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    posted a message on Let's talk about Delsere's Magnum Opus
    Quote from Liquirius»

    No, Hynegard is right, it's not 700+15+15 but 700*(1+0.15+0.15), 100% sure. He is wrong by saying "What that means is that Elemental Bonus and Skill Bonus add to each other, not multiply." though, the example that was given was only about elemental dmg (cindercoat with 15% and 20% bracers = 135%, additive elemental bonuses), the formula is dmg*elemental*skill, not dmg*(elemental+skill).

    Oh, yes, my bad, didn't read it that well. That is correct, Skill Bonus and Elemental Bonus multiply each other. That would mean the 10% extra damage from Slow Time will multiply the 500%, making it 550%? That would be real nice.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Let's talk about Delsere's Magnum Opus

    Sigh... OK, here we go:


    Arcane Orb with Obliterate does 700% damage, you can get up to 30% Skill Damage (Boot and Helm), thus making it 910%, or, if you would like to use the Theorycraft example: 100% + 15% + 15% = 130%, this means you will deal 130% of Obliterate Damage. You with me up till here? OK.


    Now, enemies inside the Slow Time Bubble will take 500% extra damage, that means you do 6 times more damage to them. So, hitting an enemy inside the Slow Time Bubble would be the same as hitting an enemy outside it 6x. So let's do the math, 910 x 6 = 5460. So you will be doing 5460% of your weapon damage to an enemy inside the Slow Time Bubble. I don't know how the 10% extra damage from Slow Time acts, if it adds to the 500% or if it multiplies, thus I didn't even consider it. Do the same math with Magic Missile and you will understand that one also.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Let's talk about Delsere's Magnum Opus
    Quote from nathanbarnard»

    Personally, I would like to see Ray of Frost and/ or Arcane Torrent added to the list of spells that get increased damage. I've used both with slow time, and while it is fun, the damage is pitiful and can't compete with T6 or GR.


    Looking forward to something other than a fire build.

    Lot of Wiz Spells need some love =(

    Quote from BDF2000

    Quote from Hynegard

    Slow Time will deal about 1375% damage per second, all things considered,

    What exactly do you mean by that?

    The tooltip states it does 1250% wpn dmg/sec with the 4-set bonus.

    Slow Time with the Helm will make enemies take an extra 10% damage, thus why the extra 10%, and why I said all things considered.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Let's talk about Delsere's Magnum Opus
    Quote from Horazon99»

    Quote from Hynegard»



    Now, since this build will rely on a single skill, we can focus it, for Arcane Orb and Energy Twister, Boots and Helm will give an extra 30% damage, taking it the Arcane Orb Damage to 5460%, and for Magic Missile, it's Belt, Pants and Orb give an extra 45%, that makes it go to a wooping 8482% on Charged Blast and 8988%.


    Now, on the Elemental Front, if with 2.2 Slow Time has different elemental, it will make it more interesting, in order to make better builds.

    The 15 % increase skill damage from items are not multiplyed. is add on like 15 % increased magic missile dmg is 15 % + not x on the current like said 200 % magic missile dmg = 215 %. not 230.




    Lol what? Where did you learn that BS? Wherever you learned it, you should never visit it again. It's multiplicative.


    I've done extensive testing to know this:


    My Charged Blast (325%) without Simplicity's Strength (41%) was doing: Min - 242, Max - 367


    My Charged Blast (325%) with Simplicity's Strength (41%) was doing: Min - 337 (+39.2%), Max - 515 (+40.3%)


    If it was Additive, it would go to 366%, the damage should be around Min - 272 (+12.4%), Max - 413 (+12.5%)


    And before you say that Simplicity's Strength is multiplicative, while the ones from the items are not, it's not. They are the same. Gem allows me to use the EXACT same gear, in order for there to be no discrepancy.


    Get your facts straight please, thanks.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Let's talk about Delsere's Magnum Opus
    Quote from Nightmus»

    I really hope that this set will make MM and Arcane Orb viable. Back at the beginning of Vanilla D3 I started playing with these skills and it's a shame that AO turned out to be inferior to Meteor in every way. I like Meteor, but build diversity is paramount to D3.


    I look forward to playing Arcane builds in 2.2, but for the sake of build diversity the damage Slow TIme deals with Magnum Opus should really depend on the highest +elemental damage.


    Too bad the set only has 6 items, unlike Firebirds with 7 as we'll definitely want to equip the headpiece that enables all Slow Time runes. Thus, sadly, RoRG becomes mandatory.

    Unfortunately, there's no escaping the RoRG, since the only trade there would be for it would be a SoJ + Unity for Solo GR. Plus, I really doubt it will stay the way it was shown in BlizzCon, they will probably add one more part, and most likely change the procs.

    Posted in: Wizard: The Ancient Repositories
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    posted a message on Let's talk about Delsere's Magnum Opus

    Hey guys.


    So, it's not a secret that Wizards have a grand total of one endgame build. Firebird. There are a few variances in what fire spells you take, but those are just flavors, it's a mostly defined build. In 2.2 there will be an introduction to Delsere's Magnum Opus, plus a legendary helm Crown of the Primus that gives all runes to Slow Time.


