• 1

    posted a message on Weapon Choice: Fast vs Slow
    We had a pretty in-depth conversation about this in #diablo last night.

    In general: If your build uses ANY proc abilities (e.g. generators, on-hit effects, on-crit effects, so on) You will benefit from faster attack speed.
    If you build uses NO proc abilities, then you will benefit from slower attack speed.

    That is under the assumption you will stand still.

    But since.. no one will be standing still. You will need to be moving between abilities, and having a faster attack speed will allow you to fire off those spells quicker.

    In practice: Faster attack speed is (almost)ALWAYS better than slower attack speed.
    Posted in: Witch Doctor: The Mbwiru Eikura
  • 0

    posted a message on Beta Key Contest #3
    Posted in: News & Announcements
  • 0

    posted a message on Beta Key Contest #2
    Hopefully this fixed my font size problem
    Posted in: News & Announcements
  • 0

    posted a message on Beta Key Contest #2
    Can't seem to edit my post; the dude says "Do you wana join my facebook?"
    Posted in: News & Announcements
  • 0

    posted a message on Beta Key Contest #2
    Posted in: News & Announcements
  • 0

    posted a message on Diablofans - WWI Card Tyrael Pet Contest
    I think pvp should stay free-for-all at all times... meaning that any point, someone can join your game... and kill everyone.
    Suuure it wasn't much fun getting ganked... but it was very exhilerating to know that at any moment... someone could turn on you. So you were always on your toes... careful of even ur closest friends.

    I think that the sense of loss wasn't really there... you didn't really loose much.
    Gold was worth nothing in Diablo 2, and for the normal players... dieing wasn't that big of an issue. I think if you get pk'd you should drop atleast one item that the pker can get. Either from your inventory or equipment.

    Sure for the first bit, people will all be pking eachother... but after a while... people will realize that they arn't going to get very far by just killing and being killed constantly.

    Limitations of course must be in place for the item drop. If you are a lower level than the person you killed, the person should drop 2 items. If you are the same level, it is just 1 item. If you are higher level by 1-2, both players roll a dice and the higher number wins, if the pker wins, the pker gets 1 item, if the player wins, the player keeps all his items, however! wins 1 item of the pker (making higher level pker less likely to pk lower levels), if the pker is higher lvl by 3 or more, the pker should loose 1 item to the person dead.

    Obviously numbers can be played around with and what not, but i think this is a really good idea, and allows all the hard-core diablo fans to be happy with the capability of still ganking/and being ganked.
    Posted in: News & Announcements
  • 0

    posted a message on Quest ideas
    !bump!

    more ideas!
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Quest ideas
    Quote from "ZonerZ" »
    there should be some online-play and single play only sidequests. For example, (online) Reaching a certain temple then getting your group into certain randomly generated formations (5 seconds remaining. Get in this formation!) that will send a signal to Tranghoul where to send a battalion of the followers of rathma. Then hold off the enemies until a 24 (or like 6 depending on the strain on systems) man group of Lvl 80 necromancer npcs show up. For singleplayer, a battle against the dreamer (maybe there's more than one, i can't remember right now) where you smash into your own character's perception of himself, slightly higher stats and same gear. I also think there should be a universal quest, a temple with virtually no monsters but tons of freaky traps (imagine walking down a hallway and diving to the side as the severed head of a demon is shot from the far door. Oh yeaaahhhh.)

    i loved both of ur ideas... getting into a certain formation to have something happen.. is a great idea...

    could be even like to summon something.. everyone has to stand a certain place and a certain way.. like everyone facing the center of a circle or something like that

    the traps thing would be kool... if for every evaded trap... you get exp... OR there's some really crazy loot at the end... or else it just would be boring.. i dont liek that kinda stuff because there's no reward in it

    what about a maze walking.. kinda like in warcraft 3 maze runs... that would be kool... to have to run a maze to get a treasure at the end.. and there's like patrols and what not that kill u on touch or something... or could be a flying javelins or w/e

    i like it :)

    more ideas though!! :D
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Quest ideas
    so what if you were told to go to a certain area... and you were told that there is a massive army of (insert monster... we'll use zombies in this case) coming towards the town... and you have to leave now and kill ALL the zombies... and there would be like 200 of them... and you just go on a mass killing spree... and you can't let any of the zombies reach town... or the townspeople start to dislike you or something and affects like merchant prices or what not...

    i think that sounds kool :)

    another one i just thought of... is like if u were to go to an area with a bunch of dead bodies.. and u have to find out what happened to them... because it was like the rogue encampments army.. and they never came back... and they wanted to know what happened to them... so u could go to like all the bodies to read a little description of how they died and find clues... and you go back and you have 3 choices to choose from... 1 gives a really good reward.. the other 2 does something else
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Quest ideas
    umm maybe i am mis-interpreting something different between quests and side-quests...

    to me side-quests are something u do for fun... an objective that u do just because u want to.. and quests u have to do .. to progress in levels/story

    no one is FORCIING you to do the side quests.. and sure u can take 2 paths... u can do just the quests and move on... and be in act 3... while me on the other hand would do all the side quests as well.. and be in act 2... you'll still be the proper lvl for the act... but it's more so for the thrill of the game.. and replayability and what not...

