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    posted a message on AusGamers Interview - Co-operative Gameplay
    i solo'd a lot on hardcore mode to keep from being pk'd. and that's what the hostility system really amounted to: getting pk'd. duels were pretty unbalanced too, as a paladin could be almost immune to all elements and just run around spells, then charge.

    the only other reason to solo was just to keep the difficulty level at a minimum so that people joining and staying in town wouldn't leave you the only one out there fighting monsters that were suddenly 7 times tougher. and that actually happened a lot, with all the beggars and people too lazy to make their own trade game.
    Posted in: News & Announcements
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