So, I just want ALL the WD spells. Therefore, I'm having difficulty filling in some blanks in my build. I've loved the summons since I first saw the WD, so that's the overall theme. Here's what I've got in mind thus far:
I'm pretty set on the passives. The only thing I might change is swapping for um...Jungle Fortitude, maybe - just to help out the pets if I'm not getting enough health globes for Feast to be effective. Now, here are the skills and runes I'm contemplating filling in those blanks:
1. Poison Dart: Spined Dart or Splinters
2. Firebomb: Pyrogeist
3. Grasp of the Dead: Unbreakable Grasp or Death is Life
4. Haunt: Resentful Spirit (tooltip is broken but I believe it increases the dmg over less time)
5. Locust Swarm: Pestilence
6. Mass Confusion: Devolution
and the "less important, but I still like them" skills
7. Acid Cloud: Rune?
8. Soul Harvest: Rune?
So, anyone have any ideas, advice, or favorite combos in the listings above? Or anything I left out that people might be a better alternative? Granted, this will be difficult to really decide until after release, but I'm curious to see what people think.
So, I just want ALL the WD spells. Therefore, I'm having difficulty filling in some blanks in my build. I've loved the summons since I first saw the WD, so that's the overall theme. Here's what I've got in mind thus far:
I'm pretty set on the passives. The only thing I might change is swapping for um...Jungle Fortitude, maybe - just to help out the pets if I'm not getting enough health globes for Feast to be effective. Now, here are the skills and runes I'm contemplating filling in those blanks:
1. Poison Dart: Spined Dart or Splinters
2. Firebomb: Pyrogeist
3. Grasp of the Dead: Unbreakable Grasp or Death is Life
4. Haunt: Resentful Spirit (tooltip is broken but I believe it increases the dmg over less time)
5. Locust Swarm: Pestilence
6. Mass Confusion: Devolution
and the "less important, but I still like them" skills
7. Acid Cloud: Rune?
8. Soul Harvest: Rune?
So, anyone have any ideas, advice, or favorite combos in the listings above? Or anything I left out that people might be a better alternative? Granted, this will be difficult to really decide until after release, but I'm curious to see what people think.
i would not consider soul harvest to be "less important".
right now in beta it's such a huge dps increase, not sure about the runes though, but i'd never skip it. esp if you choose gruesome feast as passive, which gives you another 10% int buff per stack..
Its a lot stronger at low levels when you have very low amounts of intellect.
Its true value really depends on how much intellect one has at max level with good gear.
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"Is God willing to prevent evil, but not able? Then he is not omnipotent. Is he able, but not willing? Then he is malevolent. Is he both able and willing? Then whence cometh evil? Is he neither able nor willing? Then why call him God?"
I think you should remove one of poison dart and firebomb.Both are primary spells and cost less mana,so you need not take both.Grasp of the dead and haunt both have runes that add slow to enemies aka grasping spirit and unbreakable grasp that help slow the enemies to a crawl.And if they are struggling to move,they won't be able to reach you or get out of your spell's reach.Also complementing this is the poison dart's numbing dart.I think you should remove firebomb and take one of the other skills you have listed but think them as less important.I think they will be very effective.Remember this is just a suggestion,i am an outsider as i have no idea what was going in your mind when you made this build,so it all comes down to your choice.
Also if you don't change any of the skills it doesn't matter as you have got three effective sources of elemental damage(Fire,poison,arcane).And sacrifice just blows em apart.
Why don't you go check out the spotlight video? It may change your opinion completely:-
Grinding Gear Games (Company that produced POE): "These are great Ideas, we will use them for sure as they are clearly what the player base is looking for."
Blizzard: "While we agree that this game needs re-working and that these ideas could help the future of this game, we have no plans to listen to our fan-base at this time."
http://us.battle.net...tor#YTV!YdW!ZcZ
I'm pretty set on the passives. The only thing I might change is swapping for um...Jungle Fortitude, maybe - just to help out the pets if I'm not getting enough health globes for Feast to be effective. Now, here are the skills and runes I'm contemplating filling in those blanks:
1. Poison Dart: Spined Dart or Splinters
2. Firebomb: Pyrogeist
3. Grasp of the Dead: Unbreakable Grasp or Death is Life
4. Haunt: Resentful Spirit (tooltip is broken but I believe it increases the dmg over less time)
5. Locust Swarm: Pestilence
6. Mass Confusion: Devolution
and the "less important, but I still like them" skills
7. Acid Cloud: Rune?
8. Soul Harvest: Rune?
So, anyone have any ideas, advice, or favorite combos in the listings above? Or anything I left out that people might be a better alternative? Granted, this will be difficult to really decide until after release, but I'm curious to see what people think.
Sexy build
Its a lot stronger at low levels when you have very low amounts of intellect.
Its true value really depends on how much intellect one has at max level with good gear.
Epicurus
Also if you don't change any of the skills it doesn't matter as you have got three effective sources of elemental damage(Fire,poison,arcane).And sacrifice just blows em apart.
Why don't you go check out the spotlight video? It may change your opinion completely:-
http://www.ign.com/videos/2012/04/23/diablo-iii-witch-doctor-spotlight-video
Blizzard: "While we agree that this game needs re-working and that these ideas could help the future of this game, we have no plans to listen to our fan-base at this time."
http://s1332.photobucket.com/user/Tester_3211/media/Diablo3devs_zpscc5fbac9.jpg.html?state=replace