Finally! Someone from Blizzard admits the AH causes problems.
How so? The only thing the AH does for me is saves me countless time having to spam a trade chat system full of trolls and cheapskates
+ the time i would have to spend wacthing the same system for items i may need. Its not caused "problems" for everyone. Just whinebags moaning because they don't have a daddys wallet to do a pro fast. Thats not the AH's fault. You find that in every online game.
Can someone tell me if this is the new Lead Designer after Wilson moved on?
I like what I read here. Acknowledgement of the AH and its negative effects on the game. Not to mention direct criticism of the games particular issues in regard to items. Can't wait for the item blog.
Can someone tell me if this is the new Lead Designer after Wilson moved on?
I like what I read here. Acknowledgement of the AH and its negative effects on the game. Not to mention direct criticism of the games particular issues in regard to items. Can't wait for the item blog.
I like what I am hearing, mostly. There are a few things I still disagreee with though. One is that the skill system in D2 is inherently flawed - I think simply addressing the issues of rerolling characters as well as balancing skills it would have made a far more compelling system than the new system. I also disagree that Inferno was too hard - Nightmare and Hell were too easy leaving people unprepared. Maybe this stems from "I think the right way to introduce challenge is to make it optional,..." which I also disagree with. This requires a sort of masochist mentality from players along with the prior knowlegde that the game will be underwhelming to actively seek ways to create their own challenges right from the start of the game. Without both, many players (including myself) intuatively assumed the game would get progressively harder, which was not the case until after playing through the game 3 times to get to Inferno - before which players will write the game off entierly not caring to or knowing about how to set up their own obstacles. I definately get the most out of the game HC, no AH, MP10. But having already played multiple characters to 60 SC, with AH, MP 0 to not find the challenge I was looking for, the story/landscape has become unbearably repetative.
Knit-picking aside, I think this is the best news for D3 yet. Here's to hoping for more of this type of refinement and more content.
Uhhh.... yeah...
http://torchlight.incgamers.com/2012/12/torchlight-2-wins-best-rpg-in-incgamers-2012-readers-vote/
http://www.ign.com/wikis/best-of-2012/Best_PC_Role-Playing_Game
http://www.metacritic.com/game/pc/diablo-iii
http://www.metacritic.com/game/pc/torchlight-ii
The game has improved and, hopefully, will improve again in the future.
How so? The only thing the AH does for me is saves me countless time having to spam a trade chat system full of trolls and cheapskates
+ the time i would have to spend wacthing the same system for items i may need. Its not caused "problems" for everyone. Just whinebags moaning because they don't have a daddys wallet to do a pro fast. Thats not the AH's fault. You find that in every online game.
After making a few truckloads of money on it and losing the majority of their playerbase. GJ blizz !
I like what I read here. Acknowledgement of the AH and its negative effects on the game. Not to mention direct criticism of the games particular issues in regard to items. Can't wait for the item blog.
Nope. The position is still open.
Ha. Bagstone.
Knit-picking aside, I think this is the best news for D3 yet. Here's to hoping for more of this type of refinement and more content.
Ha. Bagstone.
If you agree that trading is okay (like in d2) then all you need is to replicate that volume with an AH.
I'm not even sure what exactly you mean. Elaborate?
Ha. Bagstone.
Ha. Bagstone.