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A bit offtopic:
They have thought about how much time they want to spend on different aspects of the game, and also about the quality requirements. You can't simply say 'we will spend on infinite amount of time on everything, so that everything will be perfect'. Some people seem to think it works like this. I am talking about people saying they want 7(or more?) classes. Do we want 5 good classes? Or 7 less good classes? Or 100 crap classes? Or 1 perfect class? They think 5 is a good number, probably cause it worked well with diablo 2.
More off topic: going along with what timmen said also remember that 5 classes were in D2 and it bumped up to 7 in the expansion so there is always more time to add in two classes if an expansion will give the benefit of time and balancing.
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- Increased attack speed
- Increased spell casting speed
- Fast Run rate
- Fast Block rate
- Recovery from hit speed
masternic35 #49
USNSEALs #31
:thumbsup::necro:
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I personally think it would be very fun to have guns that could have bullets that are magically enhanced. I always felt that was a key element missing from bolts and arrows in D2. Why not let ammo be altered and enhanced as well? A poisoning, exploding, zombie seeking, blessed bullet sounds cool to me.
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Here is my point: If FSS had not played up the idea that this would be a D3 or even said they were from blizzard I would think that in its own right HGL has a lot of things going for it. The level randomization is beautiful and diverse in some areas, other it sucks. The items are intertaining and the being able to dismantle the components and create something new and better is one of my favorite parts of the game. Even the fight is pretty good most of the time.
But FSS is not Blizzard. They had evil overlords directing their actions and wanting deadlines and due dates. The first games blizzard put out were not spectacular but very entertaining. It took time to get to the point where they had the ability to say we will never put out a game that isn't ready. FSS has bills to pay. A lot of them I am guessing, as game developement has changed dramatically over the last ten or fifteen years. It went from a small group of coders with some knowledge of graphics splicing together a game in a short amount of time that was fairly interesting and being a hit to modern day where development takes years, huge staffs dedicated to the multiple different aspects of the game(texturing, shading, coloring, splines, art design, physics, AI, etc.), and massive ressources to accomplish it all in a realitively short amount of time so that you don't go completely broke in the process. Its hard and I don't think we, the gaming community as a whole, credit for what they have accomplished. They shot for the stars and fell short. Oh well, they have another great game, Mythos which really hasn't recieved the credit it deserves as being far more D2 like with great elements and a lot of fun.(Honestly, the first time I played Mythos I suddenly found that I had blown more than 3 hours of time and had not even realized it. That is a sign of a good game.)
I agree with the author on many points. HGL is not D3 and is not nearly good enough. One thing I though was funny that one of the titles in the article was "The Day the Music Dies" when honestly HGL has some of the best adaptive music scores I have ever hear with very excellent sound effects. I will state unequivocally that I disagree with the idea that they stole production notes from their former employers.
That is my two bits.
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Yeah! Hope is renewed! Although causing monster minds to spontaneously explode through sheer thought does sound like a fun skill. Might have problems with skeletons though^_^
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Wow! Such hate! You are right my European History education is focused more on the Baltic area rather than the Balkans. But honestly there is no need to get rude about it. Here I was assuming that because the U.N. and the EU considered the name FYROMacedonia legitimate that they would be considered people other than the US that recognize it as such. I guess I was wrong!
Haeon: Thanks for looking that up! Even though it is old it doesn't mean it doesn't fit. Thank you.
Edit: It seems that the governing body there like to refer to themselves as the Republic of Macedonia perhaps we should refer to them as they wish to be called.
Source: http://www.vlada.mk/english/index_en.htm
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Hey look! Foot in mouth. While it may be a city in greece it is also a country right next to albania and bulgaria.:D
Maybe you should trust the guy who lives there.
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More off topic: going along with what timmen said also remember that 5 classes were in D2 and it bumped up to 7 in the expansion so there is always more time to add in two classes if an expansion will give the benefit of time and balancing.
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That is a good idea. I was thinking purely of bodies but I suppose the decay into something less graphically intensive like a sprite of ash or bones would probably work and it wouldn't take away to the feel of the game. Probably the opposite in fact. Go spam that to Blizzard:spam:
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