Diablo III patch 1.0.7 is now live in the Americas. Check out the full patch notes below to learn about all the latest changes.
Important: Please note that you will not be prompted to download patch 1.0.7 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is the Americas, you will be unable to log into Europe or Asia using Global Play after patch 1.0.7 is live until those regions have also patched.
Diablo III Patch 1.0.7 – v.1.0.7.14633
The latest client patch notes can be found here.
Visit our Bug Report forum for a list of known issues.
New Feature: Brawling
For those who wish to test their mettle against fellow Nephalem, your time has come. Players will now be able to battle one another in a new zone designed specifically for this style of combat called "The Scorched Chapel." This zone can be accessed by speaking with Nek the Brawler in any of the four Act hubs, and supports 2 to 4 players in a Free-For-All format.
Nephalem Valor stacks will now persist through Acts
Base pick-up radius for all characters has been increased from 1.5 yards to 3 yards
The resurrection timer will no longer increase if a player is killed multiple times in a row
Players should no longer play a flinching animation (causing them to briefly lose control of their character) if they are hit by multiple monsters at the same time
The experience bonus rewarded for killing monsters on Monster Power levels 1-10 in Inferno has been increased:
MP 1: 25% (up from 10%)
MP 2: 50% (up from 20%)
MP 3: 80% (up from 30%)
MP 4: 120%(up from 45%)
MP 5: 165% (up from 60%)
MP 6: 215% (up from 75%)
MP 7: 275% (up from 95%)
MP 8: 340% (up from 115%)
MP 9: 420% (up from 135%
MP 10: 510% (up from 160%)
When resuming a game, players will now be placed in town instead of at the last known checkpoint (a portal will be available to take you to your last known checkpoint, if desired)
Characters will no longer have their movement restricted when being vote kicked from a Public Group
Players can now select their desired Monster Power level from a drop-down when joining Public Games provided that the "Enable Monster Power" box has been checked in the Options menu
"Report Botting" has been added to the right-click > report player menus
The Battle.net UI now displays how many players are online
Izual is now included in the list of bosses that grant an extra reward when you have 5 stacks of Nephalem Valor, and the overall reward for killing him has been increased
Brawls can be initiated by speaking with Nek the Brawler, a new NPC located in each Act hub
Speaking with Nek will transport you and your party to the Scorched Chapel, a new zone featuring four different areas: the church, the graveyard, the river, and the lake
The Scorched Chapel currently supports up to four players in a Free-For-All format, which means you can battle your friends either one-on-one, three-player FFA, or full four-player FFA
Death is not permanent in the brawling world (not even for Hardcore characters) nor will players take any durability damage from PvP combat
To leave the Scorched Chapel, players can take the exit portal or use their Town Portal ability
Demon Hunters, Witch Doctors, and Wizards receive a 30% damage reduction while in the Scorched Chapel
Barbarians and Monks receive an additional 5% damage reduction (in addition to the 30% they inherently receive, for a total of 35%) while in the Scorched Chapel
Four Rare recipes have been added to the Blacksmith: Archon Spaulders (Shoulders), Archon Gauntlets (Gloves), Archon Armor (Chest Armor), Razorspikes (Bracers)
Each crafted item will have the following characteristics:
iLevel 63
6 Affixes
Account-bound
Similar to the Hellfire Ring, it will have four variants, each guaranteeing a fixed core stat which will have the highest range available in the game
Crafting the item will require 1 Demonic Essence (other reagent costs will vary per recipe)
A new Rare recipe has been added to the Jeweler for an Amulet
This amulet will have the following characteristics:
iLevel 63
6 Affixes
Account-bound
Similar to the Hellfire Ring, it will have four variants, each guaranteeing a fixed core stat which will have the highest range available in the game
Crafting the item will require the 1 Demonic Essence as well as:
100,000g
1 Perfect Square Gem (varied depending on which core stat you select)
1 Fiery Brimstone
A new tier of account-bound gems of has been added to the game: Marquise
Marquise Gems stats are as follows:
Marquise Emerald
Weapon: Increased Critical Hit Damage by 110%
