AH Update, Blizzard Working on Cinematic Auto-Skipping, Book of Tyrael at NY Comic Con, Curse Weekly Roundup

  • #1
    AH Update - 9/27
    The issues with both the Real Money Auction House and the Gold Auction House that appeared in the last 2 weeks, now seem to be mostly resolved. You can check out the update Araxom posted and a few of the more personalized posts to forum members, since there is information that can be useful to more that one player there.

    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    Update 9/27: Although there are still reports of excessive delays for some auctions, we've received many reports from those affected that these auctions in question are either finally going through, or returning the funds/gold/items. I will continue to update the thread as needed, but do ask that those intending to use the Auction House in the meantime remain aware of these issues noted below. Thank you!

    --------------------------------------------------------------------------------

    Update 9/26 4:20PM PDT: The gold and real-money Auction Houses are again online. To everyone affected by these outages and delays: thank you for your patience! For more information about transactions which may yet still be currently be delayed, please check the previous updates.

    Hey Edan, thanks!

    Indeed- I totally understand the frustration. Basically, as I understand it - there's two different things going on here: 1) we have auctions that failed (like both of yours have done, confirmed), but still show up on the player side as 'completed' and 2) auctions that are still taking longer, but on our side have a specific code saying something to the affect of 'under review' - auctions will typically have that message for as long as it takes for us to confirm the payment status and make sure all is well between buyer, seller, and appropriate payment systems. However - when that message is displayed for a prolonged period of time (we're talking over 5 days), this generally means that the auction is not going to process. When we have failed auctions like this, these are the ones that usually take about 10 days for our system to just give up on the transaction, and then items/gold/money are sent back, released via the financial institution, etc.

    Bottom line is - we don't want you to wait, and as players have seen today, the AH has been getting more than a little punchy. I advise players to be aware that we may yet see further delays before this is through.


    Hey Dasbean, I'll be happy to check back into the specific issue, but please be aware that because I am not at liberty to check each individual auction through the forums, it may take me some time to get back to you. Additionally, I ask that you refrain from making other threads regarding the AH at this time as we are aware of the aforementioned issues in this thread and are currently addressing those. Thanks for your patience and understanding.

    Edit: I see you have an open ticket regarding the issue- we will be responding momentarily.

    @Dasbean we're going to do our best to help you get this resolved. Being that this original delay issue has caught us a bit by the wayside, I think that our response was likely compounded by that. Really, all I can say for now is to express my thanks for your patience - I have a approached a supervisor on your behalf as your situation is a spin on what I am directly dealing with. I will also stay apprised of your particular issue, although I am not in a position to rectify the issue directly.

    @Leon - please see my above response - normally, I would have you put in a ticket, but being that the queues are as long as they are, you'll find the answer out one way or the other before we could likely respond. My best guess is that you fit into category 2 - please see above. If after some time passes you wish to post the transaction ID #'s I'll gladly to my best to let you know what I see.

    @ Wubonk: That transaction ID# 1749702906 appears to be Category 1 (as I'm calling it) - showing up failed on our side, and if it looks like it's completed on your end was affected by the script we ran yesterday which helps the financial institutions involved to release the funds that were likely held. This is where it gets murky for me, and I apologize that I don't have more specific information - but as I understand it, Blizzard did not hold the funds for these specific purchases, but the funds were likely being held by the financial institutions that our system was in contact with.

    Hopefully that makes sense. TLDR: (for those that were attempting to purchase items with real currency) If you don't have the money back, you'll be getting it- keep watch on your financial statement in the meantime.

    @ Edan - The immediate reports I'm getting are that the AH is working much smoother now. Please take that with a grain of salt. I don't want to be unclear, but I can't predict the future. The AH has seen a lot of turbulence this week, and although we've brought the systems back online we may yet be still having to deal with further issues regarding these delays. I will do my best to keep my eyes and ears open in the meanwhile.

    Glad to see the good news. I'll be back after awhile to help clear up a few of these other transactions. Thanks again for hanging in there!

    @ Maijuana & KittyMilk, please submit tickets with the inquiries regarding those auctions - I was unable to locate them, when you make the tickets please be sure to do so through the account(s) from which the auctions originated. Thanks!

    General message: If anyone else is experiencing a delay in your own auctions that occurred from around the 17th through the 25th, please go through the thread to see if the information provided here applied to you. As much as I wish that I could remain on standby to provide checkups on all the auctions, I will be unable to do so expediently through this channel. If you find that even after waiting a full ten days that your auction is not resolved, you are welcome to reach directly out to us via the support portal.

