group and with the MP settings you should be busy for quite a while. That's about the same as running a modded local sever. If you want the bigger environment of ladders and public games then you have to swallow whatever the official baseline is anyway, and no way is Blizzard going to be happy about unofficial realms running various mods for large groups. This is not to say that mods wouldn't be awesome (maybe someone remembers D2), but I don't see how they would even come close to addressing "most" people's issues.Posted in: Diablo III General Discussion
12/2/2013 8:08:54 AM
Blizzard loves inflating things. They can easily double or triple gold drops after the AH is dead if they want to keep new players in the loop.Posted in: Diablo III General Discussion
12/1/2013 8:09:26 PM
Posted in: Diablo III General DiscussionQuote from makaTo say that RMAH was good because poor people could make some money is a bit ridiculous. Truly poor people can't afford broadband and a gaming PC, nor can they afford buying the game.
That's why their boss provides them such amenities at an office.
This is not a thing in subsistence living regions, but it is a real thing in urban China.
11/10/2013 5:21:25 PM
The names are "breaking with tradition" because the actually difficulty levels are as well. Hard or Expert is not going to be +30 ML like Nightmare was, nor will it require you to beat the previous mode. So the name change is likely there to reset expectations after D2/D3.Posted in: News & Announcements
11/7/2013 11:02:37 PM
Posted in: Diablo III General DiscussionQuote from makaI don't know, man. I've shown Tristram Theme to a few people that never played Diablo, and all of them instantly recognised the greatness of that song.
But to be fair, that's just an amazing song. Not everything can be golden
This. All the action in Diablo 1 happened underground, but that isn't the music anyone remembers.
11/3/2013 11:12:47 PM
This game lets you *build* decks, Magic 2014 doesn't. The latter game is extremely crippled so it is little more than an introduction to buying actual Magic cards or moving to Magic Online.Posted in: Other Games
Youtube Magic Online and you'll understand why there is a void in the market for Hearthstone to fill.
10/23/2013 8:16:42 AM
New Expansion Patch: Loot Runs Renamed to Nephalem Rifts, New Passive Effects, Massive Class Changesposted a message onPosted in: News & AnnouncementsQuote from Zero(pS)Some very cool new info
I hope we can have any semblance of balance with those crazy legendaries, or at least that they deal with the extremely broken stuff on a more regular basis (when we find out about what's OP)...
We've had enough of mirror characters in D3 vanilla imo.
Wonder if they plan on "balancing" by rarity... i.e. super rare super broken items, that you also have a hard time trading for without the AH. It seems like they tried to run D2 LoD like this for a while.
10/12/2013 8:58:10 PM
It's going to be another uncreative minor tweak on a D2 class. I vote death cultist.Posted in: Diablo III General Discussion
10/12/2013 12:00:55 AM
Datamining: Stat Caps Removed, and More; BlizzCon Store Online Sale Now Open, Blue Posts, Remember When...?posted a message onRandom guess: everything above normal difficulty is removed. "Torment" difficulty is a post-normal mode that scales content to match the party's level. HIgher difficulty "levels" will be a re-branding of MP (with other possible bells and whistles).Posted in: News & Announcements
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