- Ranim
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Member for 16 years and 5 days
Last active Mon, Sep, 9 2013 00:23:54
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- 909 Total Posts
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Aug 2, 2011Ranim posted a message on The Auction House ExplainedSeems like play to win to me, I'll make rent exploiting sperglords after launch!Posted in: News
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Aug 23, 2009Ranim posted a message on BlizzCon: Saturday's Diablo III Q and A CoveragePosted in: NewsQuote from "Seth" »Yes, I saw that. Since it didn't offer any information, either on the patch or on Diablo III, I didn't put it up.
@ Ranim: Dunno, if you're talking about this OP, nothing was edited out by me and I was the last person to edit it. There's a section at the top about PvP, although I think there may be something in one fo the other updates, as well.
It went like this... Mockery asked the rep if he could join a game and attack somebody.. and the rep said something to the effect of Yes, but it isn't activated in the game. Then he said he looked for the function and found it but it didn't do anything.
There was more but that's the basic body of it. -
Aug 23, 2009Ranim posted a message on Fansite Press Conference for Diablo 3 and WoW (Saturday)Posted in: News
They have waypoints too. If you played Titan Quest you know what im talking about.... that basically eliminates the need for the portals....Quote from "GWeizman" »That's pretty much that whole point in deleting them - it gives you an easy way of escaping any situation, which kinda kills strategy. You go in a very difficult dungeon, saying "oh well, I'll go in there anyways and just TP myself out if it's too hard." -
Aug 23, 2009Ranim posted a message on BlizzCon: Saturday's Diablo III Q and A CoveragePosted in: News
I tried looking for the mention of the PVP... mockery had spoken to a Blizzard Rep and apparently revealed the PVP function being similar to the previous game... suffice it to say I can't find it... infact it seems to have been edited out.Quote from "Valtonis" »was there any mention of how PvP is gonna be implemented?
having a specific server for PvP?
having an option to turn it on or off when ever you want it (when you challenge or get challenged)?
or specific areas in the game (arenas)?
I most definitely remember reading it yesterday. -
Aug 22, 2009Ranim posted a message on BlizzCon: Saturday's Diablo III Q and A CoverageA lot of great info, lots of reaffirmation, but it seems nobody asked about the mercenary system again. =(Posted in: News
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Aug 20, 2009Ranim posted a message on Has the Tetris Inventory and Magic Find Returned?Im glad the grid inventory is back.. now all they need to do is put multiple backpacks in the game.Posted in: News
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May 11, 2009Ranim posted a message on Bashiok on "Skill Trees" in Diablo 3.My only fear is that fundamentals of the game don't turn out flawed like in Warcraft 3 where Chaos Damage pretty much ruled out everything else and the Blademaster and the Demon Hunter were the only heroes people would predominantly pick in matchesPosted in: News
What if it turns out that while it's true that mixing skills and runes has it's advantages, but it turns out that such things as an all Arcane Wizard is the most powerful build?
Now, it may just be paranoia and 3/4ths ignorance but those things are concerns when considering how popular PVP will probably be. -
Apr 19, 2009Ranim posted a message on Ladder Reset to Accompany Patch 1.13Any idea when the patch notes will be released?Posted in: News
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Apr 2, 2009Ranim posted a message on New Diablo 3 Character Class Announced: The Archivist!OMG that is so funny.Posted in: News
I was sitting on my dinosaur when I read it and I fell off, I was laughing so hard. -
Mar 28, 2009Ranim posted a message on NEW Unannounced Blizzard GamePosted in: News
Hasbro owns HG:L nowQuote from "Paladin88" »Would be funny if it were something about "Hellgate: London". (I don't really think it will be though lol)
Who still has the licencing rights to that? Is it a person, a board of directors from some company... ? -
Mar 28, 2009Ranim posted a message on NEW Unannounced Blizzard GameMost likely it's Blizzards attempts to expand. This is a great time for them to do that, they're not gonna suffer much from the recession since WoW is such a large source of income and their numbers are not falling one iota as far as I know.Posted in: News
I put all my money on a new IP -
Mar 18, 2009Ranim posted a message on BlizzCast 8 nearly done and it's "almost entirely" about Diablo 3!I just want them to release details on the new Mercenary system, fuck the new class.Posted in: News
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Nov 13, 2008Ranim posted a message on The Diablo 3 Rainbow T-Shirt SurveyIf memory serves me, somebody owns the rights to that picture they pasted on the t-shirt. I hope they got the artists permission, because that would be gold right there.Posted in: News
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Oct 10, 2008Ranim posted a message on New Class Announced: The WizardHow lame, the Wizard class is back?Posted in: News
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Why don't you and I have a conversatio nright now then, you all started by trolling me.
