Quote fromthe mistress of pain looks sick =)
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Quote from "gyrextt" »the mistress of pain looks sick =)
Quote from "ryanmax24" »Please do your home work before you make a response, D2-LOD had class specific weapons aswell as Armors read up please.
I also hope the environment isnt static, im hoping none of the areas are thats what made titan quest boring for me knowing where to go to farm a boss for items.
Also i dont really like the Graphic detail of the environment looks like a painted picture to me probly just me but thats what im seeing, the 3d rendered characters look nice.
Character/ class wise im hoping there is a caster class, but from the looks of it NO NECROMANCER #@!$!@$$#!$!#@$#@$!#@$#@$!%$#@!@#$!#@$$, i love my necro :(.
P.s darker dungeons please :P.
Quote from "smg9779" »I worry that some douchebag exec at Activision is gonna ruin Blizzard by forcing them to make crappy console games. I smell the end of Blizzard's reign at the top of PC gaming.
Quote from "Dimebog" »Uhhhh dude - rare items are WORSE than uniques in D2...
As for the new inventory system - WAY TO GO BLIZZARD!
Quote from "insats" »I don't like the DPS system
I prefer a damage followed by speed in terms of: very slow, fast, normal, etc.
Quote from "sonicpld" »there is not a problem with diablo 2 inventory - it's a part of the fun !
Quote from "Pony" »are you guys retarded? you can watch the gp vid at blizzards site why even bother describing it and posting screens?
Quote from "Chelletje" »I also saw a "Small Bag" drop which didn't make it to this list. I guess you need bags for more space just like WoW too.
Quote from "sonicpld" »yes - for sure same size for Sword and a potion is little unconvincing.
I prefer much D2 inventory look and feel - it give much fun trought the gameplay.
Also - where is SOCKETS inside items ?!
i wana them back - this is one of the most important differences about Diablo and other games.
if there is no sockert, so there is no runewords - imao ....... no no ... do not kill this part of diablo ... i so love this part of the game !
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Anywho, the freedom to cast spells or use skills without having to first use a hot key to assign the ability to a mouse button and then click the mouse button to actually use the skill or spell, should definitely allow for a wider range of skills to be used in a more rapid succession.
Blizzard has stated that you will be using more than just two skills at any given time in DIablo3, so allowing an easier and more intuitive way of using the abilities efficiently is definitely a welcome change. I imagine there might be situations in Diablo3 where using 3,4,5 different skills in a quick succession will be more than warranted.
I for one welcome our new spell casting action bar overlords!
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Well like I've been saying all along is that the skills you place on the hot bar will be instant cast when you actually hit the key and not require the player to click a mouse button to use the skill.
This to me at least is a huge improvement over the old press F1 to bind the skill to a mouse button and then click to cast. Now it's simply press 1-6 to use a skill while still retaining your original mouse bound skills. This should allow for a more varied combination of skills to be used more quickly than what was capable in the old system.
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because it has been a huge topic of discussion on these forums as to just how skills would function in Diablo 3.
For a while people thought it would be just like Diablo2 where you use a key to set the skill to a mouse button and click to use that skill. However, as I had thought all along, the skills are actually instant cast from the hot-bar, thus allowing for faster and more diverse skill use on the fly.
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I believe it was mentioned that tier 5 was not shown... can someone back me up on this?
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I never see him use the mouse to click on the hotbar in the gameplay video but there is a chance that you can click on the hotbar skills with your mouse and then aim and click again to use the skills. This seems absurdly inefficient but some people don't use key-binds for some reason.
I do think for gameplay reasons though the hotbar will be used to automatically use skills/cast spells without having to click with the mouse. Of course you could just play the game using the mouse, however I believe that using the keyboard and mouse will yield the best results. It wouldn't really make sense to have a hotbar, and not be able to just press those keys to use the skills instantly.
It seems like adding an extra step where you have to click a mouse button at actually use the skill would detract from the responsiveness of the combat. In D2 this method was acceptible because you were really only using 1 or 2 skills at any given time, but to use many different skills and the need in combat to use the skills in very quick succession would lend itself to an instant cast system, where you could aim with your mouse and use the skills in the hotbar instantly just by pressing the key.
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On another note though there are a few things about the cursor I've been thinking about:
The cursor changes to a sword when over an enemy (maybe as well as a destructible environment item?) can someone check?
the cursor turns back to an arrow when not over an enemy (or destructible object)
the cursor turns to a sword when using a modifier key such as shift no matter where it is on the screen
the cursor, while a skill is being cast and during it's duration turns into a sword and stays that way until the duration of that skill has ended, or maybe this only happens during a skill like whirlwind where you are controling your character while in twirling death mode.
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Well I took the time to realize this, but I don't think this is how it will work in D3
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There is a whole thread about this where Dimebog and I got at it toe to toe... He insists that you must hit the key bind then click to cast, while I think it's the other way. You just hit the key on the hotbar to cast instantly and aim with your mouse.
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Yeah, you have the skills mapped to the right mouse button like in D2 and you can change them with the tab key, scroll wheel etc... you also can have a skill that is mapped to your left mouse button like in D2, however from the video it also looks like you can just use the key-binds to use skills straight from the hot bar instantly without clicking the left mouse. Of course while using a skill that attacks an enemy the cursor will change to a sword if the cursor is over an enemy but that does not mean he's pressing the hotbar button which then selects that skill, then targets the enemy, and then left clicks on that enemy to cast.
It would make much more sense to be able to just use, in this case, the 1-4 keys on the keyboard to use the skills instantly based on where your mouse cursor is. If that skill attacks an enemy then the of course pressing that key while the cursor is over an enemy will turn it into a sword.
Blizzard has said that you can play the game only with the mouse and I believe that's true, however I'm sure that they recognize the potential of using skills directly from key-binds.
I understand exactly how you think the system works based on D2, but I think it makes much more sense to use the key-binds to instantly use skills instead of just assigning the spell to your left mouse button and then having to click on the enemy you have selected to use that skill.
My big reasoning behind this is simple. In D2 the hotbar allowed you to chug potions using just the keys. I believe that in D3 this hotbar will retain this functionality and allow you to use skills by simply pressing the button.
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Watch the video again... there are many instances of him hovering the mouse over mobs and using different skills without the mouse cursor turning into a sword, and it appears as though the skills he is using in many instances are not bound to a mouse button but instead a hot-key on his keyboard and are being cast without a mouse click.
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I think its more like aim > click on the target > hit the button to execute.
It also seems like you can just aim > hit the button to execute without actually having to click on the mob... probably with a modifier key like the shift key in D2. Anyway my point is that in the video he's obviously aiming and then hitting the 1-4 keys to use skills instantly, as there are many cases where he's not clicking on mobs to use the skills.
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I'm not talking about how it is now in D2... judging from the gameplay video, skills can be used automatically with the press of the key-bind.
I can see why they would want to change it. It allows the player to chain skills together more more efficiently and quickly than the old system.
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Fun for Diablo2 /= fun for Diablo3. Just because you liked something in Diablo2 does not mean it would work well in Diablo3, people seem to forget that this is not Diablo2 or Diablo2.5 but a completely redesigned Diablo game.