2/17/2012 8:44:59 AM
The aesthetics of your idea are great. Honestly though, i'd just prefer the casting bar to be something to your idea's effect. Have the bar covered in blood and dirt so that as the cast goes on, it gets more clear and pristine. I'm really fine with the way it is now, this would just be icing on the cake. I'd rather have the game out sooner than them changing something that is pretty good the way it is.Posted in: Theorycrafting and Analysis
2/17/2012 8:40:16 AM
I'd love to see more of your current work. Uploading more might help you bolster your chances of getting a beta key and spoil us other fans. Anyway, back on topic to this. It's a great start. I've never dabbled in 3D, but I did just get a new Cyntiq, which is an awesome tool that I would recommend to anyone and everyone. Rambles on like a crazed lunatic.Posted in: Fan Art
2/17/2012 8:27:53 AM
I like the idea of making a Wizard first, but I think the Demon Hunter will overwhelm me at release. I really like the feel of darker classes and the anti-hero. The wizard is an upstart though and could easily be considered somewhat of a darker hero, willing to do whatever to be the best. I'm honestly torn. Looking at other people's decisions, it appears the Wizard might need some loving in that so many people want to make Demon Hunters.Posted in: Diablo III General Discussion
2/17/2012 8:19:52 AM
I'm sure the character has its share of flaws. In general though, why would Blizzard implement a character that wasn't fun? Of course the Demon Hunter class will be awesome. Top credit to the developers for developing five very unique and specifically flavored classes. I really enjoy the darker feel of the Demon Hunter and was one to predict the class before the announcement, citing Van Hellsing as inspiration, only with smidgeon of demonic corruption.Posted in: Demon Hunter: The Dreadlands
2/17/2012 8:14:56 AM
I'm hugely interested in being able to interact with the former necromancer of Diablo 2. I really enjoyed his set ability of being able to turn into a vampiric humanoid and hope that something to that effect makes it into the third installment or one of its expansions. Overall however, I feel they made the right choice in bringing the Barbarian back. There was obviously room for the developers to expand on him, which they have!Posted in: Lore & Storyline
7/16/2011 11:43:55 PM
Posted in: General DiscussionQuote from ScyberDragon
Considering we are a fansite for a game that isn't out yet, the closer we get and then release, we will see more and more new members.
Some people around here still consider me a "new" member. Especially those members who were a part of this site before announcement and before the name change b
^.^ I'm still an avid reader. Once my post count got deleted from the transition of the old site to this one, I gave up.
11/2/2010 5:13:47 PM
I would like to believe that she uses some innate demon-gift to pressurize the air around her into making bolts to be fired through her crossbows. That is a good enough explanation for me, so i'll just keep on believing it.Posted in: Demon Hunter: The Dreadlands
10/26/2010 3:08:54 PM
Posted in: Demon Hunter: The DreadlandsQuote from ScyberDragon
I agree. Some single demon to fight along with you would be great. I mean, in D2, the amazon had the Valkyrie, assassin had the shadow master. I would like single demon summon.
I didn't necessarily mean a summon, I meant that she literally took control over a nearby demon. I think this system would be a bit more dynamic in that you are obviously getting a level appropriate minion, because your enemies are level appropriate, and it gives greater variety in the minions that she can posses. This variety somewhat plays into the whole being prepared and assassin-like vibe that the Demon Hunter has, because if a player knows which enemies (obviously the demon hunter knows demons) are good for whatever situations, the player can utilize certain demons.
This could be translated over into PVP in that the Demon Hunter could steal away other player's (mainly the Witch Doctor) summons.
10/26/2010 2:50:48 PM
This will garner me hate, but i'd really like to see the Demon Hunter (be it in shadow or trap) have a Forced Coercion spell, with which the player could gain control of a monster to use, thereby forcing it to kill other monsters. Only one, not so much like the Witch Doctor's ability which is short lasting and AOE based. This ability would be permanent (or at least until monster death.) I think it fits the Demon Hunter in that not only is she mercilessly killing demons, she is forcing demons to experience the same dominance they exhibit over humans. She is one sick, twisted and vengeful individual. The demon hunter is out to make demons fear her; what more to fear than being forced to kill other demons -- they tend to hold grudges.Posted in: Demon Hunter: The Dreadlands
Also, to clarify, this would be a pet based skill.
3/6/2010 1:09:32 PM
Posted in: Non-Diablo Fan FictionQuote fromYa you should definitely continue it.
The main character himself(Cooper) is not very like-able(up til now). But since this story has just started, I am expecting a lot more from him...like for him to develop above the meager existence of a womanizer.
It all depends on what you want to do with him. Usually a character who starts out like Cooper, has more potential to becoming an endearing character if you progress him rightly.
Just my opinion though.
Just a little insignificant mistake-
I think you meant "your" rather than "you're"
Keep up the good work.
Thanks so much for the progress review, as I was holding out for one before I continued on in writing it, and I am glad to know you have enjoyed it so far. Also, I am sure there are bound to be a few spelling errors here and there; hopefully such errors don't really detract from the story though. Thanks again, and I suppose I shall push forward in writing this.
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