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    posted a message on 2.3 Shield Bash
    Quote from MIdnightD3»

    Physical shield bash is better than fire. The phys rune gives so much dps, its really powerfull. Having an ancient furnace on main, and blood brother on cube will really melt rift guardians, especially in group parties with the extra damage provided by supports, for speed runs. Cubed ring would be convention and armor hexing pants. I do 16-17 billion per crit witrh my current setup on Rift guardian, non ptr. I wonder how much it will increase in next patch, but i think its gonna be a lot!

    I have tried physical, but it is very single target. I play solo, so I really need some aoe. I tried also the hexing pants, but for me it is hard to mantain the buf. Do you use some kind of keymapping? (sorry for me English)

    Posted in: Crusader: The Church of Zakarum
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    posted a message on PTR 2.3 Crusader - Hammerdin Set Explained (Video)

    Probably Holy because of Limitless rune (50% extra damage essentially). Other elements are fun, but this one seems to do the most overall damage.

    Thanks!

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Questions about +damage on weapons.

    I just want to add a little final info.


    Wyrdward is considered one of the best rings for your templar follower. Its affix is "lighting damage has a 32% chance to stun for 1.5 seconds".

    If your templar has a Thunderfury, it has +1000 lighting damage, so it will proc the ring.


    On the other hand, the Eun-Jang-Do is considered one of the best follower weapon options for rifts. When the rift guardian is at 20% health (depends of the weapon roll), it is perma frozen, so it becames an easy kill. The problem is that the Eun-Jang-Do has "black" damage (no fire/cold/lighting, just +1000 damage).

    Because of that, if you want that the Eun-Jang-Do procs the Wyrdward, you must reroll its damage until you get +1000 lighting damage (I watch it in a MeatHeadMikhail follower advises video, all credit for him).

    Posted in: Diablo III General Discussion
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    posted a message on PTR 2.3 Crusader - Hammerdin Set Explained (Video)

    Quote from Perkynips»

    I play tested the other day don't sleep on the Justinians Mercy flail.... gives a ton of mobility when used in conjuction with whatever other rune of your choice.


    Me personally I used the Johanna flail, cubed Justinians Mercy, used the rune that gives a chance for more hammers when struck. I also wore the blessed of haul belt with Justice, and used Focus and restraint...


    I also cubed Obsidian Ring of the zodiac and the armor slot is honestly just up to preference in my opinion.


    with that said I cleared Grift 50 fairly easily, and had to go get sleep for work in the morning with the wipe happening next day didn't get to test further...

    overall with thrown together gear and a few hodge podge set up of skills and cubed items I think it was excellent



    See how it works past 50 though. You can clear 50 pretty easily with nearly any Hammerdin build, but it gets rough after that depending on your gear/spec.

    Mikhail, which element do you think is the best for hammer builds? fire/lighting? Do you think the new seasonal belt and legendary gems deserve to do a seasonal sader?


    I am a casual player (Paragon 600), and I hate to start from zero (I have 500 forgotten souls waiting for the cube, hope to get al last an ancient Furnace).

    On the other hand, not having a season 3 sader means I don't have Mutilation Guard gem, that will be so nice for my actual fire shield bash build...


    I don't want to wait more than 3 months again for the belt or the new bosses legendary gem, so I am still thinking about going for season 4 or not...

    What do you think?


    P.S. I really appreciate your videos and sader posts

    Posted in: Crusader: The Church of Zakarum
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    posted a message on 2.3 Shield Bash
    Quote from Slaytanicc»

    I use the 6-piece. And i don't really think i ever run into Wrath issues, except on RGs. I'll always run out of Wrath a few times if they don't spawn adds. I use Shield Glare - Zealous Glare (i think that's what it's called) to manage Wrath otherwise. And when i run out of Wrath on the RG it takes a few seconds to top it back up with my generator plus the insane Attack Speed bonus you get from Roland's set. It takes a while to get used to, but once you get the hang of things you won't really have much trouble keeping your Wrath up.

