Build 1 doesn't have a single target skill so I'd replace firebomb with darts. You'll need a single target for bosses and rares imo. I don't think you need spiritual attunement since you don't really have a mana spender that is spammable. I don't think it will work that well either because your only defense is grasp... but it's better than 2.
hmmm. i would recommend mass confusion with 50% chance to ressurect a zombie dog it's like having two abilities in one if used correctly. as far as a single target ability the Witch Doctor doesn't play like any of the other 4 classes you're not looking to strike the target for a large amount of damage you're probably better off building an army and using your surroundings to win battles. This being said i strongly believe the witch doctor will be the toughest class to solo in the later difficulties making boss fights extremely difficult especially in inferno with enrage timers. My suggestion don't solo inferno with any class especially not this one, but hey you won't have to worry inferno for months even if you are a core player. besides solo play gets boring if you play solo from normal to hell i'm sure you'll be itching to get into some huge battles with a couple allies.
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Build 1: http://us.battle.net/d3/en/calculator/witch-doctor#hSkdZQ!bWY!acYYaZ
Build 2: http://us.battle.net/d3/en/calculator/witch-doctor#hSYVkd!bYW!acbZYY
Build 1 doesn't have a single target skill so I'd replace firebomb with darts. You'll need a single target for bosses and rares imo. I don't think you need spiritual attunement since you don't really have a mana spender that is spammable. I don't think it will work that well either because your only defense is grasp... but it's better than 2.