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    posted a message on Eth Repair Question
    I understood Indestructable but not the repair durability over time. Thanks a ton guys that makes everything alittle clearer!
    Posted in: Diablo II
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    posted a message on Eth Repair Question
    Does a mod the Repairs 1 duribility in x seconds work with a eth item? I was asking because i heard an eth sheild was the best for exile but if it doesnt repair it why is it soo valuble, wont it break? Thanks
    Posted in: Diablo II
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    posted a message on Official BlizzCast 5 Q&A Submissions
    Quote from "Oakwarrior" »
    1. Are you considering reworking some parts of the artistic design due to (un?)popular request? (PLEASE no flamewars over this question :) )
    2. How will skill trees work out, will there still be synergies?
    3. Since D3 is said to be a more co-op game, I assume there will be many party-based skills, but what if I wish to solo and those skills become useless (will they?), and through this I would also like to ask how many skills does a class have (on average if the number is different from one class to another)?
    4. Since loot is distributed individually will there be a "loot all" button?
    5. What is the meaning of the blue/purple gem on the main site, is it just an easter egg or does it actually symbolize something?
    6. Will there be a kill counter like in Diablo 1?
    7. Are random event objects (as in Shrines from Diablo 1) going to be in?
    8. Will Adria be involved in the storyline somehow? Maybe the mother of the girl in the trailer or whatnot?
    9. Will unique items play a more significant role in the player's gear, making them really-really unique somewhat like in D1 not more run-of-the-mill put-many-magic-item-properties-in-one-item uniques, and will they have a story or some info attached to them as you want to make it a more lore-centric game than before?
    10. Will traps actually be deadly this time 'round and can they be used against enemies as well?
    11. Are hirelings in the game? Who is the guy following the barbarian in the gameplay vid just before the summoning of the Thousand Pounder?
    12. Will there be spells that manipulate with the environment?

    11. ??? Really?? It's Cain, how did you miss that, the two archers were also just little mercs that followed on a click, And the gem is working as expected.
    Posted in: News & Announcements
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    posted a message on Official BlizzCast 5 Q&A Submissions
    Runewords? Expansion? The End
    Posted in: News & Announcements
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    posted a message on Computer Engineering
    I'm in computer engineering it's like dumbed down computer science and electrical enigineering combined.
    Posted in: General Discussion (non-Diablo)
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    posted a message on Uknown runes from splash located
    My b ignore this post please!! Or mod delete it
    Posted in: Diablo III General Discussion
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    posted a message on Uknown runes from splash located
    Page 13 of caine's journal!! A previous poster stated the chececter on this page might be a new class but I figured poeple would wanna know where these runes came from.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Producer Justifies Controversial Art Direction: Color Is Your Friend
    You all do know that they can acomplish more with a slightly cartoonish look then a realistic look, they were talking about it in an interview. take the barb for example, it's very hard to make a realistic charecter pull a gigantic hammer out of his a$$ and swing it in .2 seconds, while making it look clean and crisp. Try playing Age of Conan, the animations are all lame because they have to be realistic. I would totally take a small hit in graphics for a game that allows me to do off the wall stuff such as the hammer of the ancients, it just gives blizzard more freedom to play with.
    Posted in: News & Announcements
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    posted a message on Diablo III Producer Justifies Controversial Art Direction: Color Is Your Friend
    YOu all do know that they can acomplish more with a slightly cartoonish look then a realistic look, they talking about it in an interview. take the barb for example, it's very hard to make a realistic charecter pull a gigantic hammer out of his a$$ and swing it in .2 seconds, while making it look clean and crisp. Try playing Age of Conan,0 the animations are all lame because they have to be realistic. I would totally take a small hit in graphics for a game that allows me to do off the wall stuff such as the hammer of the ancients, it just gives blizzard more freedom to play with.
    Posted in: News & Announcements
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    posted a message on ‘Diablo III’ Producer Justifies Controversial Art Direction: ‘Color Is Your Friend’
    Did you guys ever think that maybe this is early in the game and it's suposed to be bright before the shit hits the fan and turns everything dark...... or maybe like they said they want the dark areas to feel dark and if everything is dark you cant do that.....AND MAYBE JUST MAYBE we have only seen like 1% of this game and hae no idea wtf we are talking about.............
    how bout you all try wiating a month or so then start the bitch fest
    Posted in: Diablo III General Discussion
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    posted a message on Whats wrong with alittle taste of WoW
    Quote from "MainLurker" »
    RPG=/=MMORPG

    Please don't mix them up, they go so wrong together.
    plus, there are other RPG's out there that give other and better solutions to the problems of D1&D2.

    Take the inventory, some of us love tetris inventory, why? cause it little more real and we like to watch the cool art of the item.
    by "real" I mean: does ring take the same space as a spear? of course no.
    and a solution for the no space in inventory while you have - game adresses it by auto arrange button. (sacred)


    I agree The gameplay is way diffrent and should be but small aspects such as the chat interface can be transfered through any genre.
    Posted in: Diablo III General Discussion
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    posted a message on Whats wrong with alittle taste of WoW
    Quote from "nasser" »
    I disagree about using WoW graphics in a Diablo game.
    But I agree about the UI changes.

    I said I didnt like WoW's graphics, or are you saying you do want wowish graphics?
    Posted in: Diablo III General Discussion
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    posted a message on Whats wrong with alittle taste of WoW
    and p.s. I am no way a WoW fanboy I just think if something is proven to work why not use it again.
    Posted in: Diablo III General Discussion
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    posted a message on Whats wrong with alittle taste of WoW
    So I have been reading alot of "Dont bring that WoW crap in here" "Dont make this WoW 2" comments and I have to say i agree, kinda. While I dont like the cartooony aspect of WoW, or how it promotes little twelve year olds to come pretend they are old and baddass, I have to say it has some things that I would love to see in Diablo 3. For one the inventory system, it was quick, fast effective and fun, I hate having to move them damn spears around before every boss just to make sure i can pick something up. The second thing I would love you see is the WoW Chat/Friends interface. Once again, it's polished, effective, fast and easy, I hate having to type /whisper *accountname message every time i need to whisper someone, it's get annoying. So in conclusion alot of the aspects WoW are bad and should never be placed in a D3 game (I better not see arena's in D3), but the smaller polished and proven aspects of WoW could actually help D3 in many ways. Diablo 2 was awesome but even the hardcore fans have to admit it had flaws and those flaws can be fixed, improved or polished by using WoW or other new modern games as an example.
    Posted in: Diablo III General Discussion
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    posted a message on Project Hydra
    i figured it was, but i was hoping for them all to be released soon lol
    Posted in: Diablo III General Discussion
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