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    posted a message on Item/Option to reset weapon to original form
    Quote from st0rmie
    Quote from kNarf

    Your comment please BLizzard.
    For my opinion, though, no, I think this is a very bad idea. New stuff is added in patches to give you new things to do and new goals to pursue. It would be completely counter-productive to let you just buy your way to getting the best possible 2.1 gear without even having to play after 2.1 lands.
    Then why even introduce RG ?. If they just fix the root cause of weapons with insufficient affixes, then that should suffice.Everyone who then plays 2.1 will eventually come across good weapon drops and RG will be a totally redundant. In the current PTR implementation, RG is a band aid at best, not what I would call a "fix".

    I totally agree with kNark above and raised this concern myself previously but it seems alot of people fail to see it, including Blizzard. Its no surprise D3 is in this state if all the design decsions are made by people looking through magnifying glasses. For goodness sake, stand back and look at the big picture.

    However, if they are intentionally making bad design decisions in order to keep ppl playing and changing up, then I applaud them as it's working.

    On that point, who thinks the Stash should be increased in size ?
    Posted in: Diablo III General Discussion
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    posted a message on Ramalandi's Gift: Counter-intuitive?
    Quote from Ashy_Larry
    Quote from futility
    Quote from Ashy_Larry

    Unreal, people... who cares if items are rendered useless after the gift is implemented... its designed to make a shitty item with no socket useful... you're using your current weapon now, right? Who cares if you already rolled a different stat? In 2 months after the patch hits its not gonna matter. New items drop every day. *wait for it* work for a better weapon, what's the problem? You wanna know a solution to this? Save weapons that roll well minus a socket, and has a stat you can roll to whatever you want. There are no 'problems' with this item. You people need to wake up and stop complaining about having to work to get things.
    What makes you think nobody worked to get the weapons they currently have? *wait for it* Maybe that's why people are upset the weapon they worked for will be rendered useless.
    Lol@ this... the fact that people worked hard is irrelevant, people worked hard for their level 60 gear which became useless At RoS launch... so your point is moot... are you done farming or are you going to continue to do so? Finding a new weapon is simply a matter of time... and as I said before, start saving possible options now and quit cryin
    Ok, so if finding the right weapon is a matter of time, fine. Why even have a RG ? Why not just make sure the existing issues in weapons affixes are fixed in 2.1 and leave it at that. Afterall, a better weapon will drop to those who are patient so why would you even need to RG anything ?

    RG as it is addresses a specific group of issues but in the process, causes imbalance.
    Posted in: Diablo III General Discussion
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    posted a message on Ramalandi's Gift: Counter-intuitive?
    Quote from terry175
    This is for weapons only.

    There is currently 2 situation to this weapon problem.

    1) weapon without socket initially, and get enchanted to get socket prior of 2.1. Easiest solution is to recoll the socket to get other stat and then use Ramalandi's Gift.

    2) weapon with socket initially, and get enchanted on other primary stat on the weapon. Can't enchant away the socket as of the system now. No particular solution now, unless they come up with a system that allow re-enchanting or resetting of weapon, etc.

    Personally, I feel the general solution to this problem is to only allow Ramalandi's Gift to be able to be used on legendary weapon dropped during 2.1 LIVE and weapon before that will be treated similar to the legacy weapon. In fact, there are some legendary weapon that have added primary slot(from 4 to 5 slots) within them than in 2.06 which makes it logical to say that 2.06 weapon or equip drop will become "legacy".

    BTW, there isn't a perfect solution catering to all class of players.
    I proposed a soution in a separate thread. The solution was to have Ramalandi'sgift not add a socket, but to add an extra affix instead. This affix if not initially a socket, would be re-rollable into a socket at the players choosing. What the affix actually is whenRamalandi's gift is applied/consumed, is down to the "RNG"

    This solution means players with well loved hard earned pre 2.1 weapons don't find themselves having to look for a new weapons.

    What I find a bit surprising about Blizzard is the lack for foresight. TheRamalandi's gift does not completely address the issue, it just shifts the weight from one side of the seesaw to the other.
    Posted in: Diablo III General Discussion
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    posted a message on low level paragons joining t6 games!!!..
    Quote from Hans
    Quote from mister_p88
    Quote from AlucardTnuoc

    I opened my game to public, someone joined, paragon 200 or so, Doing T6 rifts.

    They were utter GARBAGE. I asked them to leave and they ignored me and followed.... So I stopped killing things and let THEM run ahead, they left after they failed to kill a goblin.
    This is tough love and this is the most effective way to handle this situation. . Good on you.

    In addition to not killing anything, i also run away from them running through mobs/Elites/poison pools etc. As they generally are slower, there's no way they can keep up. I'd much rather do this than get frustrated.

    Kicking a leech is far to good for them. Its quick and they can re-enter another game immediately. By doing what we do, at least we're showing them how misplaced they are by letting them get killed and left behind and we're also wasting a significant amount of their time which means alot more to them than a player with patience.

    Call me bad, call me whatever. It's tough love....
    That's not going to show them anything since it is Softcore. What is the cost of a death almost nothing. If they die a few times they might just leave and just find another game to go to.

