Quote fromYou can always play the game while they're not in the house
Would feel to much like I was hiding it. That and they are in the house a heck of a lot more than I ever am.
Quote from "Paladin88" »You can always play the game while they're not in the house
Quote from "Paladin88" »You can always play the game while they're not in the house
Quote from "SFJake" »...Seriously?
You let your wife decide for you if a game can even get in the house?
I have nothing against prioritizing the wife over games, I would do the same, but thats just ridiculous. I guess you know what you are doing with a girl like that... but I would seriously hold no respect for anyone forcing me to not have a game because its too bloody. Its simply ridiculous.
Wilson: We intend to have people to be able to tone down the actual gore levels. In terms of whether we go beyond that, we?ll probably do something. But we haven?t really gotten into a specific design for it yet, so it?s hard to say.
Wired: Are you thinking it?s possible to turn off the blood completely? Or simply change the blood color?
Wilson: Yeah, we?re going to have to be able to turn off blood, change the color and things like that, because you can?t have red blood in some regions, regions that we would very much like to sell the game in. So we definitely build everything, that every bit of gore, in a deposited manner so that at a future date, we can go through and change it all or turn it off. In terms of what kind options we give, we actually give within a particular version. We?ve haven?t nailed it down, but if you turn down the gore, you can actually change it to not have red blood. That seems to be really the sticking point for a lot of people because a lot of times we use blood as feedback. And so if we take that out, that actually hurts the gameplay. But we can change the note of that feedback so that it?s something that people are more okay with.
Wired: Do you think they?ll be controversy over the parental controls, like we saw with the new art style?
Wilson: I?m sure someone will be controversial about it. I don?t think they should though, the idea that people put parental controls and allow for option of turning down the blood. It?s not like we?re doing it across the board. It?s not like we?re forcing it on everyone. We?re making it an option, and not the default option. Will some people complain about it? I?m sure they will. But ultimately, that?s the world we live in.
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Good point on the whole forgetting thing. I just thought the Van Helsing Archetype would fit nicely. The only way they'd make it in is if they were some sort of top secret group.
Now on the Monk, I can bring up on thing: after spending some time studying the current map of sanctuary, it seems that Blizzard is toing a good job with giving places culture specific names. For instance, the Islands where the Amazons are from have some very Greek sounding names (such as Philios), or the desert areas have names like Aranoch or Kehjistan, which have a middle eastern ring to them. If you are wondering where I'm going with this, to the north you will see an Island called Xiansai. I don't know about you, but to me that screams Oriental, which brings to my mind Monks. However, it could also mean Ninjas or Samurai.
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1. Old or New: They said that they'd have new classes like the witch doctor and old classes reimagined like the barbarian. That leads me to believe there will be at least one more new class and at least one more old class, leaving one variable. Now honestly I hope we have 3 new and two old, but it could easily go the other way.
2. Culture: Just as in Diablo 2 each class seems to have a culture and possibly a religion behind it. Most likely we'll see some variety in that. Thus, we have a northern barbarian society and we have a jungle/tribal/voodoo society. Some cultures that could be represented are: Medieval european based, desert, and asiatic based.
3:Power: Further distinctions come in what sort of powers they wield, weather it be martial prowess, power over the dead, the blessings of light, elemental fury, a connection with nature, or pacts with the masters of hell, or any mixture of they above.
4. Role: We already have a rough and tough brawler in the barbarian, and a support caster/pet master with the Witch Doctor. Other roles include spell slinger who throse around magical damage (read sorceress type), an agility based character, and/or a hybrid. The role of Healer could be included, but I'm wondering if a witch doctor wouldn't have that, not to mention, it's only for group situations, and we'd want a class viable for solo work as well.
Bearing this in mind, here are some options:
Spell Slinger: There's always the socerer/soceress, which would be bringing back an old class with a possible cultural background of either desert or Europeanesque. Another idea would be a Cleric (although I hate the name, so priest or mystic might be cooler), a holy powerd casterwith similar cultural options. I wouldn't say shaman, just cause a shaman is to close culturaly to a which doctor in my mind.
Agility: We could always go with the old Rogue or Assasin, although it would have to be different from the rogue of D1, as that was a sexually exclusive sisterhood, and this game seems to be in favor of integration. My idea of a new class for it would be a professional demon hunter, most often seen witih a crossbow. Think along the lines of the movie Van Helsing. . culturally they would definitely be European based. We could also have a monk, which could be strictly about martial arts or indeed have the light backing, probably with the asiatic background.
Hybrid: The paladin from D2 was an excellent example of a hybrid. Others would include the Demon Hunter or the monk mentioned above given some sort of holy backing. There are a ton of possibilites with Hybrids though.
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My info was not from Cains Journal. I'm well aware that was in the past. I've played the games enough to recognize the story thankyou. My info came from the writings of Abd Al-Hazir, the guy who wrote all the articles on the world page. For instance: "Although many now claim that a peculiar mold upon the bread or perhaps a fouling of the water drove the populace mad with visions." He also seems to hint on some debate on the subject with the statement: "(note that I neither endorse nor dismiss theories of a "Burning Hell" by the use of the term demon; it is simply used here in its original intent: to describe a being of malevolent or loathsome origin)." Basicly, people doubt that the whole thing really happened. It's just like Ghostbusters 2. Yeah, they saw some freaky stuff, lost people, etc., but people will always rationalize away what they can't explain.
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