    Please be aware that due in part to the Auction House issue, our queues are experiencing their own delays, so it may take us some time to get back to you. I will continue to keep my eyes on the thread and will offer any updates should further info need to be posted.

    I hope you all have an excellent weekend and that the loot gods smile favorably upon your Avatar!




    Blizzard Working on Cinematic Auto-Skipping
    For all those people that don't like to be interrupted by cinematics in the middle of their vicious farming routine, Blizzard seems to be working on a special addition to D3 - an auto-skip cinematics option.

    Originally Posted by Blizzard (Blue Tracker / Official Forums)

    We’re definitely aware that some players crave to stay in the fray as much as possible, and that for them, cut-scenes and cinematics can sometimes take away from the flow of battle. To that end, we’re currently exploring some possibilities that we hope might better satisfy both the players that want to experience the full story of Diablo III as well as those players that would prefer to have as few interruptions in their demon slaying as possible.




    Early Sale of Book of Tyrael at NY Comic Con
    For anyone going on this year's New York Comic Con there will be an early sale and signing of Diablo III: Book of Tyrael. The date is October 12th and it starts at 11:00 am.


    DiabloFans Quote:


    We’re very excited to announce that Diablo III: Book of Tyrael (Pub. Date: October 29) will be signed at NYCC on Saturday, October 12th at 11:00 a.m. in our booth! Join Doug A. Gregory from art direction, illustrator Joseph Lacroix, and Blizzard lead story developer Micky Neilson.

    One of the most exciting and visceral action role-playing games in recent memory, Diablo® has become a worldwide gaming phenomenon. Diablo III: Book of Tyrael takes fans even further into the universe with a detailed and beautifully crafted artifact that focuses on the renowned champion Tyrael. As a former archangel of the High Heavens, he ranks among the most important and influential characters in the Diablo franchise. Here, in this illustrated and comprehensive tome, he reveals never-before-known secrets about the history of the world, the dark threats that yet face mankind, and his decision to join the ranks of humanity as a mortal. Featuring stunning original art throughout, this beautifully illustrated follow-up to Diablo III: Book of Cain will also feature letters from Leah and additional fragments of Cain’s writings, all curated by Tyrael as he weaves together a complex and fascinating story for the members of the Horadrim.

    Diablo III: Book of Tyrael also features a fully removable illustration of the Leoric family and other influential characters from Old Tristram, including Deckard Cain, Prince Albrecht, Archbishop Lazarus, King Leoric, Prince Aidan, Queen Asylla, Leah, and Adria. This reversible image demonstrates their normal appearances on one side, along with a representation of their dark fates on the other.




    Curse Weekly Roundup
    Check out this week's Curse Roundup to learn about Valve's new operation system, console and controller, plus much more gaming news!

    Ha. Bagstone.

  • #2
    a tick-box in the menus with "autoskip all viewed cinematics" isnt that hard to make, is it?
    I can see what you see not. Vision milky, then eyes rot.
    When you turn, they will be gone. Whispering their hidden song.

    Then you see what cannot be. Shadows move where light should be.
    Out of darkness, out of mind. Cast down into the Halls of the Blind
  • #3
    Quote from garnok

    a tick-box in the menus with "autoskip all viewed cinematics" isnt that hard to make, is it?


    No, it isn't for others...
    But for Blizzard it's very tough decision and if they decide to do it, it will take long time to implement and months of internal testing... Maybe PTR for it...

    I really wonder, what Diablo 3 section programmers do. One day programng, One day testing, 363 days free.
  • #4
    i swear diablo 3 development and patches overall are the slowest things to ever come in a video game. It seriously makes me wonder what kind of development and programming departments they have over there.

    take marvel heroes for example, the rate at which gazillion delivers weekly patches and monthly major content patches is just outstanding. How can one much smaller company with limited budget be able to pull such a thing off? and for some reason for blizzard is close to impossible.

