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    posted a message on The fastest paragon points changer EU

    maybe if you understood what is cheating and what is not in d3. :)

    Posted in: Diablo III General Discussion
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    posted a message on The fastest paragon points changer EU
    Quote from sarkoziggo-next

    The best thing you can do is ignore them, the "professionals", and enjoy the game, compete with your friends, click the paragon points one by one if you prefer.

    They always use bot, turbohud, 3rd party script, whatever to call everyones attention. Don't you think for a second after a possible ban will stop them cheating...

    For the last time. Using a script that does NOT access in memory game data is perfectly fine, it is not cheating, it is not bannable. It was used by a lot of people even in vanilla diablo for gearswaps. It was even the norm.... You people are really really sad.
    You are beeing the same as the people whom when they see a protein shake they think its a steroid. Dumb and sad....
    This guy gave one good advice tho, play the game and mind your own business.

    (p.s.: I am against botting, and half of turbohud is "cheating" half of it should be part of the game... Trust me it is not me beeing unreasonable here. But using a script to change a few paragon points is NOT "cheating".)
    Posted in: Diablo III General Discussion
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    posted a message on The fastest paragon points changer EU

    Well as far as i know, the only thing punishable by blizzard is 3rd party programs that acces the memory to mess with d3 stuff. So a script, that make your mouse click on the screen based on x,y coordinates, and works outside of the game as well, alas perfectly unrelated, cannot be punished, nor can be considered a cheat.


    Just so you know, there was a time in diablo, where you had to do full gearswaps for different content. That was mostly done with scripts too, as it would have taken multiple seconds compared to less than 1, like here.


    Chances of not getting punished even if sent the video of this to blizz is 99,9%

    Posted in: Diablo III General Discussion
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    posted a message on New player, have some questions.

    Game was a classic 3 playthrough before, now the leveling is dynamic. You wanna play through campaign once if you enjoy storylines, and then hop in to adventure. Making your character seasonal have multiple advantages, you can go adventure without the story, and mroe people play seasons. I do highly recommend NOT to go hardcore, since this is an always online game, you will rip and you wont like it. Plus if you wann paly this game hardcore you have to know it anyway.


    Leveling is easy and fast, but generally to what a beginner gets in a few weeks is what someone who knows the game gets on the first 1 or 2 weeks generally. You should not worry about your buddy. If you play your game, and he join on any level characters, he can just stand in the beginning of any map you clear, and get a lot of xp.


    Let us say you get to lvl 70, get all you set items. You can clear torment 6. You lvl 1 buddy joins you. You can powerlevel him to lvl 70 in 15-20 minutes. Thats how much leveling doesnt matter much.


    In storymode i dont know how long it take, i know it takes 2-4 hours in a 2 man adventure mode run if both of you are lvl 1.

    Posted in: Diablo III General Discussion
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    posted a message on New player, have some questions.

    You cant adventure in non seasonal until you did the campaign. You can go adventure in seasons without the campaign ever beeing done tho. Just to set facts straight.

    Posted in: Diablo III General Discussion
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    posted a message on Easiest solo GR100 in 2.6.1?

    Doesn't matter. And i see where you are coming, but gr 100 wont mean sh*t in next patch. But choose any class you like, it will be able to clear. MAybe try wizard, its the least work. You have higher end damage, and you are tanky. Probabaly easiest to play after barb.

    Posted in: Diablo III General Discussion
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    posted a message on Please help me with my gear

    Aquila does nothing in the cube in this build, the bone armor and lufereg passive only works if u usr molten wildbeest gem, use dayntees binding for belt and change aura of frailty into decrepify, lastly, u must be new, ancient weapont are good, but a legendaty affix gives literally 10x dmg. Use scythe of cycle till u get jesseth weapon.

    Posted in: Diablo III General Discussion
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    posted a message on LoN Primal Buff

    Tgey dont give bonzses, you get betger legendary effect rolls tho. :p But no, it doesnt make any sense. We have a set that ia directly tied to item rarity, if blizz had any balls they would have added some small bomuses on primal equip for lon.

    Posted in: Diablo III General Discussion
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    posted a message on LoN Primal Buff

    The reason for the hype is that they r fun. It is fun to find a red border. Of course we would be a lot happier if they gave some extra bonuses.

    Posted in: Diablo III General Discussion
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    posted a message on Time to buff solo??

    What you are saying is wrong on so many levels soli and group is closer than ever, and sure it would be nice to get more solo buffs, but making solo the same as parties is outright a retarded idea. There is a margin where it starts to kill off party play, and that would really kill the game. The game was made to be played in parries And solo, but primary focus was on group play. There is room for buffs on solo exp, but group will always have to be betterfor grinding.

    If you want solo to be able to compete with group then paragoms have to change a lot, and they will not for a very lomg time, possibly ever.

    Posted in: Diablo III General Discussion
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    posted a message on Was it worth all the complaining? Primals

    I would agree with you if it really dropped perfect. But as of now it drops with random sh*t stats. So the current dropchance for a perfect one is like 0,1-0,2% :D

    Posted in: Diablo III General Discussion
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    posted a message on New Item's with new affix?

    We got an early PTR start. They did only parts of the patch. Pretty sure new items patch should be coming in a few weeks. Especially considering the version change.

    Posted in: Diablo III General Discussion
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    posted a message on What new primal ancients actually are (and why that is nothing)

    You are a lucky person. If i have to givr you an estimate on how much i would have to farm to have my whole gear 99% perfect, then 2500 paragons in season on a single char. Thats not just not casual, impossible.

    Luck matters that much, its not just pure mamaths.


    But i think there should be more to primals than beeing perfect amcients. Its a lot more boring than simple 30% boost. Although thats not necessarily the best option either, but it would be good.




    People crying about primal 1.0 are stupid. Back then there were 4 rarity of items, 3 ofthem usable. Now there are 5 rarity, 1 fully, one half usable.


    In current environment:

    Normal leg = old magic item

    Ancient leg = old rare item

    Primal 1.0 = old legendary (after patch)


    I didnt see anyone complaining about blues beeing usable, and rares beeing good. Its the same thing, same tiers of rarity and power.

    Posted in: Diablo III General Discussion
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    posted a message on Let's make Primals great again

    100 reroll means 4 hours of bounty farm, after u uit para 400, thats not 2 much. As not all items are equally important.


    I have to farm one afternoon, two at worst to get a perfect weapon. I take it. (my luck is shit, over the last 1,3 k paragons my ancient dropchance was not 10 but 3%)


    I dunno if its gonna be 1% or even more rare, and what the pity timer is going to be.

    Posted in: Diablo III General Discussion
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    posted a message on A suggesion for primal weapons or just weapons overall

    Green gem is not op. Its the other gems beeing way too situational. Even if it gave 50% critdamage, ppl would use it over diamonds. Topaz is only good for thorns build. No one will ever use lifeperhit, because this game is all about damage. If Redwas buffed (which it should be) and it stayed competitive then there would be a very slight difference in performance, and there would be some red/green variety, but not a lot.


    Red should give more damage if socketed into an ancient weapon, because green scales up with ancient damage, while red doest. Or it should be reworked into something. Some singletarget or crazy area damage gem, or an attackspeed gem.

    Posted in: Diablo III General Discussion
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