What We've Learned From BlizzCon, Ladders are Still Experimented With, RoS BlizzCon Fan Reviews

  • #21
    Quote from Bagstone

    Quote from maka

    Alas, it does not. It only has the usual "I can't resist trading if it's there, so let's get rid of it".


    Just because you don't agree to an argument doesn't mean it doesn't exist...


    It exists, it just isn't "logic", like it says on the comment you quoted.
  • #22
    Quote from UberMey

    this sux hard =(

    "...Legendary items will be soulbound. Not sure if account bound. You'll only be able to trade them to friends in your party and within 2 hours of them dropping..."


    i remember them saying that, only the best legendary items will soulbound and will be tradeable with the ppl that were in your game when it dropped for a period of time. id imagine some of them wont be SB
  • #23
    Quote from UberMey

    this sux hard =(

    "...Legendary items will be soulbound. Not sure if account bound. You'll only be able to trade them to friends in your party and within 2 hours of them dropping..."


    HAHA, Sorry son but this is awesome! I was pissed when they took the AH down because i would be forced into trading and dealing with idiots in trade. Thank god we dont have too! Best news i have seen so far. Also.

    There is a fourth passive slot (unlocked at 70)


    That's yummy.
  • #24
    Quote from reclaimer3235

    HAHA, Sorry son but this is awesome! I was pissed when they took the AH down because i would be forced into trading and dealing with idiots in trade. Thank god we dont have too! Best news i have seen so far. Also.


    Who would have forced you? Don't you have a free will?
  • #25
    Quote from reclaimer3235

    HAHA, Sorry son but this is awesome! I was pissed when they took the AH down because i would be forced into trading and dealing with idiots in trade.


    Why exactly is that?
  • #26
    Quote from Jimmygg

    Hello fellow members.

    Im very confused why you think the idea about souldbound legendarys is bad, this is the greatest idea i ever heard blizzard announce in ANY diablo game, and im a huuuuuge fan. I could go over 10 very logic reasons why this is good but i will let your simple minds think about this cause i know blizzard staff already figured that out.

    Altho i can agree with you about the "2 hours window" with a party, that will mean that it will be SO much better to play as four friends then going alone...Especially for the race at the start. But they already told us they want players to play as a party, but i belive the xp,mf and gold bonus and how it is easier as four different builds/classes already proves that four is the way to go!

    Me and my 20 diablo friends this idea!

    Best regards Jimmy


    Well I can't see this being any good, and yes I have a reason.


    Alright so there's tons of legenadry items in the game, you probably wont find all, nor get the specific legendary with some specific stats you want.

    I'm rerolling a Crusader in RoS(going to be my main). One of my friends is going to reroll too, if my other 2 friends start again it's likely they might reroll Crusader also.

    So 4 crusaders farming in RoS, atleast 1 or 2 of them will most likely be unluckcy with crusader drops, and its most likely gonna be me cause thats just how it works for me, im unlucky.

    So obviously there wouldn't be ANY trading whatsoever between us except for our alts, one might go wiz, one DH so we might trade those specific items.

    So, at this point, how am I gonna be able to get the items I want? Doesn't look like I am, unless the item has alot greater drop chance then those legendaries today, and rolls most of the time really good. Which then will not make Diablo 3 good, cause if its like console where every other item rolls 1300 dps, sox, 300str 80% critdmg on 1h.... no thanks. I want a game I can play for 2 years and not get bored, not a game I play for 1 week, I'm BIS geared and nothing left to do.

    OR if it's gonna be abit of a challange to get items you might have to play 5000 hours to get the gears you want. That is also not fun.
    I don't really wanna settle with just any good ring or weapon, I wanna end up using the ring or weapon or any other gear piece that I WANT.

    But hope they don't release RoS with soulbound legendaries, it can't be balanced IMO, either its gonna be too hard or too easy(like console).
  • #27
    Quote from krypplingur

    Quote from Jimmygg

    Hello fellow members.

    Im very confused why you think the idea about souldbound legendarys is bad, this is the greatest idea i ever heard blizzard announce in ANY diablo game, and im a huuuuuge fan. I could go over 10 very logic reasons why this is good but i will let your simple minds think about this cause i know blizzard staff already figured that out.

    Altho i can agree with you about the "2 hours window" with a party, that will mean that it will be SO much better to play as four friends then going alone...Especially for the race at the start. But they already told us they want players to play as a party, but i belive the xp,mf and gold bonus and how it is easier as four different builds/classes already proves that four is the way to go!

    Me and my 20 diablo friends this idea!

    Best regards Jimmy


    Well I can't see this being any good, and yes I have a reason.


    Alright so there's tons of legenadry items in the game, you probably wont find all, nor get the specific legendary with some specific stats you want.

