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    posted a message on Diablo Patch 2.5 - A wishlist

    That is true. OP idea is not so hard to achieve ,my ideas and vision about the game would take them like 6 months of adding new runes,custom animation for spells, more legendaries, brand new talent tree, a new artisan for the runes, test all the builds on ptr... hell it would be a new game so maybe somewhere in 2018 we could have smth like this given their pace of doing things ;)

    Posted in: Diablo III General Discussion
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    posted a message on Diablo Patch 2.5 - A wishlist

    Thing is by this you want to simplify the game even more bcs you could get perfect gear easier from a vendor... i am not a fan of kadala at all, it makes the game trivial and boring.In s5 i had in 10 days almost all ancient pieces for all sets on my wizard and dh. Now i only logon to do few grifts and level a gem or two and that's it. Ofc i need to enchant my gear with +primary stat but i don't ever play in groups and i am stuck at gems around 77-78 now.


    What i would like to see is a more diverse choices in talents and more added afixes on gear. Maybe something like extra talent tree but a lot bigger that we would need to fill out (example: primary skill no longer does aoe dmg but is x% stronger on single target, or smth like this:u add a special rune to a weapon and ray of frost has x% chance to automatically discharge a weave of energy to all nearby enemies ).

    This way we could have so much build diversity and some weak aoe build could get more potent and same goes for weak single target build.

    This idea needs a lot more to it, but this way every class set could be different in the end as one would add its own properties to it and make it viable for some other builds. Why would't we have a spell like ray of frost with some special runes being capable of doing fire dmg and leaving a trail of molten lava on the ground in which mobs would take dmg when standing in it (ok has frost in the name but it shoots lava wtf but you get the point ;) )

    Posted in: Diablo III General Discussion
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    posted a message on The "Help me Re-roll" Thread (Witch Doctor)

    Did i just made a big mistake rerolling this suwong on the left? It rolled with only 6% dmg so i tought of rerolling it to 10l


    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Helltooth- Zombie Bears vs Acid Cloud

    The new 2h staff for acid cloud looks great adds dmg and a skill rune to it. For farming i prefer it as it has bigger aoe, but i think for higher grifts bears could do more since u can have up to 50% mana reduction. Idk we will see.

    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on speed grifts as wizard possible?

    I am also interested in this, i am using standrad tal's setup but with in-geom,meteor shower and frost hydra. It kills stuff fast and a nice cindercoat helps as u need some -fire skills cost. Would love to hear from some more experienced players and what they run in solo runs and group ones.

    Posted in: Diablo III General Discussion
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    posted a message on Unable To Do Higher Than GRift 42

    Also i just now played few rifts, 47-48 got 3 times in a row winged assasins and tight rifts=insta quit. What i don't get is how can they give monks an option to dash from start to the end of the rift in 10 secs, and other classes with some great escape abilitys and we get shit. Tbh u can't even use tp as force weapon is needed for high rifts.

    So my advice, just relax and play the game.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Unable To Do Higher Than GRift 42

    I think you just need to practise, yeah ideally u would cast lighting skill first, then energy twister and blizzard and at 5 stacks of dynamo hydras. Also i would drop glass cannon as it hurts to have your def stats get treduced so much.

    But i think that you just need to do some runs to get comftroble with the idea you need to watch every single thing on the screen. I had the same problem at the start and was confused when i was getting one shotted at 45+ grifts but that's the way you need to play.

    [/header]
    Posted in: Wizard: The Ancient Repositories
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    posted a message on PTR 2.2 - Raiment of a Thousand Storms Set Explained (Video)

    I do agree 2 skills is a great place tp be, but not when u use one of then just to smash the air to get the buff. What is the difference they could just make it get a buff every 6 secs no real difference as the skills itself is not used to attack only to get the buff up. Shoulld be activated after hitting mobs for 3 consecutive attacks and with flying dragon it would still make the monk attack fast and actually do a proper dmg not just by running trough air.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on PTR 2.2 - Raiment of a Thousand Storms Set Explained (Video)

    Only played monk/dh this season and what i tought it's a gimmicky style and that's what i don't like. There is close to no control over how and where you will position yourself after dashing for 10 times in 3 seconds. As long as you can dash trough mobs all is ok there is nothing to care and look for. Not saying it will be easy but would rather prefer some other way of utilizing dash then as the main dmg attack. Like get charged with a blast of energy every time you dash and explode after 2 secs and some cd on that so it's not just a spam button but actually something that you need to look for and plan the attack around it.

    With good builds u mentioned there is still need to look for some ground effects etc.. but with this you just run over it.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on PTR 2.2 - Raiment of a Thousand Storms Set Explained (Video)

    Idk am i the only one but i really dislike this kind of mehanic. Same as the barbarians charge set there just isn't enough gameplay going on just apply buff and hold down one button...ok this may not be the gr build but still it will make me move from monk to some other class.

    I was a wizard player from when d3 came out and with the newest firebirds set i just gave up on it bcs it's so silly to run in circle and cast blizzard .. Same thing happening with the monk 1 button afk play.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Need help on my monk

    Hello monks, i got few questions about my dear monk.

    The main problem i have is i keep dying on grift 43+ alot and have big trouble killing elites. I had an ancient furnace and played fire LTK build and was melting elites so easy but did have problems with trash a bit and LTK is a bit tough to land properly.

    Here is my gear:

    http://imgur.com/tFALUcd,0v4ev8c,fBT1aBm,UVl2N4B,e2UGjS2,mVW0OXk,d0GOEdO,lWxUI9b,v8KHVBM,wVLgaAw,LZpL5hu,Rwy3GmX#0

    Also here is my bnet but i do change gear so it's not always up to date:

    http://eu.battle.net/d3/en/profile/TonaDaBoss-2286/hero/54603677


    Tell me pls what should i upgrade, also do u guys even kill elites or just run and fish for huge groups of mobs and fill the progress bar like that.

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Useful Video Guide for doing Greater Rift with monk [Patch 2.1.2]
    Very nice video, easy to understand. Been watching your streams leatly and i just acquired Tzo Kirin's Gaze and atm i am sitting on 62% increased Wol dmg, Haven't seen it yet in action but the number itself look promising. Also i am a big fan of Inna's 3 piece but never thought of making Aughild's shoulder + bracer combo. Tbh i don't think that the Leoric's Crow makes that much of a difference with extra 90+% on a gem to matter that much..

    Posted in: Monk: The Inner Sanctuary
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    posted a message on RIP Turbohud, creator called it quits.
    well since blizzard is not capable of making a good hud ppl like him make awesome work and then the blizz scumbags give him a hard time...
    Posted in: Diablo III General Discussion
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    posted a message on Furnace or sun keeper + fb offhand
    Thanks for all the alnswers ill try to play around a bit more and do a bigger scale test for my chacr to actually see what's better. The problem was all wizards wanted the furnace so hard so i thought is will be a major buff to the grift difficulty but for me it seems it's almost on pair, mostly depending on situation.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Furnace or sun keeper + fb offhand
    Yes but for some reason my average kill time on grift 36-37 is really lower with mh+oh combo + cindercoat then the furnace one. Aprox 10 runs with each but on ghom my kill time is on pair but i guess he is to weak now to be compared.
    Posted in: Wizard: The Ancient Repositories
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