I really enjoy playing necromancer. The variation and strength of the skills is just overwhelming. Wd and crusader are booring to play.
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Nov 4, 2016teddan00 posted a message on New Equipment/Build Manager and a Crafting Material interfacePosted in: Diablo III General Discussion
Now this looks really nice
Jan 14, 2016Posted in: Diablo III General Discussion
This login-screen and Music... Endless hours spent in Auction House...
Dec 12, 2015Posted in: Diablo III General Discussion
Tal Rasha's Elements will be buffed from 150% to 500% per stack, and also reworked so each stack updates continuously. makes T10 feel like normal.
Combine 6 piece Tal with Sage's to get that xtra Death' Breath.
Nov 22, 2015teddan00 posted a message on The State of PARAGON and an example how to fix it (Paragon Leagues)Posted in: Diablo III General Discussion
Now, who tells blizz about this idea?
Sep 24, 2015teddan00 posted a message on Bane of the Trapped and Seismic Slam Shattered GroundPosted in: Diablo III General Discussion
This source claims the Seismic Slam Shattered Ground procs bane of the trapped.
Can someone here at the well-reputed diablofans confirm/refute this.
As always, very thankful for precious info on this.
Sep 13, 2015Posted in: Diablo Tools
Spontaneously, under "Recent Activity" I would like to have hotlinks to that placement list page on top list.
"Vaneg progresses from GR55 to GR56"
Press Vaneg and all GR55 players is listed.
Is this possible?
Aug 1, 2015Posted in: Diablo III General Discussion
Just to be clear what this thread is referring to:
Torment VII requires a Paragon level over 100
Torment VIII requires a Paragon level over 150
Torment IX requires a Paragon level over 200
Torment X requires a Paragon level over 250
(from 2.3.0 PTR PATCH NOTES)
Oct 10, 2014teddan00 posted a message on is CC more preferable now with the legendary games?I run like a dh with around 300 CD and around 50 CC. I also use Bane Of the trapped, Zei's stone of Vengance, and Enforcer around lvl30.Posted in: Diablo III General Discussion
To my understanding leg gems damage (Trapped, Zei's) is multiplied separately. Does this mean that CRITS become even higher? If that is the case, should I prefer crit chance over crit damage?
Any advice and explanation of this would be great Thanks!
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