Dyes for Legendaries are still being worked on, but they will not be coming with patch 1.0.8.
As I mentioned previously, our artists actually have to go back and redo the textures on all the Legendaries in order to make them dye-compatible, which is why it isn't a quick-fix.
Coop Updates Coming
Grimiku addresses a player's concern about Public Games giving better experience than Single player, saying there is no such thing. In a few days though there will be news on this exact topic.
There haven’t been any changes to the amount of experience you gain while in a multiplayer game yet, but this week we’ll have some interesting updates on that subject. Maybe they’ll be the sort of updates you can read about, and even test before they go live.
No Diablo-Related April FoolsGive us a joke plz. It's April 1st.
To quote Grumpy Cat, I'm going to have to go with "No." (Blue Tracker / Official Forums)
Community Managers' Presence Discussion
We're very much around, just like we are most every weekday.
We definitely appreciate those who offer constructive criticism in a clear and civil manner, and we're constantly reading threads and passing information along to and from developers on a plethora of topics that interest the player community.
We can't respond to every post and we don't have answers to every question asked or suggestion offered, but as always we are working to make Diablo III the best possible game it can be. (Blue Tracker / Official Forums)
News for Korean players
The Korean Diablo players were the only ones that got big and interesting announcement today. People who are confident of their Korean language skills can check the news right away.
The Warhound is Back in StarCraft
The other Blizzard games got huge additions today. The Warhound is back in StarCraft after being removed from the game during early Heart of the Swarm public beta test. Now it's coming for all three races: Terran, Zerg and Protoss!
As you may know, the Warhound was removed very early in the Heart of the Swarm public beta test because we felt that its role overlapped with the Marauder a bit too much. Mechanically, these two units were virtually identical, but were produced from two different buildings. It’s never an easy decision to remove a unit, but this decision was particularly tough because we absolutely loved the Warhound’s art.
After watching the MLG Winter Championship, we noticed that Life was able to beat Flash a little too easily in the finals. Had Flash been able to build Warhounds, our favorite race (Terran) may have won the tournament. As usual, we made a spur-of-the-moment decision based on this match and immediately set about rebalancing the game.
Accordingly, we reintroduced the Warhound into our internal builds for testing purposes. It felt great to have the Warhound back when we played as Terran, but when we played against them using our favorite race (Zerg), it somehow felt very wrong. Obviously, we couldn’t have that, so we decided that we must also give the Warhound to Zerg.
After putting some more thought into it, we realized that our favorite race (Protoss) was getting the short end of the stick because it was the only race without the Warhound. That’s when it came to us: Protoss should have it as well, since one of our main goals in StarCraft II was to create as much symmetry as possible amongst all three races.
So after considering every angle, here’s what’s changing:
The Warhound has been added for Terran because robots are cool and the art is amazing
The Warhound has been added for Zerg to remain competitive with Terran.
The Warhound has been added for Protoss to keep Protoss players from whining about them on the forums.
While we know these changes are drastic, we encourage everyone to log in and spend some time playing before rushing to judgment. We welcome you to share your thoughts, but this time around we’re not going to be listening to feedback.
For more information on the story behind the Warhound please check out the Warhound Q&A and the latest entry in our StarCraft short story series “Command Performance”.
Crabby is Now Helping Battle.net Visitors
Crabby - the cute little crustacean companion that Blizzard promised the WoW community 2 years ago, is now a fact! Being helpful in the classic Clippy way, Crabby is greeting visitors of the World of Warcraft Battle.net page with useful tips and suggestions.
so what is actually coming in the next patch, just monster density ??
... so much win
No, there's so much more than just monster density. It's just that Blizzard is still discussing, planning and working on these other things that they don't know what to tell us yet. They have to iterate these things to a fine point y'know.
So perhaps in another week we'll get round 2 of the answers to their dog-and-pony show, then a week after that the PTR notes for 1.08 will come out. Then a week after that the PTR for 1.08 will be released. Then, after a couple of weeks, 1.08 will come out.
Soooo.... basically 5 more weeks before 1.08.
And that doesn't include any fixes for the $@#&^ itemization that's afflicted this game since day 1.
Diablo 3 gets a new patch that does something substantial and actually improves the game as a whole.
Oh, So your talking about every pacth thats came out since the game came out? Seems like the only fool here is you lol.
Meanwhile, over at Path of Exile...
People are spending mom & dads money trying to be decent on a game that looks far worst that Diablo 2 and trying to enjoy a broken class system they ripped from from a 11 year old game ( final fantasy 10 ). April Fools!!...... Wait...what? That stuff really is happening? oh...........