Helm: +33% Extra Gold from Monsters
Armor: +62 Dexterity
Marquise Topaz
Weapon: Melee attackers take 2500 per hit
Helm: 33% Better chance of finding magical items
Armor: +62 Intelligence
Marquise Amethyst
Weapon: Each Hit adds +700 Life
Helm: +19% Life
Armor: +62 Vitality
Marquise Ruby
Weapon: +160 Minimum and +160 Maximum Damage
Helm: Increases Bonus Experience by 33%
Armor: +62 Strength
These gems can only be created at the Jeweler and will require the following reagents:
3 Radiant Star Gems
20 million gold
10 Demonic Essence
Un-socketing Marquise gems will cost 5 million gold
The designs for the Marquise gems will drop randomly from all level 63 monsters
Note: The designs are not account-bound
All ruby gems have had their weapon bonuses increased (these changes will apply to both existing rubies, as well as new rubies):
Chipped Ruby: +3 minimum damage/+3 maximum damage (up from +2/+2)
Flawed Ruby: +6 minimum damage/+6 maximum damage (up from +4/+4)
Ruby: +9 minimum damage/+9 maximum damage (up from +8/+8)
Flawless Ruby: +12 minimum damage/+12 maximum damage (up from +10/+10)
Perfect Ruby: +15 minimum damage/+15 maximum damage (up from +11/+11)
Radiant Ruby: +18 minimum damage/+18 maximum damage (up from +12/+12)
Square Ruby: +21 minimum damage/+21 maximum damage (up from +13/+13)
Flawless Square Ruby: +25 minimum damage/+25 maximum damage (up from +14/+14)
Perfect Square Ruby: +30 minimum damage/+30 maximum damage (up from +15/+15)
Radiant Square Ruby: +40 minimum damage/+40 maximum damage (up from +16/+16)
Star Ruby: +60 minimum damage/+60 maximum damage (up from +17/+17)
Flawless Star Ruby: +80 minimum damage/+80 maximum damage (up from +18/+18)
Perfect Star Ruby: +100 minimum damage/+100 maximum damage (up from +19/+19)
Radiant Star Ruby: +130 minimum damage/+130 maximum damage (up from +20/+20)
These rubies have also had their bonus damage calculations changed, and will now add damage flatly to both the minimum and maximum values on weapons
For example, if you have a weapon that does 150-200 damage and you socket a Perfect Square Ruby (which adds +30 minimum damage/+30 maximum damage), your weapon will do 180-230 damage
Crafting Plans and Jeweler Designs have been added for all of the new Rare recipes listed above
These plans (excluding the chest piece) will drop randomly in the world and have a chance to drop off the following bosses when you have 5 stacks of Nephalem Valor:
Skeleton King
Spider Queen
Maghda
Zoltun Kulle
Ghom
Cydaea
Rakanoth
Izual
The drop rate from the above bosses will also scale according to your Monster Power level:
MP 0: 20%
MP 1: 23.2%
MP 2: 26.912%
MP 3: 31.218%
MP 4: 36.213%
MP 5: 42.007%
MP 6: 48.728%
MP 7: 56.524%
MP 8: 65.568%
MP 9: 76.059%
MP 10: 88.228%
The Archon Armor recipe can be purchased from Squirt the Peddler for 1.5 million gold each
Please note that neither the Crafting plans nor the Jeweler Design are account-bound
Holding shift while buying health potions will attempt to purchase 5 potions at once
Follower items below iLevel 60 will now no longer drop in Inferno
Goldskin now has a limit on the number of times it can proc on a single target
Vanishing Dye and All-Soap’s Miraculous Dye Remover can now be used on Legendary items
Hellfire Rings now salvage into Legendary crafting materials
Vendors
Squirt the Peddler no longer sells Dyes, but (as noted above) will now sell the plans for the Archon Armor recipe for 1.5 million gold each
Bug Fixes
Goldskin will no longer proc when attacking monsters that drop no loot
Plans: Staff of Herding can now be dropped on the ground, or sold to a vendor for 0 gold
All Staves of Herding can now be sold to a vendor for 0 gold
Fixed an issue where new Hardcore characters were not labeled as Hardcore on the Main Menu
Fixed an error that could occur when closing the World of Warcraft client while the Diablo III client was still running
Players will now be properly removed from both the party and the game session whenever a Vote Kick has passed
Players will no longer be disconnected from the game whenever vote kicked during a boss encounter
If you are experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.
New Feature: Brawling
For those who wish to test their mettle against fellow Nephalem, your time has come. Players will now be able to battle one another in a new zone designed specifically for this style of combat called "The Scorched Chapel." This zone can be accessed by speaking with Nek the Brawler in any of the four Act hubs, and supports 2 to 4 players in a Free-For-All format.
