• 1

    posted a message on WW and weapon speed
    Whirlwind will hit more frequently the more attacks per second you have.
    Posted in: Barbarian: Bastion's Keep
  • 1

    posted a message on Jay Wilson's Guide and Tips to each class!
    Dat Barb video. Hype level increased even more than thought possible.
    Posted in: Diablo III General Discussion
  • 2

    posted a message on DarkerD3 and Sharpness Poll
    Jay Wilson has actually said himself (on his Twitter) that DarkD3 is not a cheat and should not get you banned as long as it remains not a cheat.

    Originally Posted by Angryrobotics (Blue Tracker / Official Forums)

    TOS against mods is so we can ban cheaters. I agree DarkD3 is not a cheat...yet. As long as it is not a cheat, no ban is likely. (Source)

    Personally I'm gonna go through once without it, and then start using just the sharpening feature of it. If they say one way or another it's allowed or not, then even better.
    Posted in: Diablo III General Discussion
  • 3

    posted a message on Builds visible to everyone
    I think taking down Inferno is going to rely on a lot more than just what buttons you have to press. It's going to be majorly your skill level, and less majorly what gear you have. There's probably hundreds of thousands of builds that someone with excellent skill and sufficient gear could use to complete Inferno.

    Don't worry so much about it.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Direct quote from Jay Wilson supporting PvP in Diablo 3
    I'm confused as to what you're getting worked up about. I've not seen one person in this thread say that PvP should go die in a hole. Are you just ranting? I mean, if you are it's OK, but a little clarification would be nice. You're just preaching to the choir here. We all like PvM and PvP.
    Posted in: PvP Discussion
  • 1

    posted a message on about the Digital copy
    You cannot play the same license at the same time on two different computers, or even the same computer. If you want to play at the same time you'll need to purchase two copies of the game, since each copy comes with a unique CD key that you permanently enter into your Battle.Net account, which you use to log in to the game servers.

    You could play at separate times using the same account, though. I'm not sure what Blizzard's official stance is on account sharing, but I think as long as you're the same "family" then they don't really care if you share. Sharing is obviously not allowed amongst, for example, 10 different people.

    EDIT: The official word is that you are not allowed to share accounts, unless it's the parent/guardian of a child under 18 allowing their child to use the account instead of them. So technically it's against the rules, but just don't let them catch you.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Is D3 a true-er sequel to Diablo than D2 was?
    I would say that DII was closer to DI than DIII, and DIII is closer to DII than it is to DI. That doesn't make any game bad, or any less of a sequel or continuation of the Diablo line though.

    In DI you have a very basic game. Limited skills, slow movement, you go into the cathedral and kill demons floor by floor.

    DII evolves that into a better game. Tons more skills, richer gameplay, longer, bigger world to explore, more classes, and you still kill demons.

    DIII then evolves even more from DII. Way better graphics than the previous games, more complex combat, three times as many skills on your bar at any given moment, supported PvP, but it's still the same Diablo game style that made it so popular: go and kill demons and receive loot.

    That's why I would say no game is more of a sequel than the other. They're all just evolutions of the same game to make the best Diablo possible.
    Posted in: Diablo III General Discussion
  • 1

    posted a message on Unlock #7 - Developer Diary IV
    Quote from OneTwoSC

    Quote from aldrek

    Ugh. I couldn't disagree more on what they said regarding the Skill UI changes.

    After we made the changes and we played it we said 'Wow, this feels so much better. I'm really glad we made the changes.'
    Nope. Old one was much better. Doesn't take up your whole screen and make you flip through 4 pages to find the skill you want.

    Before you could open your skills, click a skill without flipping 4 pages, and be done.

    He was referring to itemized runes vs new system. I think at the end they conceded about how people complained about the skills UI, so I'm hopeful we'll see improvements to it. Perhaps they just rushed it to get it out so fast... but hey, they said they look at the trends... and there's been 2 big trends: Skills UI fails, and Battle.net fails. So we'll see eh?
    No, the talk of the itemized runes vs. rune UI comes immediately after. What I quoted was Jason Regier talking about the new skill UI vs. the old skill UI.

    And I hope you're right about them actually watching the trends of what we don't like. I really want the old skill UI back.
    Posted in: News & Announcements
  • 3

    posted a message on Unlock #7 - Developer Diary IV
    Ugh. I couldn't disagree more on what they said regarding the Skill UI changes.

    After we made the changes and we played it we said 'Wow, this feels so much better. I'm really glad we made the changes.'
    Nope. Old one was much better. Doesn't take up your whole screen and make you flip through 4 pages to find the skill you want.

    Before you could open your skills, click a skill without flipping 4 pages, and be done.
    Posted in: News & Announcements
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