3.
Seven-side strike, do someone will actually care a skill that do so little damage & have to wait 30s?
significantly increased proc coefficient that's good, but this brings wht kind of effect in game, i can't feel any.
Who runs SSS without it having 6-8 second CD?
The point is the SSS is not so good in PTR, expecially in the great rifts.
The common fist strike is now critting more than 20mil~30mil damage better than your 6-8 second cd sss & having the life per hit can make you tougher in great rifts.
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The common fist strike is now critting more than 20mil~30mil damage better than your 6-8 second cd sss & having the life per hit can make you tougher in great rifts.
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1.
Monk is now the only charactor that have to face monsters in such close range & taking so much damage without the dodge
just try in greater rift, everything will be clear.
2.
PTR just launched and many features have not been implemented, i agree, but BLZ should know wht will happen to the upcoming monk.
This is wht PTR does.
3.
Seven-side strike, do someone will actually care a skill that do so little damage & have to wait 30s?
significantly increased proc coefficient that's good, but this brings wht kind of effect in game, i can't feel any.
But from 1100%--->9775---->877%, i can feel the nerf sh*t.
4.
English is bad, sorry.