DiabloFans Interview With the Devs: Highlights

  • #21
    Quote from wizzypopje

    as a big PVP player im kinda sad to hear that d3 will never be a esport


    1. Travis Hopes it will not be e-sport. This doesnt mean it wont be, but yeah, seems like no e-sport.
    2. Mike Morhaime told us that Diablo 3 wont be an e-sport game a while ago. Things can change

    Total: No to e-sport seems legit.

    Swedish Official Fansite www.Diablo3pvp.se

  • #22
    Quote from Jaetch

    The dead wife of Haedrig, the Blacksmith, was a Mystic. So is this chick, a.k.a. Karyna:



    It is the mystic, yes. They changed her appearance and cut her dialog very heavy to make it seem she was just a normal traveler. But yeah, She was in the beta actually. Footage can be seen here in the beginning:




    Andrew Chambers: You specify the item you want, then you choose the enhancement you want, and that enhancement actually has a range. So say the plus experience might be 10 to 20 percent: when she applies it you might get +15% experience. You can reapply that and you’ll have a change of getting +16% or +17% experience, but it will never go beneath the current enhancement and you've always got a chance to improve to the maximum possible value. Blizzcon 2011 interview.

    The mystic creates scrolls, potions, magical weapons, spell runes, and charms, and can also enchant items. The full list of Formulas she will apply.

    Nice to see she's coming back in a patch. I bet it is about charms! Like those runestones we had in D2, but with a new feel to it. Hopefully a tetris styled invension.

    Too bad D3 wont be on a PS Vita. But yeah, It might change!

    Do not see the point in having paragon account-wide. Once you hit 100, people might get bored. My goal currently is to level up my second character to paragon 100, while doing so try to craft her better gear. Money is however always an issue.

    Swedish Official Fansite www.Diablo3pvp.se

  • #23
    I for one am really happy they are making paragon account wide. I hardly play my alts even though sometimes I really feel like it because I know I will be getting far less loot than my lv 95 paragon.

    Good move IMO.
  • #24
    I'm not sure I really like the account wide parangon leveling. Parangon leveling was supposed to be a way to improve our character by playing the game after the 1-60 leveling. We need more things to do, not less...
  • #25
    I still think, they are over-analyzing PVP. Its less about the game type and more about the reward system and competitive system that will keep people entertained. Also random map layouts in PVP is something I have yet to see in ANY game and is sorely needed.
    Blizzard used to care about releasing Diablo III, then they all took an arrow in the knee...
  • #26
    Quote from Serpenth

    Idk I'm 50/50 on the Paragon being account wide. After doing the grind once I honestly have no desire to do it ever again, however I still think it's part of character progression and not account progression. Essentially there is even less to do with no progress to made once a character hits 60. Hellfire ring + socket weapon with a radient star ruby + mp10 = lvl 60 in two days.

    Look I know nobody has time to level 5 characters to paragon 100, I just got my first paragon 100 two weeks ago. However what's the point if there isn't always something to strive for. I'm pretty done until patch once I finish achievement cap. However at my slow ass rate the patch may come first.

    However I would totally 100% be alright with it if the expansion had lvl 99 like Diablo II. Then Paragon being account is totally fine with me.

    One final note. I think the Mystic making the return to the game was inevitable. Seriously, who's stupid ass idea was it to remove it in the first place? They should be fired............................................;)


    Make Paragon Account wide but increase it to 200/300. Transfer the XP people got on their 5 PLVL 100 into the account PLVL which might end into the account being lvl 190 right away.
  • #27
    Grammar Nazi.

    Blizzard is working on including the Mystic back into the game, but it’s still not clear what unique feature she might offer.
  • #28
    They might've read the talisman samples in here that's why the Mystic is back on the table (no pun intended).
    sto lavorando
  • #29
    Quote from Mahoraba

    Grammar Nazi.

    Blizzard is working on including the Mystic back into the game, but it’s still not clear what unique feature she might offer.



    Rule #1 of Grammar Nazism: Make 100% sure you're right. While some style guides (Associated Press, Economist) might agree with you, others (Chicago Manual of Style for example) occasionally seem to be okay using plural for collective nouns. The question is whether you consider the company as an entire unit (as in, "Blizzard has lots of employees") or the individuals of this company (it's not the company working on the Mystic, but its developers). Going with singular you're right in almost all cases, but sometimes the plural isn't wrong either. It's more of a stylistic issue. By the way, as a non-native speaker it still "sounds wrong" whenever I hear commentators referring to a sports team using plural (Manchester United are rubbish), but I've learned to accept that all languages have their counter-intuitive quirks.


    On topic: I LOVE that they stress again that e-sports is off the table for now. Focus on PvE and fix that first, thanks. By the way, some of you seem to be a bit self-centered if you think that just a couple of suggestion topics are the reason why the Mystic will come back. Many people still haven't realized how close the Mystic was to being part of the release version. It's not like without the community's suggestion they would be unable to develop a game. In fact, all suggestion are based on beta concepts and have only small "novel ideas", so please give credit where credit is due.
  • #30
    Quote from overneathe


    The Process
    • The Diablo team draws a lot of inspiration and even “some direct ideas” from the community and even mentioned specifically some of our “Suggestion” articles that have gained some good popularity


    Which ones?
    The little boat gently drifted across the pond exactly the way a bowling ball wouldn’t...
  • #31
    Were you forced to ask questions about the console version to get this interview? Can't think of any other reason why you'd ask any questions about it otherwise.
    Image removed due to its file extension: http://desmond.imageshack.us/Himg31/scaled.php?server=31&filename=41451693.jpg&res=medium
  • #32
    Quote from Mayne

    Were you forced to ask questions about the console version to get this interview? Can't think of any other reason why you'd ask any questions about it otherwise.