    I'm rerolling a Crusader in RoS(going to be my main). One of my friends is going to reroll too, if my other 2 friends start again it's likely they might reroll Crusader also.

    So 4 crusaders farming in RoS, atleast 1 or 2 of them will most likely be unluckcy with crusader drops, and its most likely gonna be me cause thats just how it works for me, im unlucky.

    So obviously there wouldn't be ANY trading whatsoever between us except for our alts, one might go wiz, one DH so we might trade those specific items.

    So, at this point, how am I gonna be able to get the items I want? Doesn't look like I am, unless the item has alot greater drop chance then those legendaries today, and rolls most of the time really good. Which then will not make Diablo 3 good, cause if its like console where every other item rolls 1300 dps, sox, 300str 80% critdmg on 1h.... no thanks. I want a game I can play for 2 years and not get bored, not a game I play for 1 week, I'm BIS geared and nothing left to do.

    OR if it's gonna be abit of a challange to get items you might have to play 5000 hours to get the gears you want. That is also not fun.
    I don't really wanna settle with just any good ring or weapon, I wanna end up using the ring or weapon or any other gear piece that I WANT.

    But hope they don't release RoS with soulbound legendaries, it can't be balanced IMO, either its gonna be too hard or too easy(like console).


    Remember that Loot 2.0 will improve personal loot. It could be very possible that legendaries that are useful to your class drop more often for you, somewhat offsetting the disadvantage of the same classes playing together. Additionally, psychology teaches us that we are prone to perceive negative outcomes stronger and remember them better than positive outcomes (at least for young and middle-aged adults). So you probably aren't as unlucky as you think you are. I agree it will be more difficult to get specific legendaries with the new system. We'll see how it plays out. Blizzard obviously wants party play to be the way to go. They want "play to win" instead of "trade to win", which is good. I hope legendaries will be account bound and not character bound.
  • #28
    Quote from aljung
    I hope legendaries will be account bound and not character bound.


    Why? Play the damn game and stop trading with your chars. That's what happens if you follow that line.
  • #29
    Quote from maka

    Quote from Bagstone

    Quote from maka

    Alas, it does not. It only has the usual "I can't resist trading if it's there, so let's get rid of it".


    Just because you don't agree to an argument doesn't mean it doesn't exist...


    It exists, it just isn't "logic", like it says on the comment you quoted.


    Just because you don't agree with me, my "logical" arguments are not invalidated.
  • #30
    Quote from Efrye

    Quote from reclaimer3235

    HAHA, Sorry son but this is awesome! I was pissed when they took the AH down because i would be forced into trading and dealing with idiots in trade. Thank god we dont have too! Best news i have seen so far. Also.


    Who would have forced you? Don't you have a free will?


    This is such a silly argument. If I want to pull an analogy... No one forces me to go to work everyday; but , even if I hate my job... I still need to go in order to maintain a quality of life on parity with everyone else.

    I damn well could lower my quality of life.. I could get welfare, live in section 8 housing, get food stamps (US rewards the lazy)... but I choose to work so I don't have to live in the ghetto, eat fatty processed food, and can afford to play video games.

    People are always going to do things they don't like in order to improve their quality of life.
  • #31
    Quote from Sabvre

    People are always going to do things they don't like in order to improve their quality of life.


    Which in turn lowers quality of life. Kinda ironical. But following your example and applying the restrictions given to us in RoS, everybody should be forbidden to work and stay home? Does that make everyone happy?
  • #32
    Quote from Efrye

    Quote from Sabvre

    People are always going to do things they don't like in order to improve their quality of life.


    Which in turn lowers quality of life. Kinda ironical. But following your example and applying the restrictions given to us in RoS, everybody should be forbidden to work and stay home? Does that make everyone happy?


    Depending on how you try to axis this, I'd compare it to eliminating the safety nets and making everyone have to work.
  • #33
    Quote from Sabvre

    Quote from maka

    Quote from Bagstone

    Quote from maka

    Alas, it does not. It only has the usual "I can't resist trading if it's there, so let's get rid of it".


    Just because you don't agree to an argument doesn't mean it doesn't exist...


    It exists, it just isn't "logic", like it says on the comment you quoted.


    Just because you don't agree with me, my "logical" arguments are not invalidated.


    Where's the logic in "I can't resist trading if it's there, so let's remove it altogether" ?

    Re: your "quality of life" analogy (which is a bit silly): this is a game; you're supposed to have fun with it. If trading ultimately lowers the enjoyment you're able to get out of it, I don't understand what's so hard about just not trading, or doing minimal trading.

