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    posted a message on What is with this 'heroes' rubbish??
    Aw heck, give Blizzard a break. They just want to push the multi-player bit that's all.

    If they had had hero in the singular then party-game people could have come on here and also complained that their party games were discriminated against too.

    Can't make everyone happy all the time.
    Posted in: Diablo II
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    posted a message on Cain is over 350 years old
    I was initially concerned when I saw the numbering in the time line but as soon as I saw "Jered" I knew that Blizzard had found a way around the problem.

    Until I see evidence of a major change in cannon I'll accept that Jered and Deckard are not the same.

    They might be related, perhaps not but my hunch is that they are.

    Apart from that there is nothing to lose sleep over. No problem so far for me at least.

    -----------------------

    The real problem for me with the time line is that it stops at the end of DII. Damn it! :D
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III Overture Available on iTunes. But only for USA
    Once again, people outside the USA are stiffed.

    You can download the Diablo III Overture on USA iTunes, recorded back in June in my home city here in Australia by the Eminence Symphony Orchestra (a small orchestra specialising in gaming style music) from a Russell Browers score (i.e. the WoW dude).

    It's FREE! But only if you reside in the USA.

    What the hell is the matter? Why should I pay for this simply because I live outside the USA. Sucks big time. More so I suppose if you live in Canada
    Posted in: Diablo III General Discussion
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    posted a message on PvP Still a Work in Progress - Ideas
    So here http://www.gamebanshee.com/news/static/EkkpEkpkEuhCAtTBfN.php

    I read this:

    Diablo community manager "Bashiok" continues to make the rounds on the official Diablo III forums. His responses...

    On the PvP system being changed:
    When/Why would you choose to enable PvP in your game if it was an option? Would it be before you were max or near-max level, or twinked?

    If not then you're essentially looking for a dueling game, and wouldn't a dedicated PvP focus provide a more logical option than a blanket PvP-on/PvP-off option which no one would enable until they were powerful enough to defend themselves?


    That's a good point. As I don't compromise my PvE builds in order to satisfy the potential of a PvP encounter, it is fair to say that I would NEVER hit the "enable"/"accept" button for PvP if I was in a PvE game. Duh.

    Plus everyone knows that people only start/enter PvP games with tweaked (suspiciously so) gear as they just know they will win.

    But was that a hint of a dedicated PvP type game. From the get go? That would be nice. Plus it frees up the PvE games from griefers/PKers hopefully. So everyone is happy... except those who like playing the school yard bully :D

    If I walk into a game specifically designated as PvP and I get killed and complain then I'm just a sore loser.

    (click on the battlenet thread link for the full lot. Careful. It's becoming almost as bloody a debate as the colour one :D)
    Posted in: Diablo III General Discussion
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    posted a message on Why doesn't Diablofans Interview Jay Wilson?
    I think there's a Godly amount of news on DIII at the present time.

    Access is metered out and I'd much rather "diablofans" waits for a more strategic time to play it's "interview" card.
    Posted in: Diablo III General Discussion
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    posted a message on Mobs actively hunting you + Stalking bosses
    Monsters suddenly breaking through a wall to get at you is cool.
    Posted in: Diablo III General Discussion
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    posted a message on Mf System?
    D2 MFing sucks in parties. You have to be right up close just when the unique monster dies and click like crazy on everything - no time to even look at the colour of the gear.

    Best was playing a sorceress as she could take an alternative route into the Tal Rasha's tombs and teleport straight to the gold chests, clean up the gear, whip the monsters into a frenzy and lead them to the door so they could be more "welcoming" to the party, and then teleport to safety and then she could drop her shorts and moon the rest of the party.

    Yeah, really fun for one selfish arrogant person but sucks for everyone else.

    Hooray for player specific drops in D3. No need to scramble as everything is FAIR.

    If you're playing with friends you don't surely want to go around mooning them everytime they miss a D2 drop? Not the way I treat friends anyway.

    Better is to take all your gear to Lut Gholein and argue for an hour over everything :D

    Quote from "Majpain" »
    Competition for drops are for Bosses only. Other than that Drops are unique to the player.


    Is that a fact that its a free for all MF fest with bots for bosses? Disappointing.
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 looks too happy and "clean"
    Where's the lock for this redundant thread? Don't we have enough "the graphics suck" and "I want D3 gothic/grey/brown" threads already?

    Hey bud, SEARCH is your friend. Learn how to use it.

    Doh!
    Posted in: Diablo III General Discussion
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    posted a message on BlizzCast 5 Live - Diablo 3 Q&A
    I'm all for gore but in my country we have this weird censoring system where an arm getting ripped off with an artery spraying blood at the camera will get you a potential "unclassifiable" category which is the same group as "adult" movies involving kids and animals.

    So we can get HC adult movies here but not Fallout 3 - they had to release a special diluted F3 to pass the censors.

    Blizzard would be aware of this but they could go a LOT further than anything I've seen in D2 so far. The graphic FX and sounds play into this too. Corpse Explosion in D2 was not sensationalised or gratuitous. It was the necessary "effect" for a body exploding. We didn't see entrails or blood spraying up at our isometric viewpoint camera.

    Quote from "Kenzai" »

    If someone has problems with the font color, tell me and ill fix it.