    OK. I will try it. Thanks a lot for the advises!

    Posted in: Crusader: The Church of Zakarum
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    posted a message on 2.3 Shield Bash
    Quote from Slaytanicc»

    Quote from drizzt_»

    GR 55 without Unity, only String of Ears? Wow, impressive. How do you manage to survive?

    I have no ancient Furnace, so my top GR with shield bash is only 45 :-(

    What generator do you use for the rings affixes? If you use Punish, the Angel Hair Braid belt is one option to be cubed.

    Especially if you want to have blood brother in your weapon combo. Block chance = 31% (shield) + 20% (BB) + 15% (punish)

    I am not sure if you have room for Provoke (Hit me). It will be a nice 50% increased Block Chance for 4 seconds...


    In my opinion, death cheat mode + 35% damage increased + 150% armor + 5 wrath generation (perma AC Prophet) >>> 50% reduced damage (Unity).

    If you are able to achieve perma AC Prophet, I think Zodiac is better, but i haven't tested any PTR yet 0:-)



    I have a lot of toughness on this build. Diamonds instead of Rubies, Esoteric Alteration and Mutilation Guard, Amethyst instead of Diamond in the Helm, and i use Laws of Justice - Immovable Object instead of Laws of Valor. I think i have around 82m Toughness unbuffed. Just not enough for anything higher than 55 yet.

    Wow! Don't you have wrath starving without Laws of Valor (Unstoppable Force)?

    I feel that when I get the 150% IAS of the 6 Roland pieces I really need that law...

    Or you prefer to go 4 Rolands+Cindercoat+Magefists or similar?

    I really appreciate your help.

    Posted in: Crusader: The Church of Zakarum
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    posted a message on 2.3 Shield Bash

    GR 55 without Unity, only String of Ears? Wow, impressive. How do you manage to survive?

    I have no ancient Furnace, so my top GR with shield bash is only 45 :-(

    What generator do you use for the rings affixes? If you use Punish, the Angel Hair Braid belt is one option to be cubed.

    Especially if you want to have blood brother in your weapon combo. Block chance = 31% (shield) + 20% (BB) + 15% (punish)

    I am not sure if you have room for Provoke (Hit me). It will be a nice 50% increased Block Chance for 4 seconds...


    In my opinion, death cheat mode + 35% damage increased + 150% armor + 5 wrath generation (perma AC Prophet) >>> 50% reduced damage (Unity).

    If you are able to achieve perma AC Prophet, I think Zodiac is better, but i haven't tested any PTR yet 0:-)

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Tips for leveling the next new season?

    Hi! I have never done a seasonal crusader, but I want to try it in season 4.

    I did a little research and found a combined leveling spreadsheet for all classes:

    http://www.reddit.com/r/Diablo/comments/35iods/combined_leveling_spreadsheet_for_all_classes/

    It is inspired by Rhykker's original Wizard Spreadsheet:
    http://www.reddit.com/r/Diablo/comments/320laf/heres_some_different_indepth_advice_for_speed/


    Is the crusader part still admisible? Any suggestions?


    What about the difficulty level? Normal -> Hard -> (skip Expert) -> Master -> T1 -> T2...

    Story mode for the Leoric Crown and the reapers bracers recipe from Malthel guaranteed drops?

    Bounties for Rift Keys -> Rifts


    When is advised to to GR to level leg gems?


    Thanks in advance!!!!


    Edit: With such a huge amount of changes, I am not sure about this planning:

    1. Start in Adventure Mode
    2. Portal to Act 1 - Halls of Agony Level 3. If there is a bounty (apart from Kill the Butcher) there complete it, otherwise clear until you hit a dead end.
    3 . Complete any of the following bounties if available:
    Act 1 - Cursed Court Act 1 - Cursed Cellar Act 1 - Cursed Chamber of Bone
    Act 4 - Cursed Chapel
    4. Once done remake the game and repeat the process.

    Posted in: Crusader: The Church of Zakarum
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    posted a message on 2.3.0 Crusader Builds and More!!!