GENERAL
Nephalem Valor stacks will now persist through Acts
Base pick-up radius for all characters has been increased from 1.5 yards to 3 yards
The resurrection timer will no longer increase if a player is killed multiple times in a row
Players should no longer play a flinching animation (causing them to briefly lose control of their character) if they are hit by multiple monsters at the same time
The experience bonus rewarded for killing monsters on Monster Power levels 1-10 in Inferno has been increased:
MP 1: 25% (up from 10%)
MP 2: 50% (up from 20%)
MP 3: 80% (up from 30%)
MP 4: 120%(up from 45%)
MP 5: 165% (up from 60%)
MP 6: 215% (up from 75%)
MP 7: 275% (up from 95%)
MP 8: 340% (up from 115%)
MP 9: 420% (up from 135%
MP 10: 510% (up from 160%)
When resuming a game, players will now be placed in town instead of at the last known checkpoint (a portal will be available to take you to your last known checkpoint, if desired)
Characters will no longer have their movement restricted when being vote kicked from a Public Group
ACHIEVEMENTS
Bug Fixes
Subjugators now count towards the achievements "We are Champions" and "Champion's Collection"
Rare Colossal Golgors will now count towards the “Rare Kill” achievements
The Rockworm criteria has been removed from Hardcore monster slaying achievements
Players can once again access the “Victory” dialogue option through Covetous Shen
AUCTION HOUSE
User Interface
Cancelled PayPal auctions will now display a UI error
Bug Fixes
Stash Tab Art will now properly update when viewed in the Auction House
BATTLE.NET
General
A new PvP chat channel has been added
Monster Power is now available for Public Games
Players can now select their desired Monster Power level from a drop-down when joining Public Games provided that the "Enable Monster Power" box has been checked in the Options menu
"Report Botting" has been added to the right-click > report player menus
The Battle.net UI now displays how many players are online
BOSSES
General
Izual is now included in the list of bosses that grant an extra reward when you have 5 stacks of Nephalem Valor, and the overall reward for killing him has been increased
BRAWLING
General
Brawls can be initiated by speaking with Nek the Brawler, a new NPC located in each Act hub
Speaking with Nek will transport you and your party to the Scorched Chapel, a new zone featuring four different areas: the church, the graveyard, the river, and the lake
The Scorched Chapel currently supports up to four players in a Free-For-All format, which means you can battle your friends either one-on-one, three-player FFA, or full four-player FFA
Death is not permanent in the brawling world (not even for Hardcore characters) nor will players take any durability damage from PvP combat
To leave the Scorched Chapel, players can take the exit portal or use their Town Portal ability
Demon Hunters, Witch Doctors, and Wizards receive a 30% damage reduction while in the Scorched Chapel
Barbarians and Monks receive an additional 5% damage reduction (in addition to the 30% they inherently receive, for a total of 35%) while in the Scorched Chapel
Four Rare recipes have been added to the Blacksmith: Archon Spaulders (Shoulders), Archon Gauntlets (Gloves), Archon Armor (Chest Armor), Razorspikes (Bracers)
Each crafted item will have the following characteristics:
iLevel 63
6 Affixes
Account-bound
Similar to the Hellfire Ring, it will have four variants, each guaranteeing a fixed core stat which will have the highest range available in the game
Crafting the item will require 1 Demonic Essence (other reagent costs will vary per recipe)
A new Rare recipe has been added to the Jeweler for an Amulet
This amulet will have the following characteristics:
iLevel 63
6 Affixes
Account-bound
Similar to the Hellfire Ring, it will have four variants, each guaranteeing a fixed core stat which will have the highest range available in the game
Crafting the item will require the 1 Demonic Essence as well as:
100,000g
1 Perfect Square Gem (varied depending on which core stat you select)
1 Fiery Brimstone
A new tier of account-bound gems of has been added to the game: Marquise
Marquise Gems stats are as follows:
Marquise Emerald
Weapon: Increased Critical Hit Damage by 110%
Helm: +33% Extra Gold from Monsters
Armor: +62 Dexterity
Marquise Topaz
Weapon: Melee attackers take 2500 per hit
Helm: 33% Better chance of finding magical items
Armor: +62 Intelligence
Marquise Amethyst
Weapon: Each Hit adds +700 Life
Helm: +19% Life
Armor: +62 Vitality
Marquise Ruby
Weapon: +160 Minimum and +160 Maximum Damage
Helm: Increases Bonus Experience by 33%
Armor: +62 Strength
These gems can only be created at the Jeweler and will require the following reagents:
3 Radiant Star Gems
20 million gold
10 Demonic Essence
Un-socketing Marquise gems will cost 5 million gold
The designs for the Marquise gems will drop randomly from all level 63 monsters
Note: The designs are not account-bound
All ruby gems have had their weapon bonuses increased (these changes will apply to both existing rubies, as well as new rubies):
Chipped Ruby: +3 minimum damage/+3 maximum damage (up from +2/+2)
