I know what will happen at Blizzcon.
The Diablo booth will be bigger than the toilet area this time.
The rest are just speculations!
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I know what will happen at Blizzcon.
The Diablo booth will be bigger than the toilet area this time.
The rest are just speculations!
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To me, it's clear that Quin and MrLlama don't know anything more about the future of Diablo than just your average player. In hightsight, Quin and MrLlama were flown out there to make up for the lack of Diablo content. Not to hype the supposedly amazing Diablo content.
Until theres an official page on the Blizzard website, I wouldn't hold my breath for D2HD. Project Titan and Starcraft Ghost were widely known "secrets" and much development went into them. Only to have Starcraft Ghost cancelled and the project Titan MMO morph into Overwatch.
Nothing is real to me until there's an open beta.
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I'm sorry, and I don't wanna be mean but; "how the item and the gem work exactly"?
It is quite self-explanatory if you ask me. If people don't understand how those work together then there just plain stupid
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Duh?
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I don't even see the point of D2 HD. I don't want to play a game where I have a crapload of potions in my inventory. I don't want a game without a shared stash. I don't want to gear up by doing endless Baal runs. D2 is a dinosaur by modern gaming standards. If they update the graphics without updating the game play, it will be a novelty. If they update the gameplay, then it's a whole new game. (And if they were successful with such a gameplay update, they'd just be cannibalizing the Diablo 3 player base, which is currently their marque Diablo game.)
The longer D3 goes without another expansion pack, the more I believe they are working on D4. But I can't figure what they'd do in D4, that they couldn't just do in a D3 expansion. Moving to D4 would allow them to a) eliminate all the legacy of people with thousands of non-season paragon levels, allow them to reintroduce characters like necromancer without stepping on the novelty of existing characters, and c) ???. I'm drawing a blank here.
I'm just not certain what would be "different" enough to warrant a whole new game. Sure, new classes and new story and new items. But those could be done in an expansion, right? Would the gameplay be different? Could they make it truly open world rather than 4-man (or 8-man) instances?
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I don't use numlock. I think that part of the skill in playing is to remember stuff like cooldowns. Even when I played WoW, only macros I used were for repetitive tasks.
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So for now I removed some of the parts that explain how to perform this exploit. I fully understand that publicizing something (and then popularizing its use) is the best way to bring attention to and have the dev hotfix it, but for now I'll ask you guys to keep this to yourselves. I have forwarded a bug report directly to their "hacks" e-mail in the hopes that something is done about this exploit - I believe there's a reasonable chance of them hotfixing this if we all do that.
I hope you guys understand where I'm coming from. Many wouldn't use the bug, but some people definitely would take advantage of this while it lasts. They don't really care about the integrity of the ladder (as previous banwaves due to botting showed). And yes, I am fully aware this info is available on other places.
Also don't take this the wrong way homerjnick. I know you had good intentions there, so that's why I'm not even issuing a warning to you. I just wanna keep this less accessible a little longer if possible.
I'm gonna also lock this thread. Feel free to send me a PM about this matter if you wish to discuss it further with me. And please do not edit info on how to execute the exploit into previous posts, or make new posts about this. Thanks in advance for your cooperation!
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This is how I felt watching the action:
I couldn't even do that on SC. Awesome. Gratz!
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You're looking at the *skill* tab. Check out the *simulations* tab. Add both Gargs and Dogs and hit simulate. For a regular GR spec + fight simulation you'll have Gargs doing anywhere between 70-90% of the damage. When Garg's can cleave and the situation is optimized, every other WD damage is literally irrelevant in comparison.
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This!Quote from Angry_Roleplayer»
I am very happy with the nerf. Jade has a chance now.... Has a chance.....
And so on. Well, this change is perfect - Garg HT is now "back to normal" instead of being an absolutely OP build that dominates all other WD builds. It is still very powerful and viable (people cleared GR99 with it on S6 and GR101 on Era6 so please don't act like Garg HT without the RoE is useless). Jade has a pretty good chance, but also other WD builds and other classes's builds might become competitive.
It's a good change, it's the best for the game, for diversity, and for a fun season. I do not see a single reason why anyone would be unhappy about this. Especially WDs.
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Yeah THUD forums are dead. LUL.
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Nowadays, every patch is minor patch in Diablo guys....
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Just checked. NS guy from my friend list (SaF clan) has 4500 paragons but he's finally offline (most of the time he's AFK in gr79). Not banned though. So, banwave must get stronger.
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Hello there man. Great to see you here. Hopefully you are back? hehe
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helm - armor to 6% chc
chest - revenge to 15% life
shoulders - resource cost to 8% cdr
bracers - life regen to 6% chc
COE - life to CHD
gauntlets - vit to CHD
boots - seismic slam to whirlwind damage
warrior blood - life per hit to 10% cdr
i would also switch skull grasp with obsidian ring as fast as you can. That Skull grasp has low legendary power roll. Try to get any good obsidian ring with CDR/IAS/CHC and cube skull grasp.
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YOu rerolled all strength to the max, neglecting everything else. hahah :DD
consult my build for stats:
http://www.diablofans.com/builds/85723-s9-whirlwind-gr90
always have VIT rolls everywhere along with strength. (only shoulders can roll with all res instead of vit by default)
you need to have at least 40 CDR and then start stacking AREA DAMAGE everywhere.
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Had to watch my own shield bash video to remember. lol
https://www.youtube.com/watch?v=XjnkjL-6nGM
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