- shotage
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Member for 15 years, 9 months, and 23 days
Last active Sun, Jun, 22 2014 18:35:36
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Sep 27, 2010shotage posted a message on Curse Sponsors The Raid Pre-Screening at Blizzcon 2010What is the music that's playing in the background? I'm liking this!Posted in: News
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Sep 30, 2009shotage posted a message on What Do YOU Want To Know About Diablo 3?I'd love to hear more about how the story line will be portrayed. I've so far seen a much better and more open quest system, as well as some in-game type cut scenes which is cool.Posted in: News
However what I really think would be cool to know is to what extent will there be pre-rendered scenes? Is the aim to carry the game more like WoW with very little to no awesome video, or will it more closely mirror starcrafts CGI cut scenes? (fingers crossed for awesome awesome CGI) - To post a comment, please login or register a new account.
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Glued to our 15' CRT TV in a poky little lounge. I vividly recall the late nights and early mornings over many weekends and school holidays playing this game. It was intoxicating. The visceral game-play and an atmosphere of palpable darkness had me always at the edge.
The dusty town with those wary characters, and the music!!! I felt that sense of dread and yet compulsion to continue downwards towards the unknown depths below the town. Then to hear the sounds of the rattling skeletons, coming from the dark beyond my vision. The beady eyes of the creatures that seemed to crawl out from the cave walls. Always surrounded by terror and yet willing to keep fighting. I loved that game so much. My younger sisters would sometimes sit with me to watch on with beady eyes as I'd forge ahead through dark passages fending off ugly demonic creatures.
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However what I really think would be cool to know is to what extent will there be pre-rendered scenes? Is the aim to carry the game more like WoW with very little to no awesome video, or will it more closely mirror starcrafts CGI cut scenes? (fingers crossed for awesome awesome CGI)
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How about this: You pick a skill, and it is engraved to your chars memory after its used 'x' amount of times. Which means the more you use a skill, the harder it will be to respec it. And on the flipside, a skill you might have chosen and used only once can be respecced (char forgets skill as never utilised it) - can apply this logic to real life as well
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I want to play a game that actually scares me, that will really seperate it from all other games. Either way however, I will most likely purchase this game as the quality will of course be excellent.