cant wait to see more specifics on the wiz and monk buffs. i want to know "how much" dmg increase they are doing to spirit spenders and why i should spend spirit. life per spirit spent gear barely works on inferno as it is so i dont know if this will be enough to lure monks away from cookie cutter builds.
- change 3 or 4 spells
- add some new recipes
- fix some monster related and other small stuff
- oh and dueling without rewards and objectives wow, boring after 1 week
It's almost a year and we are running the same 4 Acts (actually just 1) for example. I don't understand why it takes weeks or months to finish such a small patch. It always feels like they need more time to write the previews / notes and hide the small changes behind a wall of text than working on the game.
I have played only a little for past few weeks say 2 hours a week maybe. I must say this is going to change soon. New gems, dueling, more stuff to be crafted etc. seems pretty nice and now I can go do higher MP since those jumps on XP %'s are looking kinda big.
LOL, you serious? A lots of changes and new content for free. Diablo 3 patches beats every patch in any game if you ask me.
From the release, this game has improved a lot, and I have no doupts it will improve even more in the future. Thanks Bliz! :)
Its not perfect yet, sure. But what game is perfect from the start? Especially a game like D3, which requires a lot of balancing, you cant know for sure is some feature gonna work as intented.
Sorry dude, the quote is from the comment section on the official US blog. No way to link to it, so I decided to take a screenshot. If you type in google "nv stacks will persist across acts with 1.0.7" you'll see it's there, but you'll still have to go manually through their comment section as there are no internal links to it. :/