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    posted a message on Diablo 3 Cinematics, Game Missions, & Game =P
    hey i downloaded your game... somthing is wrong. i go to campaign and start the tutorial and after the reading finishes it just stays there at screen ? is it loading ??
    Posted in: Lore & Storyline
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    posted a message on Diablo 3 Cinematics, Game Missions, & Game =P
    Wow i never thought some1 could come up to a great story like yours. Blizz should buy it . and then make d3.
    Posted in: Lore & Storyline
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    posted a message on D3 Ideas
    I came up with a list of ideas for Diablo3. :)

    Ill try to organize it like this
    1. Classes
    2. Stats/(a)Critical/(b)Dodge/(c) Spell charging/ (d) Blocking
    3. Character Conditions
    4. Armors
    5. Shields
    6. Weapons
    7. Attack types

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    1. Classes - I cant think of any more classes to add into D3 heh. You guys help me with that k.
    2.Stats - The stats will be Stre/Dex/Spirit/ and Stamina
    Strength - this stat will improve Hitpoints/ your damage you deal with all melee weapons / and the use of heavy armors , weapons. Also helps when blocking attacks
    Dexeterity - Improves chance of landing a Critical hit/ Better accuracy with all weapons / Increases chance to dodge / Allows better movement in heavy armors / Increases chance to block melee and ranged attacks/ Increases accuracy with offensive spells ( Fireball, frostbolt )
    Spirit - More Mana , Mana regeneration , spell damage , and allows more powerful spell charges.
    Stamina - Increases your characters energy to run longer , and for melee classes how many times they can swing before getting tired.
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    1.(a) Critical hits - There is different kinds of critical hits you can land : Head Shot ( Spell casters , melee , and archers )
    Vein puncture ( Melee , archer ) and Leg Strike ( Archers , melee ). Now i will tell you what each crit hit does.
    Head Shot - Deals massive damage to target or instantly kills target
    Vein Puncture - Strikes target in the veins making it lose blood over time
    Leg Strike - Slows target .
    1.(b) Dodge - ... you know what this does. This is affected by what kind of armor your char is wearing.. like a barb wearing heavy armor would have a hard time dodging attacks.
    1.(c) Spell charging - I thought about why no rpg you can charge up your spells... that would be cool... There is a limit to how big you can charge your spells too. Thats when Spirit comes in , More spirit = big ass bolts of magic
    Alright so there will be a bar that says when youve reached your max spell charge. Spell charging will drain mana for how long you are charging it for and to release the spell it will cost mana aswell. I forgot to add that this also determines spell damage. Example - if you charge up a quick fire bolt for 1 second its likely to do weak damage whereas if you charge up a fire bolt for 5 seconds it will be very big and powerful.Also spells rely on your dexeterity too. You need dex to shoot em where u want them too :) not much but enough to hit somthing !
    1.(b) Blocking - Ok so... blocking comes in good when u got alot of dex..
    remember dex lets you move faster in your armor so you can be quick enough to block a attack. Blocking is also about strength.. if your a very strong tank with enough stre to stop a fully charged spell... well you get the idea.
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    3. Character Conditions - Your character can be in several conditions...
    Poisoned/ frozen / burning / slowed ( leg crit ) / bleeding and tired. What i really want to talk about is how your char gets tired after a while. I think thats a good idea. If your swinging your sword around for 2 hours u gota get tired...You can get it back quick though by drinking a stamina pot :)
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    4. Armors - Armors will have different kind of ( i dont know the word to use ) qualities. Heres what i thought - Flexibility , defense , and wieght.
    Flexibilty of the armor affects your blocking , movement speed , and attack speed. Defense , sigh.. defense just increases your defense. Wieght just affects movement speed .
    -------------------------------------------------------------------------5. Man why did i decide to write this... ok Shields - needed to block attacks and also affects what kinda of attacks you can block.
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    6. Weapons - there will be many different weapons ... swords gah a whole bunch ok. Each will have different attack types.. ill mention that below.
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    7. Each weapon will have different types of attack. Like a Long sword can slash and stab or a spear can pure stab stuff. You know what i mean. and the types of attacks will be placed on your riight and left click. so if u wanna stab the monster just right click and if u wanna slash attk left click :).the skills will probably be on numbers 1-9
    Posted in: Diablo III General Discussion
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    posted a message on Would you like Diablo 3 to be in 3D like the recent Warcraft games?
    Diablo 2 graphics are awsome. All the spells... blood... whatever.
    Its just fun and addictive to look at.
    Posted in: General Discussion (non-Diablo)
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