Flawed Ruby: +6 minimum damage/+6 maximum damage (up from +4/+4)
Ruby: +9 minimum damage/+9 maximum damage (up from +8/+8)
Flawless Ruby: +12 minimum damage/+12 maximum damage (up from +10/+10)
Perfect Ruby: +15 minimum damage/+15 maximum damage (up from +11/+11)
Radiant Ruby: +18 minimum damage/+18 maximum damage (up from +12/+12)
Square Ruby: +21 minimum damage/+21 maximum damage (up from +13/+13)
Flawless Square Ruby: +25 minimum damage/+25 maximum damage (up from +14/+14)
Perfect Square Ruby: +30 minimum damage/+30 maximum damage (up from +15/+15)
Radiant Square Ruby: +40 minimum damage/+40 maximum damage (up from +16/+16)
Star Ruby: +60 minimum damage/+60 maximum damage (up from +17/+17)
Flawless Star Ruby: +80 minimum damage/+80 maximum damage (up from +18/+18)
Perfect Star Ruby: +100 minimum damage/+100 maximum damage (up from +19/+19)
Radiant Star Ruby: +130 minimum damage/+130 maximum damage (up from +20/+20)
These rubies have also had their bonus damage calculations changed, and will now add damage flatly to both the minimum and maximum values on weapons
For example, if you have a weapon that does 150-200 damage and you socket a Perfect Square Ruby (which adds +30 minimum damage/+30 maximum damage), your weapon will do 180-230 damage
Crafting Plans and Jeweler Designs have been added for all of the new Rare recipes listed above
These plans (excluding the chest piece) will drop randomly in the world and have a chance to drop off the following bosses when you have 5 stacks of Nephalem Valor:
Skeleton King
Spider Queen
Maghda
Zoltun Kulle
Ghom
Cydaea
Rakanoth
Izual
The drop rate from the above bosses will also scale according to your Monster Power level:
MP 0: 20%
MP 1: 23.2%
MP 2: 26.912%
MP 3: 31.218%
MP 4: 36.213%
MP 5: 42.007%
MP 6: 48.728%
MP 7: 56.524%
MP 8: 65.568%
MP 9: 76.059%
MP 10: 88.228%
The Archon Armor recipe can be purchased from Squirt the Peddler for 1.5 million gold each
Please note that neither the Crafting plans nor the Jeweler Design are account-bound
Holding shift while buying health potions will attempt to purchase 5 potions at once
Follower items below iLevel 60 will now no longer drop in Inferno
Goldskin now has a limit on the number of times it can proc on a single target
Vanishing Dye and All-Soap’s Miraculous Dye Remover can now be used on Legendary items
Hellfire Rings now salvage into Legendary crafting materials
Vendors
Squirt the Peddler no longer sells Dyes, but (as noted above) will now sell the plans for the Archon Armor recipe for 1.5 million gold each
Bug Fixes
Goldskin will no longer proc when attacking monsters that drop no loot
Plans: Staff of Herding can now be dropped on the ground, or sold to a vendor for 0 gold
All Staves of Herding can now be sold to a vendor for 0 gold
MONSTERS
General
The Reflects Damage affix has been redesigned:
It will now apply a short duration buff to the monster and will only reflect a percentage of damage dealt back to the player while that buff is active
A visual effect will display whenever the durational buff is active
Damage dealt by pets to monster with Reflects Damage affix will no longer be reflected back to the player
Damage dealt by the Molten affix has been reduced by 40%
Damage dealt by the Plagued affix has been increased by 120%
Fallen Lunatics should now detonate in a more consistent manner
The Triune Berserker before Alcarnus should no longer swing faster after a few attacks
Keywardens:
The Act II Keywarden (Sokahr) should now only use its mortar ability in Inferno difficulty
The Act III Keywarden (Xah’Rith) should now only use its rain of corpses ability in Inferno difficulty
The Act IV Keywarden (Nekarat) should now only use its earthquake and charge abilities in Inferno difficulty
Bug Fixes
Rare Sand Dwellers will now spawn in The Forgotten Ruins
Champion Plague Swarms will now spawn in Cryder's Outpost
Champion Fallen Cur will now spawn in The Storm Halls
USER INTERFACE
General
Legendary items now have a new mini-map icon
This icon should now persist properly and be shown on the mini-map so long as the player is in the same zone as the dropped item
Note: The icon will only display when Legendary items are dropped by a monster, not a player
Bug Fixes
Fixed an issue causing the Enable Monster Power option to reset
Fixed an issue affecting the scroll speed of text
Vendors will now properly display an Armor tab when you are in an Inferno game with Monster Power set above 0
BUG FIXES
Fixed an issue where new Hardcore characters were not labeled as Hardcore on the Main Menu
Fixed an error that could occur when closing the World of Warcraft client while the Diablo III client was still running
Players will now be properly removed from both the party and the game session whenever a Vote Kick has passed
Players will no longer be disconnected from the game whenever vote kicked during a boss encounter
The Battle.net UI now displays how many players are online
How/where i can see this? And
Speaking with Nek will transport you and your party to the Scorched Chapel, a new zone featuring four different areas: the church, the graveyard, the river, and the lake
Chapel always the same.
