some non blizzard honorable mentions:
Mega Man 2
Twisted Metal 2
- 10/21/2010 2:33:35 AM Posted in: Diablo II
10/20/2010 1:49:54 PM
Haven't seen a post dedicated to predictions. If it exists, sorry for the duplication. There are plenty of predictions spread around these forums I thought maybe we could put them all in one place. I will be attending BlizzCon, here's what I expect to see.Posted in: Diablo III General Discussion
5th Class - Ranger/ranged class of some kind.
New zone for demo
New game mechanic, sounds like its gonna be pvp. yawn.
We are DEFINITELY NOT gonna get a release date or beta info for D3.
probably nothing. maybe some info on HotS but I'm not counting on it.
Warcraft 4?!?!?!? I wish.
Nothing really left to say about cataclysm.
I am definitely seeing an announcement of a new game franchise. Much to my dismay. I always feared the day Blizzard strayed from its bread and butter franchises of Diablo/SC/WC and I think that day is on Friday. Stupid Activision. I would love for the next gen MMO to be StarCraft based but I doubt it.
Overall its gonna a big day for Diablo fans and for the new game. I think StarCraft and WarCraft fans kinda get shut out this BlizzCon.
Just my predictions.
My dream BlizzCon?
Awesome new D3 content revealed (zones, pve stuff, story)
WarCraft 4 announced.
StarCraft 2 expansion news
10/18/2010 5:24:26 PM
Posted in: Diablo III General DiscussionQuote from MaggotsGalore
Just wondering what you guys would be considered game-breaking to Diablo 3, and make it a game you don't even want to look at.
I would like to see what you guys think, and also, maybe what you would do if these nightmares came true.
No depth. It's been 10 years since Diablo 2 and if all we get is Diablo 2 in 3D then i'm gonna be pissed. I want MANY more quests, long quest chains both mandatory and optional, deeper, more meaningful interactions with NPCs. Diablo made the dungeon crawler genre, many clones have come along, now its time for Diablo 3 to be the best dungeon crawler to date. If it is comparable in size and depth to Titan Quest then it is an epic failure. So far I'm just seeing a prettier Titan Quest. I am hoping it is so much more.
9/17/2010 4:10:59 PM
Even in Diablo 2 with 30 skills per character, about 25 of them were completely useless. I am very excited to hear about 700 potential skill combos but I have serious doubts that more than a small handful will be useful, especially late game. Also, I hope they don't count fireball lvl 1 2-4 damage and fireball lvl 2 3-5 as two different skills.Posted in: News & Announcements
9/17/2010 4:10:59 PM
Even in Diablo 2 with 30 skills per character, about 25 of them were completely useless. I am very excited to hear about 700 potential skill combos but I have serious doubts that more than a small handful will be useful, especially late game. Also, I hope they don't count fireball lvl 1 2-4 damage and fireball lvl 2 3-5 as two different skills.Posted in: General Discussion
9/17/2009 1:53:38 PM
And so Blizzard's downfall begins. Soon they'll be making MMOs like Spore or The Sims, you know games with "broader appeal"Posted in: News & Announcements
9/17/2009 1:53:38 PM
And so Blizzard's downfall begins. Soon they'll be making MMOs like Spore or The Sims, you know games with "broader appeal"Posted in: General Discussion
10/21/2008 3:44:22 AM
Posted in: Diablo III General DiscussionQuote fromI've always felt that the Town Portals were too easily abused.
(1) - They can be cast virtually anywhere outside of town.
(2) - The collapsing portals could be overcome by using a teammate's.
(3) - They removed the real danger of being out in the wild.
For D3, I hope that Town Portals will be heavily restricted. My friend and I had the idea of banning Town Portals from our games (just the two of us). No more popping back to town to restock on everything. Our idea was that we'd have to make a trek back to the waypoint. If the waypoint was far away, we'd be tempted to just soldier on with less resources.
Another thing that bothered me was Blizzard's failure at making the various towns/acts seem physically far apart. Sure, the radically different styles made them seem far apart, but the only act transition that gave the sense of travel was act 3 to act 4 since there was a portal in Mephisto's area. Otherwise, you always returned to town, talked to someone, and warped to the next area. For D3, I hope you actually have to travel and work to reach a new area.
I agree. In D2 I always had a tome of 10 or so tp scrolls. Warping to town was WAY too easy. I like the idea of tp but they need to drastically reduce the drop rate of tp or make them really expensive. Something, anything. D3 in general needs to more tactical. I'm gonna say it, a little more like WoW.
7/18/2008 4:01:12 AM
Love:Posted in: Diablo II
1. Lore and Story
3. Game size vs. Diablo 1
4. Skill Tree
5. necromancer. very cool and unique class
6. even with its faults D2 is funner to play than 99% of games out there
8. Death animation for frozen monsters. (shattering)
9. Act 2 dungeons. They looked great!
1. Graphics. Even when it was released they looked bad. Act 3 especially.
2. Spamming of one skill (frozen orb, whirlwind, etc)
3. Overall lack of depth
4. Incredibly linear gameplay
5. WAY too few quests
6. economy on bnet
7. uselessness of gold
8. health potion spamming
9. blood spilling graphic looked very cartoony and cheesy
10. item graphics in inventory window looked TERRIBLE! Especially some of the plate armor. D1 looked better. For example, compare gothic armor in D1 and D2 you'll see what I mean.
11. Poison. eh, just didn't do it for me.
7/18/2008 12:26:59 AM
This is the worst post ever. A D2 expansion over D3?! Are you kidding?! You are no longer allowed to post about your wants in D3 because its obvious what you want: D2. So go play it. Embrace change people.Posted in: Diablo III General Discussion
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