    These are the stats of the set: http://media-diablofans.cursecdn.com/attachments/21/509/b18w1ehcmaazudz-png-large.png


    Now, this gives a few things. Slow Time will now Slow enemies by 80%, have a CD of 12 seconds, increase the damage taken by enemies within by 10%, increase the attack speed of allies within by 10%, can be cast anywhere and will stun the enemies for 3 seconds whenever they enter or leave the bubble. That's a very good spell, has a ton of versatility and will allow for more movement on the Wizard's part.


    Now let's talk about the only thing that is important, damage.


    Firebird gives a wooping extra 3000% damage a second as a passive, the sole reason why it overpowers Vyr's and Tal Rasha's. So let's analyse potential builds of Delsere's Magnum Opus that could pontentialy get to the same level, and maybe even out scale the Firebird!


    Slow Time will deal about 1375% damage per second, all things considered, and the damage type will depend on the Slow Time, so it will be most likely Arcane, unless they change it. So, not as good as the 3000% from Firebird, but it's something. The 12 seconds CD, with the 1 sec CD reduction, with a decent CDR, will allow you to spam Time Warps. The question here is, will they stack? I'm assuming it won't, since it says "Affected By", thus only in the Debuff.


    Enemies within the Slow Time will take 500% more damage from Arcane Orbs, Energy Twister, Magic Missile and Shock Pulse (meh). This is pontetially huge, as long as it's a multiplicative. There are potentially 3 builds that can be made here:


    Arcane Orbs build: With a Furnace to get maximum damage from using Arcane Orbs, you will be able to ditch out an ungodly amount of damage, especially going the Arcane Damage route, since Obliterate does 700% damage, so x6, it will be doing 4200% damage each to those inside the Slow Time Bubble!


    Energy Twister build: Well, this seems like an under par build at the moment, since the weapon the changes it is a Staff and Furnace will always win over any other 2 hander.


    Magic Missile build: This is my favorite one, since it allows me to put my Mirror Ball into action! This build has a huge potential against single targets and AoE. The Arcane build would follow the Charged Blast for lots of damage or the Seeker for more accurate damage, totaling a wooping 5850% on Charged and 5130% on Seeker.


    Now, since this build will rely on a single skill, we can focus it, for Arcane Orb and Energy Twister, Boots and Helm will give an extra 30% damage, taking it the Arcane Orb Damage to 5460%, and for Magic Missile, it's Belt, Pants and Orb give an extra 45%, that makes it go to a wooping 8482% on Charged Blast and 8988%.


    Now, on the Elemental Front, if with 2.2 Slow Time has different elemental, it will make it more interesting, in order to make better builds.

    Posted in: Wizard: The Ancient Repositories
  • 1

    posted a message on Boob of the Hoader - dropped by Urshi
    Came to this topic for Boob of the Horder. Was disappointed.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on MM Conflag > WOW for T6
    You guys have to remember that Dept Digger will have +80~100% dmg for MM.
    Posted in: Wizard: The Ancient Repositories
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    posted a message on Finally !!♥ we ,Koreans, are now approaching 100 tiers~!!!
    Quote from phuzi0n
    Quote from zapro

    modz took way longer than 15 minutes.

    Yes... but did this group actually beat the timer?
    Yep http://i.imgur.com/8pS4YAW.png
    Posted in: PvP Discussion
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    posted a message on Finally !!♥ we ,Koreans, are now approaching 100 tiers~!!!
    Quote from ArosRS
    Lime heart, oh my sides.
    Typical asian stereotype XD
    Posted in: PvP Discussion
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    posted a message on Finally !!♥ we ,Koreans, are now approaching 100 tiers~!!!
    Quote from Bagstone

    Quote from Hynegard


    Well, we first need Video proof that they did it, then we can sing the praises :D


    Can't you just check ladders on PTR? I can't start the game for the next few hours, but it should be possible for anyone to see their classes, and unless they've already purposely changed it even their specs and gear as well.



    But OP said "watch the final round" so I guess there's a video somewhere... I sure hope so ;-)

    Just being there doesn't mean much, since there is no way to know if they used an Exploit or not. If it's 100 lvls using an Invulnerable Exploit or something, it's has good has nothing.
    Posted in: PvP Discussion
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    posted a message on Finally !!♥ we ,Koreans, are now approaching 100 tiers~!!!
    Well, we first need Video proof that they did it, then we can sing the praises :D
    Posted in: PvP Discussion
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    posted a message on Finally !!♥ we ,Koreans, are now approaching 100 tiers~!!!
    He meant that they finished GR, that means all 100 tiers.
    Posted in: PvP Discussion
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    posted a message on The Four Crusader Thorn Build?
    Hey guys, with the incoming new Legendary that will give "Your allies gain the benefit of your Thorns", I waswonderingif a 4 men Crusader build will come out, where everyone is max thorn with the Axe that gives damage based on Thorn and all the other goodies.
    Posted in: Crusader: The Church of Zakarum
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    posted a message on Is MM a Resource Generator?
    Quote from Bagstone

    There exists a thread about this, and in post #8 you can see a picture of the new Depth Diggers:



    http://www.diablofans.com/forums/diablo-iii-class-forums/wizard-the-ancient-repositories/89764-i-shall-become-a-magic-missile-god

    THanks Brah
    Posted in: Wizard: The Ancient Repositories
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