Hey folks,
Just thought I'd share my new iPhone app for Diablo 3. Allows you to create and edit character profiles as well as items on your iPhone. I put a lot of work into this, so I hope you guys find it useful. Any feedback is welcome!
I'm new to the forum and can't post a link to it, so you can just search for "Hero Stats for Diablo 3" in the app store to get it. Maybe if a forum goer here likes it, they will post a link to it in this thread.
It's completely free and ad-free as well. Enjoy!
- Aldrek
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Member for 15 years, 11 months, and 18 days
Last active Sun, Mar, 18 2018 21:39:48
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superdonquixote posted a message on New Diablo 3 iPhone appPosted in: Diablo III General Discussion -
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Hektus posted a message on Patch 1.0.3 undocumented changesUniques (purple mobs) that aren't bosses usually don't drop loot anymore. I think this may only apply to the ones that always spawn in the same place in certain areas, like at the entrance to the Waterlogged passage in Act 2 (used to be a rare, yellow, now changed to unique that drops nothing).Posted in: Diablo III General Discussion -
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Mr Zobo posted a message on Bash Vs FrenzyFrom another post about a Barb build someone commented that Frenzy does more damage than Bash.Posted in: Barbarian: Bastion's Keep
Well I did some math on Frenzy+Maniac Vs Bash+Onslaught.
Comparing these 2 skills has to count the total number of attacks for each Skill within the same amount of time. Using anything less than 1 attack (.15% of an attack for example) for calculations in inaccurate. Using IAS (Increased Attack Speed) is also inaccurate.
This is what I came up with..... and I think its pretty accurate.
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Calculations using a hypothetical attack speed of 1 attack per second.
FRENZY + MANIAC
1 sec - 110%
.85 sec - 114% -- (224%)
.70 sec - 118% -- (342%)
.55 sec - 122% -- (464% -- 3.1 sec -- Bash has done 582%, striking 3 times Vs Frenzy's 4)
.40 sec - 126% -- (590% -- 3.5 sec -- At this point Frenzy has struck again before Bash can)
.25 sec - 130% -- (720% -- 3.75 sec -- Frenzy has stuck a 2nd time before Bash can)
.25 sec - 130% -- (850% -- 4 sec -- Bash has now Hit for 194%, much less than Frenzy's 130% however, Frenzy has struck a total of 3 times more in the same amount of time, resulting in more damage being done)
Total Damage in 4 seconds = 850%
Damage in the following 4 seconds once Frenzy has stacked is as follows. Total = 2080%
1 sec - (4x Attacks @130) = 520
1 sec - (4x Attacks @130) = 520
1 sec - (4x Attacks @130) = 520
1 sec - (4x Attacks @130) = 520
Total Damage in 8 seconds = 2930%
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BASH + ONSLAUGHT
1 sec - 194%
1 sec - 194% -- 388%
1 sec - 194% -- 582%
1 sec - 194% -- 776%
Total Damage in 4 seconds = 776%
Total Damage in 8 seconds = 1552% (damage simply doubled, no modifiers applicable)
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What this basically means, is that unless an enemy is destroyed by Bash+Onslaught in 3 strikes or less, Frenzy+Maniac does more damage. - To post a comment, please login or register a new account.
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Originally Posted by Angryrobotics (Blue Tracker / Official Forums)
Personally I'm gonna go through once without it, and then start using just the sharpening feature of it. If they say one way or another it's allowed or not, then even better.
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Don't worry so much about it.
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You could play at separate times using the same account, though. I'm not sure what Blizzard's official stance is on account sharing, but I think as long as you're the same "family" then they don't really care if you share. Sharing is obviously not allowed amongst, for example, 10 different people.
EDIT: The official word is that you are not allowed to share accounts, unless it's the parent/guardian of a child under 18 allowing their child to use the account instead of them. So technically it's against the rules, but just don't let them catch you.
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In DI you have a very basic game. Limited skills, slow movement, you go into the cathedral and kill demons floor by floor.
DII evolves that into a better game. Tons more skills, richer gameplay, longer, bigger world to explore, more classes, and you still kill demons.
DIII then evolves even more from DII. Way better graphics than the previous games, more complex combat, three times as many skills on your bar at any given moment, supported PvP, but it's still the same Diablo game style that made it so popular: go and kill demons and receive loot.
That's why I would say no game is more of a sequel than the other. They're all just evolutions of the same game to make the best Diablo possible.
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And I hope you're right about them actually watching the trends of what we don't like. I really want the old skill UI back.
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Nope. Old one was much better. Doesn't take up your whole screen and make you flip through 4 pages to find the skill you want.
Before you could open your skills, click a skill without flipping 4 pages, and be done.