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    posted a message on SC2 - No LAN support?
    What people fail to realize is that ther ISNT INTERNET EVERYWHERE IN THE WORLD. Just because you live in the US (Like I do), many of the places that Starcraft and Blizzard games became VERY popular, was because they DID NOT require an internet connection. In many countries it is very expensive for "common people" to afford such a thing.

    Therefore LAN gave them the chance to experience what we do on BNET. Not to mention that entire gameshows, in Korea, and gaming competitions specifically focused on LANNING.
    And many are NOT thrilled about having to depend on a 3rd parties servers for these events. (Even if that 3rd party created the game they are playing)


    BTW, I DO live in the US, and am lucky to have easy access to the internet. But numerous friends from variouse parts of the world (outside of the US) will NOT be buying this, as they do NOT have an internet connection, and loved Blizzards old friends because they would jsut be able to LAN with each other!
    Posted in: Starcraft & SC2
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    posted a message on Diablo3 Forums Spammed
    The Diablo 3 form was just spammed by someone called Hamlet.. ROFL!

    Here is the link to it: Diablo3 Forums
    Posted in: General Discussion (non-Diablo)
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    posted a message on Not as dark as usual..?
    Quote from "Cilena" »
    Some guy over on the official forums posted up a link to an image of what Diablo should look like. He thinks that the gameplay video is way too light for a "dark" game. Here's the image if what he thinks it should look like:



    (Original Poster: Dvv, don't know if he created the picture but whatever)

    I must say, I completely agree. It looks alot better. If you were never to see this picture, you wouldn't really care or notice about the environment but now that you've seen what it CAN look like, I'm sure you will care. Anyone else agree?



    For those of you who don't seem to understand why the game currently looks like shit... I would rather play the original DIablo, which had well designed DARK graphics for its time, then DIablo 3! I took one look at it and was SEVERELY dissapointed. Now you could just say well then "don't play and stop complaining".. But this complaining, if enough people do it, could cause Blizzard to change something, considering there isn't even a release date set for Diablo 3.

    The diablo series was always known for it s great balance, good storyline, and the fact that it wasn't a game made for 5 year olds... Now it is starting to look more and more like WoW when you have graphics on max... ANd that is the one aspect I and many others HATED about it. WHy can't Blizzard just implement graphics that are something like guild war's graphics, so the game looks (I know this is shocking!) REAL!
    Posted in: Diablo III General Discussion
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    posted a message on I dont think there is a Diablo 3 movie :(
    Sry I have been reading through some of the recent posts and no one seemed to have mentioned it..
    Posted in: Diablo III General Discussion
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    posted a message on I dont think there is a Diablo 3 movie :(
    IT was announced during Blizzcon that there will be a "World of Warcraft" movie. NOT, a diablo II movie.

    BlizzCon 07: Details surface on WOW movie

    Live-action fantasy adaptation targeted for $100 million budget, 2009 release.

    By Brad Shoemaker, GameSpot Posted Aug 4, 2007 2:52 pm PT

    ANAHEIM, Calif.--Hundreds of attendees here at BlizzCon took time off from playing StarCraft II and the newly announced World of Warcraft expansion, Wrath of the Lich King, to attend a spirited panel on the upcoming WOW movie, plans for which finally seem to be coalescing. Blizzard COO Paul Sams and chief creative officer Chris Metzen joined Legendary Pictures' CEO Thomas Tull and chief creative officer Jon Jashni onstage to dish on the current production status of Blizzard's first movie, which the company has been trying to get off the ground for a good five years now.


    Left to right: Jashni, Tull, Metzen, Sams

    The audience of diehard fans seemed pleased with Blizzard's choice to partner with Legendary on the WOW movie, given the cheers that erupted at the mention of the company's recent fan-favorite hits like 300 and Batman Begins. Tull reiterated several times his company's commitment to creating "not a video game movie," but rather a grand fantasy epic--one on the order of Peter Jackson's Lord of the Rings adaptation--that just happens to be based on a video game property. He also said Legendary is targeting a roughly $100 million budget for a film it hopes to release in 2009, and confirmed emphatically that the movie will be live-action rather than animated. No firm decisions have yet been made on director, cast, or the use of practical versus computer-generated special effects.
    Blizzard lore-master Metzen then took over to discuss the story aspects of the movie. Metzen first considered setting the movie at the Warcraft franchise's origin, during the clash between humans and orcs seen in the original game. But given the need for a storyline relevant to the critical mass of World of Warcraft players, Blizzard has instead opted to set the movie firmly within the WOW timeline, specifically about one year before the game itself begins. In answer to a fan question, Metzen said this won't be a quest or journey film, like The Lord of the Rings. Instead, "it's absolutely a war movie" that will focus on the large-scale conflict between the alliance and horde.
    The film's storyline will be presented chiefly from the alliance perspective, which met with considerable boos from the devoted assemblage, though Metzen said the creative team would do its best to represent all of Azeroth's races in some fashion. Familiar characters like Thrall and Jaina Proudmoore may appear, though those names were only given as examples of the caliber of existing characters that will show up in the movie. Metzen also said a new hero has been devised specifically for the movie, and that he will be "badass."


    The world tree Teldrassil may serve as one of the movie's locations.

    As the fan question-and-answer session drew to a close, Metzen and Tull addressed a couple of the most important lingering questions. What rating are Legendary and Blizzard targeting? The final rating is clearly in the hands of the MPAA, but Tull did say the team desires to create a movie with as much intensity as it can muster, while allowing as wide an audience to see it as possible. He once again mentioned The Lord of the Rings as an example of a highly intense film that maintained a PG-13 rating. How about the direction of the inevitable sequel? Tull: "Let's nail the first one, and we'll go from there."
    Before leaving the eager crowd with so many unanswered questions, Metzen tossed Blizzard's legions of fans one last bone in the form of a single piece of concept art depicting Teldrassil, the gigantic world tree that grows north of Kalimdor in World of Warcraft. Tull also mentioned nonchalantly that hopefully the next time all of these fans are assembled in one place again, he hopes to have a little more--like a teaser trailer--to show them.
    This was taken from:Gamespot http://www.gamespot.com/news/6176224.html?sid=6176224
    Posted in: Diablo III General Discussion
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