I usually clock out about 60 hours every week at work. I maybe have about 1-2 hrs of time to play Monday thru Saturday and whatever time I want to commit to playing on Sunday. I'm currently at 615 Paragon. I think there is a big stigma of seasons being for competitive players only but I feel like only a couple hundred people qualify as being "competitive." I play seasons just to break up the monotony every three or four months.
When I ran IK on the PTR sans 250% six piece, I had no problems on T10 (I've yet to push any Greater Rifts due to time), also, I did not use a Unity combo while running the HOTA build. I was already hitting upwards of 6-7b crits, which I feel like would provide better single target and solid AOE (especially using the Bloodshed rune). And to your point of WW providing 40% damage mitigation, IK does the same with the Together as One rune on Ancients, but this one provides 50% mitigation similar to a Unity. I think it's going to provide a very competitive alternative to Wastes, plus it's really fun to play.
I've been playing full Ik (with fury ancient shoulders, ancient HotA w
eapon, F&R, hellfire amu -98%crit dam, 10% crit, 700+ str and cheat death passive- and in cube Remorsless, T&T and CoE. Para 730+) for a while and i can't crit more than 3.5b with CoE on my element, normally no more than 1.4b... are u talking making 6-7b with altars and pylons or just your own s?? Cause i don't know where did u get that numbers...
When I ran IK on the PTR sans 250% six piece, I had no problems on T10 (I've yet to push any Greater Rifts due to time), also, I did not use a Unity combo while running the HOTA build. I was already hitting upwards of 6-7b crits, which I feel like would provide better single target and solid AOE (especially using the Bloodshed rune). And to your point of WW providing 40% damage mitigation, IK does the same with the Together as One rune on Ancients, but this one provides 50% mitigation similar to a Unity. I think it's going to provide a very competitive alternative to Wastes, plus it's really fun to play.
Maybe I didn't look hard enough or the search option failed me.
Anyways, does this gem apply to our passive fetishes? So if our Fetishes crit, does that bleed then apply to that target? Also, is this gem affected by +physical damage?
If there is a post elsewhere that explains this, feel free to post a link. Then, tell me how I'm wasting forum space and your time.
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I usually clock out about 60 hours every week at work. I maybe have about 1-2 hrs of time to play Monday thru Saturday and whatever time I want to commit to playing on Sunday. I'm currently at 615 Paragon. I think there is a big stigma of seasons being for competitive players only but I feel like only a couple hundred people qualify as being "competitive." I play seasons just to break up the monotony every three or four months.
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Cubed: Furnace/CoE/Strongarms
200% Fire, 30% knock back, add additional 50% elite damage. It's quite straightforward.
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Double post, sorry!
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When I ran IK on the PTR sans 250% six piece, I had no problems on T10 (I've yet to push any Greater Rifts due to time), also, I did not use a Unity combo while running the HOTA build. I was already hitting upwards of 6-7b crits, which I feel like would provide better single target and solid AOE (especially using the Bloodshed rune). And to your point of WW providing 40% damage mitigation, IK does the same with the Together as One rune on Ancients, but this one provides 50% mitigation similar to a Unity. I think it's going to provide a very competitive alternative to Wastes, plus it's really fun to play.
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Anyways, does this gem apply to our passive fetishes? So if our Fetishes crit, does that bleed then apply to that target? Also, is this gem affected by +physical damage?
If there is a post elsewhere that explains this, feel free to post a link. Then, tell me how I'm wasting forum space and your time.
Thanks
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