    You might be able to get more out of them by trying to talk with them and seeing if they might need any help or suggestions on making their characters better. Of course it depends on that player willing to listen which the chances might be low. But then again who knows without trying.
    From what i have observed, it works. These players only want XP, gold, drops and fast !. When I waste their time, they leave. Yes, I agree death does not affect them but the time wasting does. They don't want to run around chasing a group who aren't even killing anything ~ totally pointless.

    Is it a waste of time for me ?, not really. I am more than happy to stand in a quiet corner of a dungeon to check my gear and decide what I can re-roll next. I usually do that in between rifts but there's no reason why I can't do that in a rift.

    Why don't I talk to them ?

    "Hey dude, you know are not strong enough to play in T6 right ?"

    "Who the f**k do you think you are you c*ck breath !"

    These leeches don't need advice, they know as much as every other player. In fact, I think their indepth knowledge is what drives them to leech.
    Posted in: Diablo III General Discussion
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    posted a message on Only One that wants trading?
    Same... except I've dropped over 600 hours.

    2 TFs, 3 sets of Tal Rasha, 3 sets of Vyr, 4 sets firebird, 5 SoJ, 2 Witching Hours, 3 Harringtons many more items we see people wishing they had. The only item that eludes me is the Wand of Woh. I would be more than happy to swap an entire well rolled Tal, Vyr and Firebird set for a Wand of Woh but it is not possible.

    Yes, I know the Wand of Woh is not that great but I'd still like to try it. It will certainly give me much more enjoyment than stashing multiple sets trying to avoid the salvager and continuing to grind in search of something which may never drop.
    Posted in: Diablo III General Discussion
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    posted a message on low level paragons joining t6 games!!!..
    Quote from AlucardTnuoc
    I opened my game to public, someone joined, paragon 200 or so, Doing T6 rifts.

    They were utter GARBAGE. I asked them to leave and they ignored me and followed.... So I stopped killing things and let THEM run ahead, they left after they failed to kill a goblin.
    This is tough love and this is the most effective way to handle this situation. . Good on you.

    In addition to not killing anything, i also run away from them running through mobs/Elites/poison pools etc. As they generally are slower, there's no way they can keep up. I'd much rather do this than get frustrated.

    Kicking a leech is far to good for them. Its quick and they can re-enter another game immediately. By doing what we do, at least we're showing them how misplaced they are by letting them get killed and left behind and we're also wasting a significant amount of their time which means alot more to them than a player with patience.

    Call me bad, call me whatever. It's tough love....
    Posted in: Diablo III General Discussion
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    posted a message on Transition to 2.1
    Thanks again...Am looking forward to it.
    Posted in: Diablo III General Discussion
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    posted a message on low level paragons joining t6 games!!!..
    Quote from Kamui_1337
    Quote from Haamutatti
    Quote from Alohoe
    Quote from phoulmouth

    Your paragon level has fuck all to do with what torment difficulty you can do. If you have amazing luck with gear you could be paragon 0 and be in T6 pubs.
    this^
    And this is exactly the problem, this is what most of them thinks.

    You ain´t fooling anyone by standing back and throwing spells which does no damage. Surviving is not enough.
    ^ this right here is an example of an imbecile. Watch as said monkey throws banana peels and trips on itself. Have you ever heard of WD pet build. All I do is launch Locust swarm and let my pets tick the damage. Yes. I can go afk and still carry. Do you want to know what their edps is without asking. Think about, something you apparently dont know how to do, turn on display monster health. Stand there is afk and let them try and kill the elite on their own. The ironic things is, their edps could be even higher than yours, and you are the one slowing the group down.

    This thread is nothing more than a child whinning about nothing. If you can carry then fine, As long as they are willing to rift it forward then leave them be because they add "higher drop chance." The only time you should be complaining is if the rifts you are doing are in HC mode. But I highly doubt it, you children complain like softcore scrubs.
    I don't think this thread is whining. Yes, some people are using rather coarse language and writing with a bit too much emotion but the complaint is still the same and a legitimate one ~ Some players are taking advantage of more powerful players to gain the rewards of playing in higher levels which they are incapable of playing themselves. They are impatient and want quick rewards which to me is a form of exploitation.

    If I want to help my friend level, then yes, I can do. I create a private game, invite him/her, invite a couple more friends and away we go. However, to expect every other person who does not want to be taken advantage of to have to kick or leave the game is unacceptable. With the current game search process as it is and the number of "leeches" mean the probability of entering a game with a leech is fairly high.

    Last night I entered at least three T5 games in a row with sub 100 paragon players loitering in the town centre. Whilst tending to my gems which took a few minutes, I noticed a stream of higher level players entering and leaving immediately which I supect were deterred by the leeches.