I think that this game is influenced heavily by WoW because they're convinced it'll make money and the art style will open venues for more age groups than adult, which is what Diablo is, an adult themed game.
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No no don't get me wrong, I think they're on the right track it's just that a few small things are wrong in a big way.
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I'm saying that they're trying to over epic the game and make it Warcraft epic.
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Produced by Bruce Campbell
Staring: Will Smith and Adam Sandler
Musical director: Leonard Nemoy
Artistic talent: Sesame Street
(alliance only)
Why are they repeating this issue but with Diablo?
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With the dark grainy colors that everyone is thinking ideally about, things such as trees and spells and structures can still stand out and remain vibrant and resonating and regardless of how hard it might be to change the coloring to a slightly darker theme or how it might make it appear that they need to remake characters with more details. The coloring theme being darker and more mysterious would help quite a lot to convey the emotions of the game and not come off as a mini-WoW because the instances and environments in that game were trying to paint a picture of a colorful cartoony high fantasy world where racial stereotypes are funny and everything grim is surely a jest. "In living color"
The environment coloring is very important. I can think of only one example that truely stands out as an example of a missing element that compromised the quality of the game in a similar way. Command and Conquer 3, it did not have the proper music, it needed Frank Klepacki's style (They figured that out with Red Alert 3, thank god). People don't say it (hell, maybe i'm the only one) but the music in C&C3 and Generals just sucked. The Techno Industrial theme that Klepacki strung together fit C&C1-2 and Red Alert 1-2. This is in my view similar in scope to D3's issue, it might seem small and overlookable but the subtle things stand out later on, and that's where Blizzard Products stand the best, the tests of time. To make it look like the Scarlet Monestary won't help at all, it will bring into question the feeling for the game, that is why I think D3 will need the dark gothic look so the progression could be true to itself and to symbolically represent the growing uncertainty of the Diablo world and it's distinctive difference from Warcraft and Starcraft. I mean honestly why was my first thought when I saw the game "Warcraft 4 featuring Bruce Campbell as Mediev":thumbsup:
I really hope they change it a little. I watched the Q'n'A and I got the feeling they missunderstood something maybe (It's entirely possible that I'm wrong). Perhaps the Diablo teams decided to use 2d graphics with rich colors because it was, at the time, the most efficient way of making it look good and that's fine but now this is just cheap in my opinion, they have more resources than before, they were limited where they simply are not now, it's true that it would take longer but the product would be all the more closer to perfection. "Why didn't anyone mention the Barbarian Smith mentioning his idea for guns"
In the long run I see them appealing to our doubt and darkening it up. (They're giving this site extra attention it would seem) That's a 60% probability from my point of view. and the other 40? Nothing in the way of retexturing.
(Don't take this seriously but just consider it.)
I'm just blurting that out, maybe this kind of thread is over done, I appologize. I never share my views on games with others but I felt compelled to this time.
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Facts support truths.
The truth is, as someone has said, the Diablo team is gone, the second team was mostly different anyway.
So the question is: What are you seeing that can't be explained?
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1: Diablo3.com was bought near the anniversery of Diablo 1 and 2.
2: They've said in the past that they don't plan to let their games go untouched for a decade (They were quite explicit on this)
3: Common doctrine in Blizzard is to shift most of the production resources to other projects once they've mostly completed the current project. (World of Warcraft began production just as Warcraft 3 was finished *Not when it was released but FINISHED*)
Starcraft 2 is in debugging right now, so that's about it.
3 for numbah 3
Despite this, however, you can't help but feel that it's going to be stupid and cartoony though..
It'll have that genuine feeling though, wont it?