    Baffled.
  • #5
    Cool! They will allow us to skip cinematics! Maybe in the next 2 years they might actually get to the issue of Act cinematics not playing at all during gameplay or even disappearing from the cinematics menu. But hey, at least the pointless 20 second cinematics that retell what you literally just played through in the last 10 minutes are working fine... Whoever thought that was a great idea missed the class where they tell them what the purpose of cinematics is.
    A soft answer turneth away wrath. Once wrath is looking the other way, shoot it in the head!
  • #6
    Quote from ZeroNine

    i swear diablo 3 development and patches overall are the slowest things to ever come in a video game. It seriously makes me wonder what kind of development and programming departments they have over there.

    take marvel heroes for example, the rate at which gazillion delivers weekly patches and monthly major content patches is just outstanding. How can one much smaller company with limited budget be able to pull such a thing off? and for some reason for blizzard is close to impossible.

    Baffled.


    It probably has to do with the fact that changing something with their product would effects millions of players, not thousands. Hence the long delays on content and patches. I do however agree with you slightly. It takes an awful long time for them to do their thing, but when the do finally release something, it tends to be done right, for the most part.
    i5 2500k - Asus Sabertooth P67 - 8GB Corsair Vengeance LP - 2x Corsair Force GT3 120Gigs - AMD Radeon 7970
  • #7
    Quote from garnok

    a tick-box in the menus with "autoskip all viewed cinematics" isnt that hard to make, is it?
    Obviously not.

    Making that tick-box actually work, though? Yeah, that may, in fact, be somewhat difficult to make. Programming isn't simple, you know.
  • #8
    Quote from Kooqu

    Quote from garnok

    a tick-box in the menus with "autoskip all viewed cinematics" isnt that hard to make, is it?
    Obviously not.

    Making that tick-box actually work, though? Yeah, that may, in fact, be somewhat difficult to make. Programming isn't simple, you know.


    Come on, of course it is! It's like:
    /create checkbox
    /make checkbox work

    Right? Right?

    Ha. Bagstone.

  • #9
    Quote from overneathe

    Quote from Kooqu

    Quote from garnok

    a tick-box in the menus with "autoskip all viewed cinematics" isnt that hard to make, is it?
    Obviously not.

    Making that tick-box actually work, though? Yeah, that may, in fact, be somewhat difficult to make. Programming isn't simple, you know.


    Come on, of course it is! It's like:
    /create checkbox
    /make checkbox work

    Right? Right?

    Right.
    1. Add UI element (checkbox)
    2. On cinematic start, if checkbox is checked, call function that is usually used to cancel cinematics.

    I'd understand if they delayed implementing a smooth transition without ever having to start a cinematic, but this simple thing should have been done on the first patch. It would have made gameplay so much less frustrating.. A simple goddamn auto-cancel-cinematic.
  • #10
    I'm sure it can't possibly be hardcoded, just like almost any element of the Diablo engine. Which would absolutely not require tons of coding + QA.

    Ha. Bagstone.

  • #11
    Even hardcoding isn't that difficult to change when you're talking about such a simplistic change.
  • #12
    Quote from overneathe

    I'm sure it can't possibly be hardcoded, just like almost any element of the Diablo engine. Which would absolutely not require tons of coding + QA.

    I'm not exactly sure what do you consider "hardcoding" it in. If you think that adding this functionality would affect multiple parts of the game and it would require "tons of coding + QA", then by that logic changes to AH/networking/gameplay would take years.
    I guess it's fairly pointless for us to discuss how long would it take without knowing insides of it, I just wanted to give my take on it based on my experience, since you implied that adding auto-skip-cinematic functionality might take a while.
    In any case, it’s has been over a year now, so I would have been enough time to implement it, but apparently it wasn’t high enough on a priority list.
    It’s mindboggling to me how this even ended up in the release of the game, yet more so not being fixed for over a year. Just now they acknowledge that this is an issue. So imo they screwed up multiple times, and it seems to me that you still defend them? (In a sense of cutting them too much slack, by implying that they didn't have enough time for it)
  • #13
    I find the lack of cross-act waypoint travel even worse than the cinematics and they haven't even acknowledged that as an issue. In relation to this, bosses should not disappear if you're playing a quest that is after that boss. Like in D2 and D1, bosses remained no matter what quest or act you were in.
  • #14
    Well we can all assume that before Diablo 4 will be out.. 3 will be amazing & well polished by then !! :)

    give or take 10 years from now = soon*
    !! Die Maggot !!
  • #15
    Yeah I just can't even comprehend why they have added this in the first place. Constant cinematics in an ARPG game where you run through the game for hunderds of hours?

    Goes to show that Blizzard Irvine had absolutely no idea how to built an ARPG game. Which is explains the whole story with Diablo 3.
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