I wonder why Jay hyped up the PVP blog on Twitter when he knew it would be an apology post. I really think Jay Wilson needs to learn a thing or two from a public relations standpoint. In terms of game design, it seems like finding out if a feature is fun would be priority number 1, instead of spending money to create a feature that gets scrapped.
It seems like bad management of this game. If I was in Mike Morhaime's shoes I would fire Jay Wilson and get someone else.
I wonder if 5 years down the line we will look back at Jay Wilson as the guy who single-handedly destroyed the Diablo franchise.
As I wrote in the other post; So they bribe us with some dueling so they can work another six month on the PVP which they prolly started from stratch with again. Not at all into PVP but it's pretty bad taking over a year for something that on the box says "soon after relase"...
Just saying, I am disappointed that PVP has not come out yet. Yet, they did said patch 1.1 for pvp, and we are getting a placeholder atm for PVP. IMO, I am glad that we get something, rather then no new content. It's better to think positive then to surmise the negative. To reiterate, patch 1.1 for PVP and this will only be patch 1.0.7.
Hey guys, Im having a ton of fun in path of exile. Its like the skill system of final fantasy 7 (sockets/gems), the passive tree of final fantasy 10 (on steroids. Theres like 1400 nodes or something crazy) with the game play feel of diablo 2 (or champions of norath if you played that gem on ps2)
this blog has decided it for me. Uninstalling Diablo 3 and am sticking to Path of Exile.
"We've brought a lot of people in to try out Team Deathmatch and, while some found it entertaining, most of our testers didn't feel like it was something they'd want to do beyond a few hours"
I feel like they must've taken this out of context (or had the wrong testers). Should read "most of our testers didn't feel like it was something they'd want to do beyond a few hours in one session." Or they just had casual testers, if you only play the game for 50hrs, "a few hours" is a sizable portion of the overall playtime.
So wait... You have a near polished team death match mechanic that you could implement quickly but you won't because it doesn't "fit" in your idea of what what pvp should be. However you say you will probably implement it later just for fun...
Jay Wilson, what the fuck happened to your logic?! I use to love you! I gave you a hug at Blizzcon!!!