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    posted a message on The first few hours of S5!

    Many thanks! And any decent builds to go with that? impale single chak aoe? with FoK if i get that dagger i guess..

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on The first few hours of S5!

    Hello!


    So was planning on going DH this season as played it a long time!


    Any vids/guides/tips/tricks or what have you for the opening hours/days/weeks for DH this season?


    I'm not thinking end-game here, but rather getting to T10/grift farming the quickest! :)




    If any threads up bout this, i'm sorry!



    /Frank

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Pre-marauder Legendary gems

    So as S2 is kicking off tomorrow, i'm wondering, which leg gems will be the best untill you reach end-game?

    i'll be playing solo, so i won't be funneling gear on me or a friend DH to get maur asap, so as it might take a while i'm curious if any other leg gems scale better for the "early-game".




    Tips and thoughts appricated!



    /equ

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Season 2 level 70 starter build (pre M6)
    From what you wrote, you're saying to only do the easy ones? Not finish all the bounties in the act you're doing?
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [Build] Mirrorball/Archon Fire Wizard *Updated for 2.0.5*
    I'm using wave insted of meteor. SImply to keep trash clearing speed at it's optimal. It's sort of a time saver compared to single-targetting spread mobs with MM :P
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Anyone else feel like they hit the loot-wall?
    How is that reaching a loot wall? It's harder to get upgrades in D3 than there is in wow, and i personally have gone 4 months without loot in wow, missing 5 pieces to finish my gearing. Deal with it, be glad you're missing that few items. You're well on your way. Haven't gotten huge upgrades since the first couple of days, what i do get though, a tiiiny upgrades each day, which is ok. Did you really expect to be fully geared with best rolls allready?
    Posted in: Diablo III General Discussion
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    posted a message on CoA T6 Chest Farming, results.
    Quote from Staarky
    Quote from xrmb

    Time to put a limit on how many games you can create per hour... :) Apparently the limit they have is too low.
    thats bs the better way is are buff the elite drops :)
    How is that gonna help? The whole thing about chest runs is that they drop TOO many in little time. about 4-7/hour at the "lowest". How is buffing elites gonna help that? We'll have the problem that WoW is in all over in D3 then, where all the 5 hours played chars have full legendary and is endgame before you finish a rift.

    They need to either set a max game per hour/half hour, or lower it from chests in general, aswell as buffing slightly in rift/bounty from t1-up
    Posted in: Diablo III General Discussion
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    posted a message on [Endgame 2.0] Challenge Mode Infographic
    Sweet!
    Posted in: Diablo III General Discussion
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