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    posted a message on 'Chris on Tour' Around the World (Pictures)

    How do you manage to sustain yourself.. i mean earn money for all these trips? Travelling across the world for years is not cheap i guess.

    Posted in: Off-Topic
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    posted a message on Help Reroll!

    if it has natural socket than it's great for Sweep Attack Roland crusader.

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Holy Hammerdin GR95+ Crusader Build (VIDEO included)

    You are absolutely fine, just need augments

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Holy Hammerdin GR95+ Crusader Build (VIDEO included)
    Quote from RobKnappgo-next


    Quote from igorkrnicgo-next


    Quote from igorkrnicgo-next

    hello

    I am playing this hammerdin in S9 and I like it but I do get often annoyed with single target. Sometimes I see single mobs health go down fast and then stops like I am doing nothing to it even after I jump falling sword to it. Is there some know how to properly direct hammers to single target or something ?






    Be sure you ain't fightning JUGGERNAUT affix. At all.
    Mobs health will drop very vast when 1) you immobilized him aand 2) COE is in holy rotation. This is when you can melt him in seconds.




    thanks, turns out my problem was indeed caused by this juggernaut. What does it actually do ?
    are mobs imobilized when taunted by provoke or just falling sword / judgement via belt ?



    Just belt/falling sword.
    Juggernaut cannot be affected by any control-impairing effect. any.. stun.. immoblize, slow.. does not work. And it means you can't proc Hammers Jammers on Juggernaut and do like 20% of damage.



    Quote from igorkrnicgo-next


    Quote from igorkrnicgo-next

    hello

    I am playing this hammerdin in S9 and I like it but I do get often annoyed with single target. Sometimes I see single mobs health go down fast and then stops like I am doing nothing to it even after I jump falling sword to it. Is there some know how to properly direct hammers to single target or something ?





    Be sure you ain't fightning JUGGERNAUT affix. At all.
    Mobs health will drop very vast when 1) you immobilized him aand 2) COE is in holy rotation. This is when you can melt him in seconds.



    thanks, turns out my problem was indeed caused by this juggernaut. What does it actually do ?
    are mobs imobilized when taunted by provoke or just falling sword / judgement via belt ?


    Just belt/falling sword.
    Juggernaut cannot be affected by any control-impairing effect. any.. stun.. immoblize, slow.. does not work. And it means you can't proc Hammers Jammers on Juggernaut and do like 20% of damage.

    This was very good to know when I crafted this build in 2.4.3 . I skipped Juggernaut . In 2.5 I'm playing S10 as WD . On forums I posted about Hammerdin to skip Juggernaut due to my tip from Angery Roleplayer and was told i a reply that 2.5 Hammerdin build can now kill 'Juggernauts' But I can not test this. I think the person is incorrect . But does anyone know if there was a change in 2.5 to the ' Juggernaut ' in can it now be affected by 'controll-impairing effects ? If this is true I may start a 'Season 10 Hammerdin ' But if it is false not going to waste my time . Till season 11 . Thank you for any insight this Juggernaut question .
    Just this was added in 2.4.3:

    • Along with this change, enemies with this affix take 30% more damage from all sources
    Posted in: Crusader: The Church of Zakarum
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    posted a message on Sunwuko's Tempest Rush GR82+ Monk Build
    Quote from Kilo55555go-next

    I've tried this build but I keep dropping my SW stacks, due to the full suwuko set any help?

    If you keep channelling than only knockbacks and vortex can drop stacks
    Posted in: Monk: The Inner Sanctuary
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    posted a message on No new Necromancer Legendary Gems???

    The gems are there but no strings are added to them, they are just pixels. And as far as beta goes i have a feeling they will not be added with the Necro.

    Posted in: Diablo III General Discussion
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    posted a message on Hold your Ground passive + Gogok

    both

    Posted in: Crusader: The Church of Zakarum
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    posted a message on D3 duration and price


    Both games has advantages and disadvantages. PoE is in great shape right now and will be insanely better with a huge 3.0 expansion (where all game difficulties are no more).

    Necromancer, on the other hand will have people playin for maybe a week or two. Maybe a month to farm all ancient legendary gear and sets and that's all, it's exhausted. Diablo 3 cannot compete with any MMO atm because there is simply not enough content added. 1 reworked legendary in 3 months is not enough.