    No problem. My sunglasses are working just fine. :D
    Posted in: News & Announcements
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    posted a message on Diablofans.com WWI Card Tyrael Pet Contest Winners Announcement!
    Don't want be cheesy but I will: Let's not miss the point. Although Blizzard do come to these forums often, the contest thread was like a highway straight through to Bashiok where ever post would be noticed.

    Not often you get a through pass right to the top.

    In other words *cheese alert* we're all winners.
    Posted in: News & Announcements
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    posted a message on Diablofans.com WWI Card Tyrael Pet Contest Winners Announcement!
    Congrats to the winners. They be grinners to be sure.

    Now stand still while I slap you around with my sour grapes.

    (Thanks for sending all to Bashiok as I know my effort was not wasted)

    BTW: Would I have really been eligible to win even though I don't live in north America? (I come from the land down under, where women glow and men plunder)
    Posted in: News & Announcements
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    posted a message on Barbarian to be the Only Class Returning
    Now that we can pool all the juicy bits of news it is really obvious that the barb was the only DII character that could possibly return. Ignoring the politics behind the scenes between Irvine and North, which just muddies the waters anyway:

    The new style of HnS where you actually need to think means that the DIII barb is going to be very different. Old skills just have to be totally rebalanced. He won't be the barb of old. No unlimited pots of health. You have to choose which monsters from a mob to hit. As health orbs have a limited time you also have to choose when and how often to hit a boss's minions.

    The boss will pick away at you in DIII compared to big 25% or more HP damage in DII. In DII we'd tolerate a bit of slow HP damage but now we must remember that every little bit of damage actually counts in DIII because we just can't thump the four buttons of our belt any more.

    The barb needs to circle his quarry now, to buy a little thinking time or to wait for better positioning of minions. Minions / bosses will try to draw you into a location more conducive to your hero getting swarmed.

    The barb needs a complete rejig.

    The other classes aren't pure melee. They have always stood back a bit, even the Paladin. The Druid had to choose his moment to charge up and then unleash his rage but mostly his bear took care of attracting the focus of the monsters... The sorceress had to get a little closer to do a one shot 25% damage then back off. The necro would hardly even be able to see any of the battle as it could be off screen yet he'd still rake in the experience points.

    The other classes could probably cope as is with DIII. Especially the necro.

    Thus no hope of the necro reappearing - Blizzard want to keep things new and fresh.

    The barb in DIII is nothing like the barb of DII so he's fresh to go.

    --------------------

    What really excites me is that we have Diablo III - it's the game we love - but everything is new.

    I compare that to the massive disappointment of Civ IV. It's basically Civ III with updated graphics. Boring. Same old style of game play. Nothing really fundamental changed.

    Yet Blizzard have changed the fundamentals of Diablo but it is still the same Diablo. Go figure.
    Posted in: News & Announcements
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    posted a message on 2008 Leipzig: Diablo 3 Bosses Dynamic Explained
    Here's a different take:

    I don't play Barbs because I just can't handle the "risk" of walking up to a monster and hacking away at it. But DII is a HnS game yet I'm afraid to HnS? WTF?

    So I always play a necro or sorceress or a ranged druid (i.e. no fury or rage melee attacks) or a bowzon. I have to think strategy rather than brute force.

    So obviously I like the DIII changes - it just formalises the way I play already.

    Those of you who play a barb are in for a culture shock and I feel sorry for you. You're now going to have to think. :D
    Posted in: News & Announcements
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    posted a message on No LAN, first clue for Pay2Play?
    Quote from "Daemaro" »
    I never found too much of a purpose for LAN when I could just do Open/closed battle.net with friends.

    I dunno why they'd be taking it out though.


    Plus your last post too:

    Problem of internet lag. Mainly.

    If the ability to dupe and rollback/respec -* in private *- is lost while playing on some kind of battlenet mode then I'll be disappointed.

    Having said that, I have a "best best" friend in my city why can't play at my place and if the battlenet experience this time around has improved then this will be indeed cause for celebration!
    Posted in: Diablo III General Discussion
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    posted a message on No LAN, first clue for Pay2Play?
    Because of the horrible experiences with lamers and gutless PKers in battlenet we abandoned it, purchased two more copies of DII and then three copies of LoD and two more computers, 1000T ethernet cabling, since 802.11n and so on.

    Our DII LAN games rock.

    Blizzard must make sure they really do get battlenet 2.0 right or else our D3 "fun" will suck.

    An advantage of LAN play is being able to cheat on your own terms amongst friends / family. Before PvP we backup our heroes. We also experiment with skill point allocations and so on and if it doesn't work out we just roll back.

    If I can't respec in D3 and I'm forced to play on battlenet 2.0 then I'l just build safe characters - cookie cutters. That takes away a lot of the fun.

    --------------------------

    If the whole reasoning of forcing people on to battlenet is to prevent dupes then I'll live with not being able to dupe in our private games. We'll argue more about sharing gear but so be it. If the reasoning is to prevent illegal copying of games then Blizzard is just pissing into the wind.

    The new Apple iPhone was hacked in a couple of hours. Vista and Mac OSX cracks are everywhere on the net. Diablo 3 will be a piece of cake. Why not just ensure uniqueness of CD/DVD keys and ensure that the key was actually assigned to a pressed disk?

    Remember, real fans and those who value the game as "excellent" will definitely purchase. Concentrate on excellence Blizzard!
    Posted in: Diablo III General Discussion
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