    Oh, and inb4 "yeah, well, then why did you complain so much about the AH, you hypocrite?": my problem with the AH was never the AH itself, and it was never that I felt forced to use it; my problem with it was that its existence affected drops, which in turn affected me. The same way that I was happy when it was announced that the AH would be gone, not because of the mere fact that it would disappear, but because that signalled an increase in drops, and therefore the end of the indirect influence trading would have on my own gameplay.
    The key here is that I was able to realise that trading would negatively impact my enjoyment of the game, and therefore refrained from doing it.
    Just do the same.
  • #34
    Quote from Sabvre

    Quote from Efrye

    Quote from Sabvre

    People are always going to do things they don't like in order to improve their quality of life.


    Which in turn lowers quality of life. Kinda ironical. But following your example and applying the restrictions given to us in RoS, everybody should be forbidden to work and stay home? Does that make everyone happy?


    Depending on how you try to axis this, I'd compare it to eliminating the safety nets and making everyone have to work.


    Not very suitable according to his example. He compared working as means to improve quality of life to trading to improve his gaming experience. So if trading is gone, work must be forbidden in his example.
  • #36
    Quote from Efrye

    Quote from aljung
    I hope legendaries will be account bound and not character bound.


    Why? Play the damn game and stop trading with your chars. That's what happens if you follow that line.

    So if I find the best item for a monk, with my wizard, I shouldn't be able to use it. Smart..(NOT)
  • #37
    Quote from Proof07

    Quote from Efrye

    Quote from aljung
    I hope legendaries will be account bound and not character bound.


    Why? Play the damn game and stop trading with your chars. That's what happens if you follow that line.

    So if I find the best item for a monk, with my wizard, I shouldn't be able to use it. Smart..(NOT)


    You don't have to tell me this, I am not for trading restrictions.But for me it's kinda hypocritical if someone wants trading to be restricted like it's going to be, because it doesn't affect his preferred playstyle, but once it affects him personally if you go the same road a bit further, it suddenly is a bad thing.
    It's the very same thing with BoA, just one step further. You found an item for a monk but don't have one? Also can't give it a friend because he wasn't there? Also very smart.
  • #38
    Quote from Efrye

    Quote from Proof07

    Quote from Efrye

    Quote from aljung
    I hope legendaries will be account bound and not character bound.


    Why? Play the damn game and stop trading with your chars. That's what happens if you follow that line.

    So if I find the best item for a monk, with my wizard, I shouldn't be able to use it. Smart..(NOT)


    You don't have to tell me this, I am not for trading restrictions.But for me it's kinda hypocritical if someone wants trading to be restricted like it's going to be, because it doesn't affect his preferred playstyle, but once it affects him personally if you go the same road a bit further, it suddenly is a bad thing.
    It's the very same thing with BoA, just one step further. You found an item for a monk but don't have one? Also can't give it a friend because he wasn't there? Also very smart.

    True. I said earlier today that trading is a good thing. The auction house wasn't as intended(though I made some real money from it), but that doesn't mean trading is bad. The bind on account should happen when you identify the item, since that means you want it. This way identifying will actually make sense.
  • #39
    Quote from Proof07
    The bind on account should happen when you identify the item, since that means you want it. This way identifying will actually make sense.


    Not in Diablo 3, because the legendaries are just templates for items. It could be something you want, but it could also roll strength instead of dexterity and then it's bound already.They don't have the guts to design real legendaries for each specific class. It hurts my eyes to see a monk or witch doctor to run around with a big two-handed axe. I would prefer my witch doctor to have a jungle-themed staff instead. But apparently they thought it's less work this way at the cost of immersion.
  • #40
    Quote from Efrye

    Quote from Proof07
    The bind on account should happen when you identify the item, since that means you want it. This way identifying will actually make sense.


    Not in Diablo 3, because the legendaries are just templates for items. It could be something you want, but it could also roll strength instead of dexterity and then it's bound already.They don't have the guts to design real legendaries for each specific class. It hurts my eyes to see a monk or witch doctor to run around with a big two-handed axe. I would prefer my witch doctor to have a jungle-themed staff instead. But apparently they thought it's less work this way at the cost of immersion.

    Maybe in RoS we will have each character with its class specific items...
    Regarding those "universal" legendaries, they said they will roll the main stat on which character you are with, so if you are with a barb, it will roll strength as main stat. If you don't want the item and you want to trade it, considering what we've talked before, don't identify it and trade it. Even if it has strength rolled as main stat, a wizard can use the mystic artisan to enchant the item and change the strength roll with an int one.
  • #41
    Quote from Proof07
    Even if it has strength rolled as main stat, a wizard can use the mystic artisan to enchant the item and change the strength roll with an int one.


    Then the wizard needs to have luck with the other 3 random magic properties being good because he can only change one of them. In my eyes the legendary loot is way too flawed.
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