Operational System?
- Spiralphoenix5
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Member for 10 years and 27 days
Last active Tue, Aug, 22 2017 08:09:13
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May 19, 2016Spiralphoenix5 posted a message on D2 1.14c & Ladder Reset Live, New Mac OS Version, zDPS Whirlwind Leapquake BarbPosted in: News
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Jun 21, 2014Spiralphoenix5 posted a message on "Empty" Legendaries, Increase Big Bad Voodoo's Effectiveness, Heroes of the Storm Alpha Moving Forwardhttp://us.battle.net/d3/en/forum/topic/12091749472Posted in: News
According to this moderately theorycraft-y guide, pets do not double dip from BBV. You as the Witch Doctor must stand in the area of effect for the pets to gain the (inherited) benefit.
Granted, I did not watch the video to see if he provided proof for the double-dip theory, rather than just saying something of the effect of "we're both standing in it so it must be boosting me, which boosts them, and then boosts them again" /etc. If someone can indicate that he did provide that proof... then by all means. I apologize that I am not in much of a video watching mood at the moment. - To post a comment, please login or register a new account.
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Either way, making Kadala have worse chances at giving you things would certainly not keep me playing longer, so I can't say I agree with you - I think it's in a good spot.
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Unfortunately the legendary effect is effectively meaningless for M6, as mentioned.
Have an Etrayu lying around that might beat it, but I've only ever found one Ramaladni's, and it was used on my Buriza. /sigh
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Are you sure the 10+mil numbers aren't just from your sentries normal damage?
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And what about when you're buffed by harrington's, or DH wolf howl, or big bad voodoo with the damage rune, or etc. etc. etc. And not everyone plays for the same reason you do - some people like seeing those big numbers.
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Now I wish they'd just make Vault portals eligible to be opened within rifts, and we're all good.
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https://us.battle.net/d3/en/forum/topic/8770117237#2 (bottom of #2 post)
http://www.d3maxstats.com/procrates/
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If they do keep it this way, I don't really understand it. Makes gold pretty pointless. If they didn't want enchanting to be price restrictive, they'd just reduce the cost of that directly, or increase chances at favorable/preferred stats. This just makes gold everywhere pretty much a non-issue, so why have it in the game at all.
Also going to encourage people to have another stupid set, like in the days of magic find. Say goodbye to more inventory/stash space...
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I could probably get behind a shorter season with increased legendary drop rate, but it certainly doesn't need to be that way. I don't think seasons have appeared on the PTR at all thus far so they may even choose to do something like that, but I would guess not.
As for merging paragon levels, that wouldn't really make sense, since 1-200 is far easier than 500-700. But as far as I can remember, they said they are merging paragon experience. So level 200 paragon merged on top of level 500 paragon might get you to 550, or whatever it works out to be.
And I can't see extra stash space being based on seasonal characters tabs, because then people not interested in seasons would feel forced to make seasonal characters to get extra stash space. I feel like post-season roll-over stash space is a concern that needs addressed (unless they already addressed it and I missed it), but if it's going to be, I suspect the increase will be for everyone. I imagined something more like, the season ends and your season characters are accessible by inventory only - and you have 2 weeks or something to transfer items from them to your non-seasonal stash before it gets wiped. With maybe an extra stash tab every X seasons, if they're feeling generous.