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    posted a message on Legendary Gem Power Suggestions
    I see a lot of suggestions for what these gems might be like, but what about more discussion of how everyone might like to obtain them? There is already the thought of some things being class or skill specific, so smart loot would come into play. That is if the gems were based on a drop chance.

    I personally like the idea of legendary gems being a reward system that gives players something to try and accomplish. So how about with the addition of 2.1 and tiered rifts, each successive tier completed drops increasing amounts of 'Legendary Gem Fragments' and after collecting a particular number of fragments, they can be combined via a new artisan into a legendary gem of your choice. There could even be levels of power, with higher power level gems requiring more fragments than lower power level gems.

    For example:

    Power level 1 - 200 gem fragments.
    Power level 2 - 500 gem fragments.
    Power level 3 - 1000 gem fragments.

    Feel free to elaborate or suggest tweaks or your own ideas. I'm curious to know what others think about this.
    Posted in: Diablo III General Discussion
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