skyrim developers spend +-5 years and their game cost less than vanila d3 + ros d3, but for some reason they are good with that.Quote from head0r
I always talked about the fact, how the shutting down of the RMAH was an unwise decision and one I cannot ever grasp. it was a steady income for them (I sold one item for 250€ and received.. phew, i think it was 213€) and the sales of the boxes cannot do that. you sell one license and that's it. only way is releasing addons and maybe one or two content patches every cycle and keeping the brand alive with that.Quote from ActionJunkie
Every new patch seriously makes me think that there is a real correlation between the Real Money Auction House shutting down and speed of updates... maybe RMAH funding really did pay the salaries of the patch developers....Quote from Emwe
I say it again and again, the speed balancing is going is something 1 intern could do in his break.Quote from Benegesserit
wow all this time from the last patch and this is all they have for class changes?
I'm not asking for new content or really anything new that requires a lot of development time, just more dial tweaks (element types, damage output, duration...you know, numbers).
Seasons is basically over from the relevant competitive standpoint as the questing exploit has been fixed and you can't even come remotely close to beating those times w/o them. So there's no excuse for them to be light on class changes just because there isn't a new season coming tomorrow. GRifts aren't taken seriously due to pylons and the insane variance in mob RNG so shaking up the leaderboard there is more welcome than not.
maybe a player-driven market of crafted items as an alternative way to buy gear like in the RMAH times would be a clever replacement..
- machinne2
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Member for 9 years, 11 months, and 8 days
Last active Wed, Mar, 25 2015 00:09:23
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Sep 23, 2014machinne2 posted a message on New Patch datamined!Posted in: News
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Jun 17, 2014machinne2 posted a message on Upcoming Change - One With Everythingright now, we get:Posted in: News
minus dodge from dex
plus 9k+- armor
minus 1k all res (if 1400 goes from OWE)
dont think these changes worth it. would be worse -
May 18, 2014machinne2 posted a message on More Info From The Anniversary Dev Stream, Gambling Drop Rates Summary: 2.0.5 Edition, Set Items and Transmogrification Comicsand no info on monks future changes...Posted in: News
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sure
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have a smite gem (3600%) and SWK set. 1.3M unbuffed dps.
smite gem crits for 80-100M, SWK set (3500%) crits for 60-75M.
what is wrong with set or smite gem? why the numbers are so different?
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something like this:
http://eu.battle.net/d3/en/calculator/monk#dgRYXj!UXVf!bZccbZ
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this is my monk:
http://www.diabloprogress.com/hero/machinne-2165/Machinne/1093910
http://eu.battle.net/d3/en/profile/Machinne-2165/hero/1093910
right now i can farm t3, but t4 is a bit strong for me atm, can die up to 2 times in 1 rift if mobs or rift boss is really strong (thanks, rng)
i need some tips how to increase my dps and survivability to farm t4 with no problems. i know it is hard for a monk to farm fast and easy, but hope you'll help.
btw: for weapons, im looking for SoH + Odyn son combination.
thanks.
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first mob pack - 500k cyclone crit, after ~20seconds (third pack i guess) 350k crits.
monk so broken = /
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right now i can turn epiphany, do 3 hits with WitHF and then cast pillar. and thats going on the whole epiphany, without activating my mantra.
edit: right now tried activating mantra while defeating butcher, seems slower than without activating