    and like the kill x ammount of any zombie... is just meant to be something u finish before finishing the act... like it'll probably mostlikely be done by the time u get to the end... but you might have to go back and kill an extra 20 cause u were short some.... or w/e

    yes i realize u guys don't want the whole WoW style quests back....

    this is the point of this thread... USE some creativity...

    blizzard DOES look at forums.. and if they see someone come up with a great idea.. they could possibly still use it...

    and who knows what you guys can think of...

    another one i jsut thought of... was a race type quest... not a timer.. but an actual race...
    where u have to run through a massive ammount of mobs... and get to point b... as fast as u can... and ur reward is based off of how fast u did it... this quest could even be repeatable... but obviously the repeat reward is not as a great... and i think there should be like a world record... and if u beat it.. your name is put in the quest description along with what lvl u were and class... and should be restricted to only when ur in that act... wouldnt want a max lvl char coming back to just ruin it....

    so if it's in act 1 than u must be in act 1 and unable to access act 2 to be able to try and break the world record

    :)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Quest ideas
    So to try and get some ideas going for quests/side quests.. i thought maybe we could come together and try and figure out some innovative quests/side quests that can be done to vary the kill x monster y ammount of times... or kill x monster for z item and so on...

    so i liked the whole clear the dungeon... act 1 den of evil
    i think that should return

    i think there should be along side the acheivements... side quests for entire acts
    like zombies... there were a bunch of different zombies throughout act 1... why not have a side quest like kill x ammount of any type of zombie.. before defeating the act 1 boss
    and obv the # will be rediculously high and to actually do it.. u'll prob have to grind zombies for a bit

    other side quests could be like finding certain shrines where there is 1 in each area... and each shrine gives u a certain piece of item or something.. and after like 15 shrines or w/e you get a class specific item.. or a generic random item like a ring (soJ? :P) and obviously the shrines will be out of the way and you would have to go adventuring for them and randomly placed too (if their keeping the whole random map generation thing)

    i think there should be really hard quests ... that most people wont actually do... like kill the act boss.. solo... before x lvl

    it'd be kool to see a quest where you have to kill a mini-boss... sorrounded by gaurds... but u can't kill any of the gaurds... u can dmg them... just not kill them... and obviously the gaurds could have like slowing effects or ensnare type spells or something so u just can't run away... or u have to kill the boss first before killing the gaurds...

    i definetly think though that if ur one of those people that are good at rushing through acts by yourself.... you should be awarded... so finishing an act before a certain ammount of time.. should get you something... even like a level up

    i'd like to see quests give more than just exp and money and items and buffs...
    i want to see quests.. such as like really hard quests... giving you a certain title.. or have ur footprints fill up with blood... more like visual stuff... and gives you recognition... like wow.. you were able to beat that quest?

    i wouldn't mind seeing quests that could take up to a few hours to complete... obviously giving a huge reward at the end... but not like grind 10000000 yetis... but more like go grind everyone in the entire act... looking for specific white/grey items... that only drop off certain monsters(but u dont know which drop of what... and it should always be different).. to like combine to give you a really good item... or some kick a$$ perma-buff or stat bonus or w/e

    well enough with my wall

    i know this thread was probably already made... but i had some good ideas.. and thought maybe we can start fresh... and bring it together :)

    sorry if i repeated alot of stuff of what other people said

    tell me what u think of my ideas and post yours :)
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Diablo 3 Multiplayer To Be Encouraged
    Okay i don't normally post that often but this has to be said...

    PKing WAS FUN!
    EVERYONE DID IT...

    like it was a great rush cause u weren't sure if u were gonna actually be able to kill them...
    going into a server labelled 10-20.. and ur lvl 16.. .and killing everyone.. was fun as hell!

    yes there was the few assholes that were lvl 94 and went and killed all the lvl 10's... but it's in EVERY GAME... and it should stay that way...

    if you played WoW... think of STV (stranglethorn vale) ... ALWAYS GETTING PK'D

    but when u hit 60 or ... 70 now (not as popular)

    u'd go... and just kill everyone.. cause it happened to you...

    PKing and instant bosskilling ... was fun

    and if they honestly let you turn off pvp... that'll ruin everything

    like think of it... you WOULDNT be able to embrace ur dark side and just go kill everyone...

    everyone except a few will end up pking... so why get rid of it? it was fun as hell

    so in the end... if they let you REALLY customise your game.. such as lvls and pk on/off and such... the game will get boring fast... and will die off faster than hellgate london
    Posted in: News & Announcements
  • 0

    posted a message on Diablo III Denizens of Diablo Panel
    YO i just found something :D

    www.diablo3.com

    click on the blue gem underneath the "The World" picture

    remember the gem from D2?

    lol what do u think their trying to say?
    Posted in: News & Announcements
  • 0

    posted a message on Diablo III Denizens of Diablo Panel
    Quote from "Arcona" »
    October 10-11
    do you know when diablo 1 and diablo 2 were released?
    Posted in: News & Announcements
  • 0

    posted a message on Diablo III Denizens of Diablo Panel
    Quote from "ZMDI" »
    You'll have to wait for blizzcon now...
    when's blizzcon?

    and do you think they'll announce beta there?
    Posted in: News & Announcements
  • To post a comment, please or register a new account.