    The dismissing return formula is = 1 - (1-X1/100)*(1-X2/100)*(1-X3/100)*...

    Where X1, X2, X3... are the different values...

    So yes, for 50 and 40, the final value is = 1 - (1-50/100)*(1-40/100) = 0,7 = 70%

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Wrath Management

    Yes, the 3 slots are such a pain, most of the time you have to roll something to get them. If you google mannercookie fire shield bash, you will see that you only need 4 roland pieces, the bracers and the piro marella. Everything else is optional. I think it is the easiest way of starting torment 6. Good luck!!!

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Wrath Management

    If you go for SB, no special weapon is needed. In my case, the Piro Marella recipe drop very early, so I crafted the shield easily. With the PM, the shield glare, the 50% cost Law and Provoke, you shouldn't have wrath issues. A cindercoat is icing on cake.


    With a sweep build, the flense is mandatory. Even with it, if you hit single mobs, you will have wrath problems. Try to hit as many mobs at the same time, and you will be fine (if you are running rifts, pray for a Guardian that generates mobs).


    P.S. Sorry for my English

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Finally into the PTR. Anyone have some questions I can test?
    Quote from AngryCoco»

    It's simply better to go with F&R and cubing Unity or CoE. SoJ just isn't good anymore :(

    The thing is that with F+R you need to use a generator skill. No matter which one, it has low damage, you loose dps when you use it, and you have used 1 of the 6 skill slots for it. When I speed farm, I am actually using an ancient In-Geom. After the first elite kill, I spam steed charge to the next elite, kill it and repeat again, till the final rift guardian. Because of that, I feel that a Unity+SoJ+CoE will be great for elites in T10.


    If I use an ancient Furnace (with the In-Geom affix cubed), the elite damage will be awesome: 30% SoJ+ 15% Unity + 15% leg gem + 50% Furnace = 110%. I use fire shield bash, so for fire: 20% SoJ, 20% cindercoat, 20% amulet and 20% bracers = 80% (100% fire if I change the Leoric Crown for Roland Helm, and Roland gloves for MageFists with 20% fire). With the 500% of the 4 Roland Set pieces damage bonus and a 200% Drakon's Lesson braces, elites will melt even in T10, I think... If you have at that moment the 200% of the CoE... icing on the cake...


    Anyway, for high rifts I will try the mannercookie fire shield bash build, with F+R and Unity cubed. I was just only saying that for pure speed farming, I will try the another ring combo... I think is still early to see what is gonna be the meta build in 2.3... maybe hammers? I'm not sure...

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Finally into the PTR. Anyone have some questions I can test?
    Quote from AngryCoco»

    SoJ is a bad ring in 2.2, and it's a bad ring for 2.3. Furnace seems better to put in the Kanais cube.

    I am thinking (for T10 farming), going with SoJ+Unity+ 200% CoE affix cubed.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Finally into the PTR. Anyone have some questions I can test?
    Quote from CrayZ1430»

    Who cares that there is no requirement for Forgotten Souls for Reapers Wraps. I'm just glad they don't cost 72 Arcane Dust. I've blown right through full stacks of AC crafting them. Now it will probably be down to a single stack. :-)

    Sometimes I use to farm white items (can'r remember now, Battlefields of Eternity?). Each piece gives about 8 white mats. In 2.3, 1 white = 1 blue. Now I have near 25.000 white mats waiting in my stash, so Forgotten Soulds (I only have 400) is my bottleneck.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Finally into the PTR. Anyone have some questions I can test?

    From my point of view, to craft a legendary, you have to choose between the actual system (with forgotten souls, and no garanteed legendary drops to get them) or the future system (with guaranteed bounty craft mats, but maybe longer in time if you play solo).

    I am saving all my forgotten soulds (I have nearly 400) to reroll a Furnace and a SoJ when 2.3 arrives...

    (sorry for my English)

    Posted in: Demon Hunter: The Dreadlands
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