Thank you ScyberDragon for this post
Great work in putting together all the little clues, now the story is getting clearer.
The intriguing part is Azmodan and Belial's plan kicking out the prime evils, I thought maybe it was their plan from the beginning to force Tyrael in destroying the worldstone (by leaving him the choice between leaving it corrupted or destroying it - tough decision - )to be able to invade Sanctuary and maybe later the Heavens.
I can't wait to see the encounter against those 2 Demons
Cheers
- Thorvald
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Jun 16, 2011Thorvald posted a message on Which Class to Play?Hey everyone,Posted in: News
I'd blindly choose the BARBARIAN first.
For me Melee has always been my favorite Archetype, as for play style I prefer the heavy armored two handed weapon wielding warriors. Nothing is more satisfying than bashing/slashing monsters into pieces with a big fat mace/axe
As of the "Skill and Traits / Lore / Looks " I'm sure it will be enjoyable through game-play and complete my decision
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I've chosen the barbarian since I always liked to play a heavy melee class and also because the barbarian was and still is my favorite class since Diablo 2.
The builds that I came up with are meant for a Multiplayer Tank Barbarian. There isn't much damage output since my team would be working on that. Instead I focused on life steal, damage reduction and crowd control.
>>The first build is for Group Tanking:
Link to build: http://eu.battle.net...YSdX!bce!acYccZ
Skill uses:
- Frenzy "Triumph" is the first life steal skill (12% of maximum life over 6 seconds )requiring to have the killing blow on the enemy.
- Revenge "Provocation" is the second and more reliable life steal skill (5% of maximum life for each enemy hit ) making it increasingly effective as the number of enemies hitting you increases.
- Threatening Shout "Demoralize" is mainly used to reduce damage received and preventing enemies from hitting my team.
- War Cry "Impunity" is mainly a support skill increasing armor and resistances by 50% for the whole group.
- Leap Attack "Iron Impact" is a great opening skill to have more control over the battlefield in addition to increasing my armor as I land into the fray.
- Ground Stomp "Wrenching Smash" is also a crowd control skill by pulling enemy casters closer, clustering monsters for more effective AOE damage done by my team, in addition to stunning and interrupting the oppponents.
>>The second build is for Boss Tanking:
Link to build: http://eu.battle.net...YSkj!bce!baYcbZ
Skill uses:
- Frenzy "Smite" is mainly used to stun the boss as much as possible ( specially after the 5 stacks of weapon speed ) in addition to fury generation.
- Overpower "Revel" is a free life steal skill (7% of maximum life) every 15 seconds in addition to damage output.
- Ancient Spear "Dread Spear" is also used for life steal ( 60% of damage inflicted ) in addition to keeping the boss away from my team.
- Threatening Shout " Demoralize" is a great damage reduction skill in addition to preventing the boss from damaging my team.
- War Cry "Impunity" is mainly a support skill increasing armor and resistances by 50% for the whole group.
- Call Of The Ancients " Duty To The Clan" is a situational skill used to increase the damage output and keeping the boss "occupied" for the duration of the skill specially when I am low on health and unable to regenerate ( skills or potions on CD and absence of health globes ).
- Nerves of Steel great armor boost
- Inspiring Presence life regeneration and shouts duration increased
- Superstition non-physical damage reduction and fury generation
I hope you guys like my builds
Thank you diablofans for this opportunity and your hard work
Cheers
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Great work in putting together all the little clues, now the story is getting clearer.
The intriguing part is Azmodan and Belial's plan kicking out the prime evils, I thought maybe it was their plan from the beginning to force Tyrael in destroying the worldstone (by leaving him the choice between leaving it corrupted or destroying it - tough decision - )to be able to invade Sanctuary and maybe later the Heavens.
I can't wait to see the encounter against those 2 Demons
Cheers
0
I'd blindly choose the BARBARIAN first.
For me Melee has always been my favorite Archetype, as for play style I prefer the heavy armored two handed weapon wielding warriors. Nothing is more satisfying than bashing/slashing monsters into pieces with a big fat mace/axe
As of the "Skill and Traits / Lore / Looks " I'm sure it will be enjoyable through game-play and complete my decision
Cheers