PTR Patch 1.0.5 Updated
A new update to 1.0.5 has been published by Blizzard and it looks like lots and lots of bugs are being fixed, including some present since launch that affected a few achievements.
It is no longer possible to bypass the cooldown of Archon by combining Arcane Orb, Diamond Skin, and Archon
Crafting
Bug Fixes
Fixed a bug where crafted items were not displaying the correct Required Level to equip them
Items
Bug Fixes
The order in which you equip gear with a Legendary affix to add bonus Elemental Damage will no longer cause your damage output to change
Monsters
Bug Fixes
Rare Heralds of Pestilence will now spawn minions
Flying Moloks can no longer go invisible and become untargetable
The following monster types can now spawn as Rares and Champions, allowing certain achievements to be completed:
Mallet Lord
Skeletal Sentry
Skeletal Raider
Skeletal Marauder
Armaddon
Armored Destroyer
Subjugator
Dust Imp
User Interface
Bug Fixes
Switching from a weapon to a shield in your off-hand will no longer cause your Damage stat to display less damage than your character actually deals in combat
Bug Fixes
Acts:
Act I
Act I - Realm of Chaos: The cut-scene no longer hangs on a black screen when you begin the Realm of Chaos encounter
Act I - Defiled Crypt: Loot can no longer fall inside the chest upon completion of the "Matriarch's Bones" event
Act I - The Festering Woods: It is no longer possible for loot to fall inside the broken pillar bases.
Act III
Act III - Stonefort: It is no longer possible for the first soldier during the event "Protect and Serve: Protect the soldiers raising the catapult" to be killed by monsters before reaching the winch
Act III - Rakkis Crossing: Captain Haile can no longer be killed during "Blaze of Glory: Talk to Captain Haile"
Act IV
Act IV - The Pinnacle of Heaven: Tyrael is now present in the cutscene during "Prime Evil: Climb to the Pinnacle of Heaven in the Silver Spire"
Hopefully with mainly bug fixes being addressed, this is a good indication that 1.0.5 is about to be released on live and we can get on to 1.0.6 and beyond.
Tested Haunt in 1.0.4 and it definitely isn't doing such tiny damage as if it was on 0 Intellect. Not sure what the actual bug is, or if it was PTR only or what.
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A new update to 1.0.5 has been published by Blizzard and it looks like lots and lots of bugs are being fixed, including some present since launch that affected a few achievements.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
1714 yardsHa. Bagstone.
well that and the duration sucked ass