    I dropped PoE about 2 years ago for the reasons stated above: shitty grapphics, awkward gameplay. But decided to return for current league and oh my gawd the game is so much better now. It's insane how it has improved over last 2 years. And leaderboards are just a small thing in PoE. there's racing events and such which happen during and between the leagues, plenty of stuff. Patches are daily. A lot of things to do. Do maps or farm cards or do prophecies or run in magic find gear or kill bosses. There's also 126 unique maps to explore lol. ONE HUNDRED AND TWENTY SIX maps lol. I only cleared 56 for now and league ends in 2 weeks.



    Both games are good, both games have pros and cons. But D3 is for people who want to grind and make leaderboards. More casuals are drawn to poe because of "diversity" and casuals make up the majority of the player base. D3 is a great game but needs a new face.

    Strongly disagree in this point.
    D3 now is left for stubborn botters mostly. Leaderboards are long time ruined by botting.
    + some casuals who started playing seasons on console.
    Most old competetitive players long time left to PoE, WOW and other games. Look at Alkaizer, Quin, Datmodz, Kripp, Empyrian, wudijo, Chainer. Some might be back (me including) when Necro comes out, but not for long.
    PoE is not for casuals at all, casual will understand nothing there, the learning curve is waaay to complex. Of cause you can click your way through mercy but you know It takes a while to learn everything.

    Posted in: Diablo III General Discussion
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    posted a message on D3 duration and price

    I also really like the XP penalty in PoE. You actually need to watch your step and think twice before entering high level maps and some bosses. In D3 it's just straighforwards = you either fish for density or a boss. You die and resurrect and go on. In PoE if you die near end game you can lose a half day worth of XP.

    Posted in: Diablo III General Discussion
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    posted a message on D3 duration and price

    Both games has advantages and disadvantages. PoE is in great shape right now and will be insanely better with a huge 3.0 expansion (where all game difficulties are no more).

    Necromancer, on the other hand will have people playin for maybe a week or two. Maybe a month to farm all ancient legendary gear and sets and that's all, it's exhausted. Diablo 3 cannot compete with any MMO atm because there is simply not enough content added. 1 reworked legendary in 3 months is not enough.

    I dropped PoE about 2 years ago for the reasons stated above: shitty grapphics, awkward gameplay. But decided to return for current league and oh my gawd the game is so much better now. It's insane how it has improved over last 2 years. And leaderboards are just a small thing in PoE. there's racing events and such which happen during and between the leagues, plenty of stuff. Patches are daily. A lot of things to do. Do maps or farm cards or do prophecies or run in magic find gear or kill bosses. There's also 126 unique maps to explore lol. ONE HUNDRED AND TWENTY SIX maps lol. I only cleared 56 for now and league ends in 2 weeks.

    Posted in: Diablo III General Discussion
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    posted a message on D3 duration and price


    Quote from TheWizzzgo-next

    GAME IS DEAD - dont buy it !
    Community is basicly dead too... Most of top players moved on...


    Try Path of Exile - IT IS what diablo 3 should be and its FREE and it will have HUGE expansion in 2 months also FREEEEEEEEEEEEE :) Only thing u can buy is stash tabs and cosmetics... Its much more complexed game than d3 tho so takes more time to get into it but on the other hand - I moved to PoE few months ago and STILL i know maybe 15% of game... D3- ull be bored after week of GRs..


    Leaderboards are better in d3. if you're into competition it's more fun.
    Not better, just different. In PoE you can do r1 completely solo. in D3 it's impossible.
    Posted in: Diablo III General Discussion
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    posted a message on WOL weapon question

    http://www.diablofans.com/builds/87805-sunwukos-fire-bells-gr90

    here's the build. Basically Sunwuko is very glassy and you need Crystal Fist to survive in higher tiers

    Posted in: Monk: The Inner Sanctuary
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    posted a message on Phalanx Bowmen "Petsader" T6-T13 GR70+ Speedfarming Build (VIDEO included)

    http://www.diablofans.com/builds/90146-akkhans-boneyard-boys-phalanx-pets


    What do you think the potential of this is?

    Does CHC and CHD really have anything to do with the damage of this configuration? Also studying full Akkhan set with furnace. Hard to tell, for me.

    Thanks.

    Not bad in general, but in wrong direction. You need Tasker and Theo as first priority somewhere. It doubles all pet's damage. Forget Crimson's.
    Akkhan petsader was popular in the past, ages ago. But it's very CDR dependant and weaker than LON in general. Still pretty viable in lower torments.
    Posted in: Crusader: The Church of Zakarum
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    posted a message on Amulet for LoN

    both are pretty terrible tbh. Just use generic 100\10 one

    Posted in: Witch Doctor: The Mbwiru Eikura
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