    I have nice gear and high dps but T5 for me is still tough but I like it as I am pushing my characters boundaries and measuring how good I am. To carry a player when I feel I am already pushing my character to the limit is impossible.
    If I drop down to T2, then yes, I could carry 1 or even 2 but not at T5 or T6 where there seem to be alot of them.
    Posted in: Diablo III General Discussion
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    posted a message on low level paragons joining t6 games!!!..
    In recent games where I've come across leeches, I've stopped fighting to let them do some of the work. In a couple of games yesterday, 2 leeches left after dying 3 or 4 times within a short space of time. It sounds bad but its a good way to let them know what you think of them without kicking. If a player is good enough for level X, he/she can continue playing alone ( albeit at a slower pace )
    Posted in: Diablo III General Discussion
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    posted a message on low level paragons joining t6 games!!!..
    Quote from GamerDanCam

    Alright, first... Public games are not that bad. At least not the lower torments. Yes, there are leeches. Yes, there are people who join a game, finish the rift, and immediately leave (and I want to punch them all in the face about 500 times). Yes, there are people who will just stand there, waiting for you to spend frags to open a rift for them. Yes, there are people who will even AFK for extended periods of time.

    However the biggest issue are the rift keystone leeches. Never want to open one, always impatient, and always furiously mashing the keyboard asking everyone else to spend their fragments.
    Could not agree with you more. I am delighted they made the rift cost 1 keystone per player in the next patch. An excellent example of the game "evolving" from previous user feedback.
    Posted in: Diablo III General Discussion
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    posted a message on low level paragons joining t6 games!!!..
    Quote from Nitewatcher

    Why would you join public games in the first place? People use public 90% of the time just to leech off others.

    If you like to carry people do it, if not, you're better off playing solo.
    As many ( including myself ) suggested above, a feasible solution would be to add level entry criteria based on dps, toughness or some combination of them and other parameters X,Y,Z. This would address the issue to a great extent. It may not be perfect but it would be close enough. We already know from using websites like diablogrogress.com, that the different facets of character's power can be quantified so that's not an issue.

    Quite frankly, I think your comment is extremely negative and no at all constructive. I honestly don't understand why people with your views even join forums. If we all thought like you "like it or lump it", games such as D3 and other software would never be able to evolve from user feedback which is the most important feedback which any software vendor will tell you.

    Personally, I find soloing quite boring and if I was to just play solo, I may aswell uninstall the game because I certainly would not want to play again.
    Posted in: Diablo III General Discussion
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    posted a message on low level paragons joining t6 games!!!..
    I once saw a para 200 wizard wearing all rares with only 70k dps, yes, seventy thousand dps. In disbelief and being the nosey person I am, i decided to check his profile and noticed all his characters also wore rares, no legends. I realised this dude hadn't discovered the "Book of caine" and was selling his legends.

    Anyway, I think one easy-to-implement idea would be to block ppl entering a level if they don't meet certain criteria ( numbers are arbitrary so dont scold me)

    T1 : Buffed DPS greater than 200K ? and/or buffed Toughness greater thanX million ?

    T2 : Buffed DPS greater than400K ?and/or buffed Toughness greater thanX million ?

    T3 : Buffed DPS greater than600K ?and/or buffed Toughness greater thanX million ?

    T4 : Buffed DPS greater than800K ?and/or buffed Toughness greater thanX million ?

    T5 : Buffed DPS greater than1000K ?and/or buffed Toughness greater thanX million ?

    T6 : Buffed DPS greater than1200K ?and/or buffed Toughness greater thanX million ?

    The numbers will need to be tweaked for different classes - taking into account some classes may have inherently lower dps/toughness than other classes at the same level. Regardless, this criteria will ensure everyone is capable in terms of killing/survivability in the level they choose to play.

    I play mainly T4 and come across alot of high para players with bad gear. They may not be "leeching" but they are definitely not pulling they weight. this criteria will address that.

    Each solution has its flaws but they are both better than what we have now for sure.
    Posted in: Diablo III General Discussion
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    posted a message on Transition to 2.1
    lol.. ok, let's assume its another type of sword then :)
    Posted in: Diablo III General Discussion
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    posted a message on The RNG Thread!
    I got a knife ( ... breath ) from a Act 1 horadric cache drop. I thought i could only get 5 specific items from Act 1 horadric caches ( RORG, Skelton king shoulders, braces, sceptre, amulet ). The RNG engine is definitely buggy !!. Unfortunately, not buggy enough for me find many perfectly rolled RORGs clicking on loose stones / corpses.
    Posted in: Diablo III General Discussion
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    posted a message on Transition to 2.1
    Thanks for your answers !

    Ok, so if I had previously picked up a Thunderfury ( with socket ) and re-rolled the damage affix, Ramaldini's Gift would be useless in this case as I cannot have two sockets in the TF. If instead I had originally picked up a Thunderfury with no socket and I re-rolled Heal 8000 HP per hit into a socket, then Ramaldini's Gift would be great as I can reroll the socket to some other non-socket affix then use the gift to add back a socket.

    Would it not be better to make Ramaldini's Gift add a extra affix to the item ( an affix that may or may not be socket but can definitely be rolled into a socket if the user chooses ) ? I am all for new features only if they are consistent and benefit everyone rather than some. As it is, Ramaldini'sGift will make the unfortunate become the fortunate, and the fortunate become the unfortunate. Its very bad design if you ask me and will likely be a gripe of many people.
    Posted in: Diablo III General Discussion
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