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    posted a message on Φ Diablo III Art Design Direction Survey
    The Diablo games have always appeared more lively and green during the first ACT/dungeon, when above ground or in the first cathedral. The dark, damp, and unsettling aspects fade in as you delve deeper into the game/storyline, and closer to the Lord bosses.

    I think it premature to pass judgement on color/lighting with this level of exposure (first dungeon).
    Posted in: Diablo III General Discussion
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