The PVP Blog Is Here

  • #82
    erm, what's wrong with just throwing in 1v1, 2v2, 3v3, 4v4, then adding those other modes when they feel like they're done... 1v1 will get old quick
  • #83
    I expect more, oh well...getting dueling is better than getting nothing :hehe:
  • #84
    They spent this long to find out that pvp sucks in an itembased game? I could have said that before they started with it, seeing how shit it was in d2.
    I can see what you see not. Vision milky, then eyes rot.
    When you turn, they will be gone. Whispering their hidden song.

    Then you see what cannot be. Shadows move where light should be.
    Out of darkness, out of mind. Cast down into the Halls of the Blind
  • #85
    I wasn't critical of this man as others during the facebook fiasco as I didn't think it be appropriate to comment but professionally I think that this imbecile of a designer cannot achieve anything. The Core game he designed is rubbish, improvements made later on were not of original thought and now a feature that was being worked on for months is thought of as inferior.
    Blizzard this isn't the 'Fire jay wilson' dribble you hear regularly but I really do think you need to rethink employment of this individual.
  • #86
    This was kinda painful to read. "We worked for a long time on that pvp you guys were waiting for, and then decided it wasn't very good. We might give it to you at some point, but for now we're just going to start over."
  • #87
    Quote from Phaerius

    This was kinda painful to read. "We worked for a long time on that pvp you guys were waiting for, and then decided it wasn't very good. We might give it to you at some point, but for now we're just going to start over."

    The whole thing was painful to read but.... something better than nothing. Like others have said PTR test from early patches would still be better than this uncertain decision and push back of TDM at the moment.
  • #88
    Quote from Maky

    I wasn't critical of this man as others during the facebook fiasco as I didn't think it be appropriate to comment but professionally I think that this imbecile of a designer cannot achieve anything. The Core game he designed is rubbish, improvements made later on were not of original thought and now a feature that was being worked on for months is thought of as inferior.
    Blizzard this isn't the 'Fire jay wilson' dribble you hear regularly but I really do think you need to rethink employment of this individual.
    You also have to think that whole big team, maybe isnt working on this project anymore. with the rumors of expansion , if the expansion project is now in progress by then almost, almost almost the whole team is on it. They cant afford to leave a couple behind. They get windows to balance things out and introduce things.
  • #89
    I have to admit I laughed a bit when I read the blog post. Hopefully, their work on the expansion isn't progressing at the snail's pace the patches are. I can't see myself getting back into the game until a damn good expansion comes along. And even then, I'd be a little bit skeptical.

    In an interview a good while back, Jay said (I'm paraphrasing a bit) that being too picky with game mechanics makes the game feel too mechanical and a bit sterile, and they wanted to avoid that. That's exactly how D3's gameplay feels to me, which is a bit ironic. They really need to stop spending several months adjusting the tiniest things.
  • #90
    Quote from Beechsack

    Hopefully the PvP whiners will actually quit now instead of threatening to do so.

    i've never whined about PVP, nor do I QQ about D3... in fact i felt they nerfed it too much. BUT i am annoyed that after 7 months of waiting, all we get is dueling. The freaking missed their deadline, which they set themselves.
  • #91
    I'm happy they are adding something (dueling).

    I find the blog post frustrating in general; what are the icons pictured in the blog? I'm just suppose to know what they are?

    Blog:
    We can't get DM right (in our group-think view)
    We're adding dueling soon
    Here are some icons to wonder about

    There are good ideas to take from WoW, but they can't keep thinking in WoW terms. I think WoW infects their thoughts and they don't even know it. They need a 12 step program, no pun intended. First step, admitting you have a disease.
  • #92
    Quote from t0luene

    Quote from Maky

    I wasn't critical of this man as others during the facebook fiasco as I didn't think it be appropriate to comment but professionally I think that this imbecile of a designer cannot achieve anything. The Core game he designed is rubbish, improvements made later on were not of original thought and now a feature that was being worked on for months is thought of as inferior.
    Blizzard this isn't the 'Fire jay wilson' dribble you hear regularly but I really do think you need to rethink employment of this individual.
    You also have to think that whole big team, maybe isnt working on this project anymore. with the rumors of expansion , if the expansion project is now in progress by then almost, almost almost the whole team is on it. They cant afford to leave a couple behind. They get windows to balance things out and introduce things.
    I would hope not. How can they think of making an expansion when the original game is so poor, Wouldn't the core qualities in an expansion still be the same as the original game.
    Also, I would have agreed with your statement had this been just another gaming company and not Blizzard. Perhaps their standards have indeed fallen over the past year or so. I shall keep further comments to my self till the PvP has actually been released and I've experienced it first hand.
  • #93
    They released the SHIT PvE game thinking it was Blizzard ready. I can't imagine their PvP ideas being that much worse.
  • #94
    While dueling is cool, it isn't really something that will pull my friends out of retirement.
  • #95
    I'm not a PvP player but I feel sorry for the guys who like it. :facepalm:

    This just add to the feeling that the original game, the one planned for Dec 2011, had some horrible flaw they noticed too late and so they scratched it and scrapped togheter something that would resemble a game for 2012 release.

    I't not even believable that after so long (4 years?) they realized that PvP deatmatch "has no depth" and "lack balance".
    I knew balance would be (and will be) really difficult, and I'm not exactly the brightest mind on this swirling rock.

    oh well, PvE improved and it's fun to play, let's hope they prove me wrong on PvP too.
  • #96
    Better try to make something good and fail than succeed at rubish.

    Hopefully, what they learned in trying to do team death match will serve for futur improvements.
  • #97
    The "There is no pvp blog" is here.
    Pathetic.
    O_O
  • #98
    I'm not surprised! hah.

    I'm sorry too! LOL
  • #99
    This is not okay. PVP is not just dueling, they should introduce arenas too.
  • #100
    So...much..win...

    And I laughed HARD on "But in continuing to develop this mode, playtest it, and put it in front of other developers within the company, we've found that it falls short of our expectations for a high-quality Blizzard experience."

    WAIT WHAT!!??? Where were them when ALL THE REST of Diablo 3 was to be tested?
  • #101
    Quote from Krowz

    Looks like PoE it is

    Oh yes! I've been playing PoE for the last 2 weeks now and must say... AwESoMe!! PoE is/will be the best game for very long time! No more crappy Diablo for me. Wanted to come here and see the news about pvp.. but seems like its never coming so i go back to PoE and have some fun.
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