    Just because you're not interested in console (and I'm not interested in console news, either) doesn't mean no one else on DFans is. There are lots of people interested in the console, plus it's just the one thing most of the devs are working on right now.
  • #33
    Quote from Jaetch

    The dead wife of Haedrig, the Blacksmith, was a Mystic. So is this chick, a.k.a. Karyna:



    Yeah Karyna's the mystic, but where did you get the info that Mira was a mystic too? I've listened to most dialogs/letters between Haedrig and Mira but didn't pick that up.
    Make your peace...Quickly!
  • #34
    Quote from Elendiro

    Yeah Karyna's the mystic, but where did you get the info that Mira was a mystic too? I've listened to most dialogs/letters between Haedrig and Mira but didn't pick that up.



    Player: Tell me more about your wife.
    Haedrig: I broke her out in the middle of the night, and we escaped. They didn't chase us far. I guess they were glad to see her go.
    Player: Not many care for witches.
    Haedrig: She wasn't a witch. She was a mystic. Though we didn't find that out for a time, not until we started traveling with a Vecin wagon train. But that's another story for another time.


    http://diablo.wikia.com/wiki/Haedrig_-_Conversation_Achievement
  • #35
    Thanks Bagstone. Would be cool if we could res Mira so they can be together again. :') <3
    Make your peace...Quickly!
  • #36
    Why do they have to make paragon account wide? Why not just make the highest MF/GF bonus of the entire account apply to all characters.
  • #37
    Quote from itirnitii

    Why do they have to make paragon account wide? Why not just make the highest MF/GF bonus of the entire account apply to all characters.


    If they made no changes to paragon then that would be fine. But:

    There are talks about making Paragon levels account-wide, so that you don't feel like you're losing experience while playing your Paragon 100 character. Also potentially adding customization like stat allocation to it
    If additions to the Paragon system are made, people that already have the required Paragon level will get the rewards on patch day


    If you get extra bonuses like stats or even in game perks, then you'd be back to feeling like you're playing the game wrong by not being on your highest paragon.
  • #38
    Quote from StoneTheRock

    Quote from itirnitii

    Why do they have to make paragon account wide? Why not just make the highest MF/GF bonus of the entire account apply to all characters.


    If they made no changes to paragon then that would be fine. But:

    There are talks about making Paragon levels account-wide, so that you don't feel like you're losing experience while playing your Paragon 100 character. Also potentially adding customization like stat allocation to it
    If additions to the Paragon system are made, people that already have the required Paragon level will get the rewards on patch day


    If you get extra bonuses like stats or even in game perks, then you'd be back to feeling like you're playing the game wrong by not being on your highest paragon.


    No, it's separate character development.

    For instance I have a level 100 paragon wizard, but right now I am playing my DH and she is paragon 41. I don't feel gimped in power by playing my 41 DH because I know I need to progress her separately and get her just as strong. To me, it's no different than having a level 60 monk and a level 30 wizard. The only way I have felt hindered on her is by losing the 300 MF/GF that my wizard has at level 100. I enjoyed starting her at level 60 no paragon and watching her progress to 41 and I will enjoy progressing her to paragon 100. I don't want her to just automatically be 100 and have nothing to do on her and lose any sense of progression. I want her to gain exp and actually play her and power her up, even if just a minimal amount per level. The reason I don't play my wizard anymore is because I don't gain experience so I don't really feel a sense of progression, all I do is play item lottery by killing monsters which isn't that fun lately because if I spend 4 hours farming and gain nothing I don't even have paragon level progression to feel I did something worthwhile. We shouldn't be striving for less things to do, but more things, and making paragon completely account bound would do just that.

    What I would really like to see is have an insane paragon level cap (or another champion system with 100 extremely difficult levels that take thousands of hours to progress through), and you gain absolutely no benefits, it's strictly just for bragging rights and showing how long you have played your character in comparison to others. So at least you are progressing in some way at all times, even if just for vanity.

    To be clear, in case there are any misunderstandings my stance would be to have any perks that don't affect character strength (MF, GF, vanity items) should be account-wide based on the highest paragon level and any character development progression should be based on that specific character's personal paragon level (stat points, paragon skills).
  • #40
    Quote from Bagstone

    Quote from Mayne

    Were you forced to ask questions about the console version to get this interview? Can't think of any other reason why you'd ask any questions about it otherwise.


    Just because you're not interested in console (and I'm not interested in console news, either) doesn't mean no one else on DFans is. There are lots of people interested in the console, plus it's just the one thing most of the devs are working on right now.


    Who the hell is that ? Raise your hand so you get punched ! j/k

    Really, the only beneficial thing of the console version would have been if servers were shared so the population would grow but D3 console players are being stranded on PS and MS networks.
    In it's state the console only brings controversy of PC delay, PC lack of features, PC neglect and such !
  • #41
    To be clear, in case there are any misunderstandings my stance would be to have any perks that don't affect character strength (MF, GF, vanity items) should be account-wide based on the highest paragon level and any character development progression should be based on that specific character's personal paragon level (stat points, paragon skills).


    But what if the perks were something like extra 15% movespeed or even that treasure goblin that picks up whites and blues and sometimes drops better loot?

    Even if it was just a matter of character power it could affect how fast effectively you farm. I want to feel free to play any character without missing out on loot. Anything else is fine, imo.
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