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    posted a message on Bring back trading - Clan trading only - Diablo is missing certain social dynamics within the game
    Quote from devestator

    My only real question is.... if Trading is so horrible why can consoles do it? Is it the botting on PCs? But consoles have duping, so in theory once a duper gets the rare stuff, it can spread like a virus. The same type of marketplace could form with online sales that has been brought up for PCs. Seems like a little bit of a double standard to me. I'd say, either both gets it or none at all.
    Exactly and people still sell ingame items for real $$. However, if this was on PC where its much more difficult to dupe it might work much better. I enjoyed trading in Diablo since I started playing in D2. It's sad they punish the legit players by removing trading because cheaters use real $$ to purchase items. Punishing the entire playerbase because of few people breaking the ToS is not a good way to implement changes.

    Bring the trading back to Diablo! Ban the cheaters who break the ToS! Don't punish us all because of a select few!
    Posted in: Diablo III General Discussion
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    posted a message on Bring back trading - Clan trading only - Diablo is missing certain social dynamics within the game
    D3 console has trading just like D2 has - Which makes it the much better platform to play the game on in my opinion. Hopefully they will implement this on the PC version as well to make it more like D2 again. Especially without the ability to easily dupe and mod items on PC it would be awesome! I really hope they implement this because it would make Diablo on PC a much better game and I might even come play on PC again. :)

    Being able to trade increases the replayability of the game especially for someone like me who plays hardcore because I may lose a character here and there with a lot of good gear. Also having to play 1000 hours before getting a rare item you want is horrible and can make the dedicated players of this game not want to play it anymore.
    Posted in: Diablo III General Discussion
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    posted a message on Ubers: Organ Droprate Doubled
    Quote from ruksak

    Quote from Aegore»

    Not sure I agree with this statement. I have the game for PC and Xbox 1 and right now the only reason I play it on PC is to compete in the ladder but most of the time I am playing it on console because of how much more smooth it runs, without lag or disconnects. (I play hardcore mode) I also have a great deal more fun playing on the console since I can sit back in my couch and play with 3 other friends. It really feels like Diablo was made for console and for playing with a controller.
    You're talking about convenience and personal preference with a controller etc. I was referring more to patching and implementations.

    Personally, I can't fathom playing Diablo with a controller. Tried it at my dads house on his PS4 and it really irked me. But.....I played HC for almost 2 years and finally had to give it up due to DC/Lag frustrations, so I fully agree with your point about console HC.
    Well Blizzard did confirm that PC and next-gen consoles will have simultaneous patches/content updates so we'll see if they live up to that statement.
    Posted in: Diablo III General Discussion
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    posted a message on Ubers: Organ Droprate Doubled
    Quote from ruksak

    Quote from PaulyJ»

    oh, PC. ok that makes sense. i wonder why that isnt a universal buff on all platforms..
    PC will always lead the way in Diablo.
    Not sure I agree with this statement. I have the game for PC and Xbox 1 and right now the only reason I play it on PC is to compete in the ladder but most of the time I am playing it on console because of how much more smooth it runs, without lag or disconnects. (I play hardcore mode) I also have a great deal more fun playing on the console since I can sit back in my couch and play with 3 other friends. It really feels like Diablo was made for console and for playing with a controller.
    Posted in: Diablo III General Discussion
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    posted a message on world first grift 49 solo
    Quote from Belloc

    Quote from PaulAcid

    Quote from Belloc

    Quote from DeboSc2

    Thats why the popularity of this game dropped so dramatically, and with WOD coming out soon, were heading back into the "dark age" of diablo 3 again.

    I think it's more likely that Diablo 3's popularity is waning because there's not much to do. By the time you're in Torment 3, you've seen every single bit of content this game has to offer. At that point, it's farming for gear so that you can farm for more gear.

    That, in my opinion, is why Diablo 3 isn't very popular. I have some evidence, too: Patches. When a new patch is released, the population rises and then starts dropping again. People come back for new content and leave when they've exhausted it. Your average player cannot just keep farming forever.

    Until Blizzard starts adding in actual content (instead of rehashing existing content, like they did with greater rifts), this game is going to get less and less popular.
    Diablo is a game where you farm for gear. That's the end game. People want an MMO, and hell, maybe it will end up more like an MMO. Sure more items and whatnot will be added, and another gamemode or some tweaks would be neat. But if you think this game is "incomplete", you have silly expectations for what Diablo is.
    Perhaps you're right. I'll never understand how people can have fun running the exact same content over and over and over again without ever wanting or expecting any changes.

    The reason I liked loot in WoW was because it enabled me to move on to further tiers of content, with new bosses and new loot. Diablo 3 has never and, apparently, will never have that.

    Of course, WoW and MMOs aren't alone in that regard. FPS games introduce new maps, new weapons and other new content. RTS games introduce new maps and allow for heavily customized game types (well, Starcraft does, anyway). Hell, even action and adventure games release new content (and, yeah, I realize that a lot of it is paid DLC, which becomes free DLC with later releases of the game). Platformers release additional levels, with new challenges. Pretty much every genre, aside from sports, can be expanded on with additional content.

    I guess I'm just confused as to why Diablo 3 players are so willing to settle for less. I think it's pretty pathetic that so many of us are happy to run the same goddamned rifts and grifts over and over again. I think it's pathetic that Blizzard (who happens to be in my top 2-5 game developers) is content to let the game become so stale. I mean, D3 players are constantly complaining about how empty the game is becoming and they never consider that it might be because it gets so insanely boring running the same content over and over again.

    I've never seen a game community so enthusiastic as this one about defending their game's lack of content. It's almost as if you guys aren't willing to listen to any suggestions about improving the game -- if it doesn't come from Bilzzard, you guys don't want to hear it. If you're willing to settle for less, then, by all means, keep running rifts... just don't complain when the game starts dying and Blizzard stops supporting it.

    edit: And before anyone starts with the "What makes you think people want more end-game???" BS, allow me to point out that we've had not one, but two end-game suggestions on the front-page of this site in the past month or so. It's clearly an issue of contention in the community and saying things like, "People want an MMO" is just another way of dismissing the concern. It's a legitimate concern, so stop comparing the concern to an MMO. MMOs are, by no means, the only genre that offers evolving end-game content. There's absolutely no reason that Blizzard couldn't add in a boss-rush mode, or new bosses, or remove certain affixes from items and then sprinkle ramalandi's gift style items around that would add those affixes back to gear, giving us more content and more stuff to farm... and those are just the ideas that I've suggested. There are tons of end-game ideas that could be added that would increase the replay value of this game enough that people wouldn't be quitting 1 week or 1 month after every major patch.

    Either way, I've quit this game 3 or 4 times now and, surprise surprise, it's because there's nothing to do except farm. Myself and a decent chunk of the community do not enjoy farming for the sake of farming. This game needs more than just farming if it's going to survive.
    I play on console version so it may be different than PC but I have been seeing an increase in the amount of players online at any given time. I can always find a game with other players on any difficulty. Also, people keep playing this game because of its replayability due to the fact that no experience within the game is ever the same since all the maps/mobs are randomly generated. I've played since D2 and D3 is still a game I keep coming back to because of its varied content and experiences.
    Posted in: Diablo III General Discussion
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