I cant see it either, i remember seeing it at PTR sutck at 30k, but now i cant see it.
It's either nobody really likes PvP and people were just faking their interest or everybody's trying to suit up for PvP because they found that PvM gear doesn't really do well in PvP.
It's either nobody really likes PvP and people were just faking their interest or everybody's trying to suit up for PvP because they found that PvM gear doesn't really do well in PvP.
Right? Like said before, If your into D3 for PvP your playing the wrong game. Dualing was in D2 for something fun to do. To give to a chance to gain some braging rights. It was never meant to be taken serious, If you did you wasted your time.
This pacth is quite awesome, I already farmed up some Archon gear and go a lucky roll the bracers on my 11th try. Replaced my old 1's worth 150m ( Which i sold for 140m ) So yeah, Did a full act 3 run in 4 hours on MP10 and got 2 paragon levels. thats great due to the fact that my PL is 74. Good job Blizzard.
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US servers are now online!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
1.0.7 Patch Notes
The full patch notes are here!
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Important: Please note that you will not be prompted to download patch 1.0.7 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is the Americas, you will be unable to log into Europe or Asia using Global Play after patch 1.0.7 is live until those regions have also patched.
Diablo III Patch 1.0.7 – v.1.0.7.14633
The latest client patch notes can be found here.
Visit our Bug Report forum for a list of known issues.
Table of Contents:
New Feature: Brawling
For those who wish to test their mettle against fellow Nephalem, your time has come. Players will now be able to battle one another in a new zone designed specifically for this style of combat called "The Scorched Chapel." This zone can be accessed by speaking with Nek the Brawler in any of the four Act hubs, and supports 2 to 4 players in a Free-For-All format.
General
If you are experiencing technical issues with the patching process, connecting to Battle.net after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.
Ha. Bagstone.
http://us.battle.net/d3/en/blog/8608455/patch-107-now-live-2-12-2013
Diablo III Patch 1.0.7 – v.1.0.7.14633
The latest client patch notes can be found here.
Table of Contents:
PATCH FEATURES
New Feature: Brawling
For those who wish to test their mettle against fellow Nephalem, your time has come. Players will now be able to battle one another in a new zone designed specifically for this style of combat called "The Scorched Chapel." This zone can be accessed by speaking with Nek the Brawler in any of the four Act hubs, and supports 2 to 4 players in a Free-For-All format.
GENERAL
ACHIEVEMENTS
AUCTION HOUSE
BATTLE.NET
BOSSES
BRAWLING
CLASSES
CRAFTING
ITEMS
MONSTERS
USER INTERFACE
BUG FIXES
Armory | YouTube | Twitter | Clan Site
The I/31 PTR patches notes are Patch 1.0.7 v. 1.0.7.14456
While the Live patches notes are for Patch 1.0.7 v. 1.0.7.14463
There was a small change to Radiant Star Ruby damage. Apart from that, yes, we'll compile such when a good amount of things are found.
Ha. Bagstone.
I cant see it either, i remember seeing it at PTR sutck at 30k, but now i cant see it.
Right? Like said before, If your into D3 for PvP your playing the wrong game. Dualing was in D2 for something fun to do. To give to a chance to gain some braging rights. It was never meant to be taken serious, If you did you wasted your time.
This pacth is quite awesome, I already farmed up some Archon gear and go a lucky roll the bracers on my 11th try. Replaced my old 1's worth 150m ( Which i sold for 140m ) So yeah, Did a full act 3 run in 4 hours on MP10 and got 2 paragon levels. thats great due to the fact that my PL is 74. Good job Blizzard.