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    posted a message on Level 60 cap and experience gain rate
    definitely not "every" 99. But after grinding Baal/Cow level for so long, the people who did do it themselves must have felt like bots anyway! :P
    Posted in: Diablo III General Discussion
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    posted a message on D3 Beta Key Distribution
    As i said before it's a bit early to say for sure how we're going to distribute them, but i don't think it's going to be art contests for the exact reasons Donsro mentioned. Not everyone can paint or write.

    I guess we'll worry when the beta announcement is made and will come up with a solution later.

    Giving keys to people who did some work with the wiki could possibly be a fair way to award people contributing to the community, but we haven't really discussed it just yet.
    Posted in: Diablo III General Discussion
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    posted a message on Lord of Destruction's Influence on Diablo III
    Quote from Vortrall

    Ever through the first and second games you had the option to get the hell out of there with a quick tp, especially on bosses and enemies where I'm sure I used a whole damn book of those things. It's because of the tps that you can make more challenging encounters, knowing that players will have to escape more than once to refill their potions and come back swinging at full force. Even after going back, I always slapped down another portal, just in case.

    To remove exactly this kind of approach to boss encounters they removed the Town Portals. They said (and i very much agree) that a "challenging boss" in Diablo 2 was a boss with loads of hit points and almost instant kill abilities that had the player drink loads of potions, stack up life leech and escape to town for refills. That's not how bosses are supposed to work and that's not how bosses will be in Diablo 3. We'll have to use some sort of tactic, avoid the special abilities and use health globes (potions are on a cooldown so 1-2 per boss fight at maximum) when they're most effective.


    Quote from Vortrall

    Not to mention the gigantic amount of waypoints you will have to use to cover the whole game effectively and efficiently, without pissing higher levels off that they have to run through so much crap every time, and pissing lower levels off that the next waypoint is too damn far away, beyond that army of monsters which will kill them in a heartbeat.

    I don't think you can take away tps and call it a diablo game. That's all there is to it.

    With a static outdoor world, we shouldn't have any trouble to find the Waypoints quickly. That's one of the things i'm not really worried about. Again, about having to kill hordes of monsters... using some sort of tactic will do wonders. And if we're too low on health, we can always run to the previous Waypoint or pop a potion to kill the monsters we have ahead.

    I also think you can call Diablo any game that... has Diablo as a lore character. Even a RTS in Sanctuary with Nephalem, High Heavens and Burning Hells as factions would be Diablo. Well, at least to me. :cool:
    Posted in: News & Announcements
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    posted a message on 2 qustions...
    Quote from Wolven

    Do you still get that cool efect on your weapon when it has aditional elemental damage or did they remove that?

    Yes you do. Less glow on the lower elemental damage, far more on the higher damage enchants.
    Posted in: Diablo III General Discussion
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    posted a message on The Witcher 2: Assassins of Kings
    Been waiting for this since i finished the first game. Together with Dragon Age 2, Skyrim and Diablo III they'll probably kill me.
    Posted in: Other Games
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    posted a message on Call of Duty: Medieval Warfare ?
    Modern Warfare 3 is to be announced later this year.
    If there was to be a medieval CoD i don't think they'd add fantasy stuff (magic etc), just the regular weaponry, maybe mounted fighting and siege weapons (catapult/balista). Would be a decent change, can't think of a medieval FPS (only Might & Magic that was fantasy FPS).
    Posted in: Other Games
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    posted a message on Banelings!
    http://www.youtube.com/watch?v=fzMhh8zhTiY&feature=share

    Couldn't resist!
    Posted in: Starcraft & SC2
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    posted a message on MODS, REPLY NOW!
    Quote from Daanland

    For the QQ'ing until unban happens, simply my point remains. Permaban until fingol becomes a porn star - not Phrozen sorry(I say this because in a recent Adult Forum Survey, Greeks make the least porn movies per annum whereas Swedes lead with the most per annum).


    home movies count? cause i made some of those already :P

    anyways, it seems we have to perma-ban both. permanently this time so they (and others in the forum) will get the message that we aren't simply fooling around!
    Posted in: Moderation Archives
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    posted a message on Activity increase?
    great news indeed! let's hope Blizzard sees it and sends us some beta keys as a major community site :P
    Posted in: Backstage Archives (Pre-Release)
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    posted a message on G4tv - Confirmed Beta
    Quote from Alcovitch

    If he had told us WHEN the beta was likely to start, that would have been news.

    this.

    now the fact that they are talking about a beta is encouraging. but we shouldn't get too excited before they talk about "when" there's going to be one.
    Posted in: Diablo III General Discussion
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